コード例 #1
0
ファイル: Editor.cs プロジェクト: Rohansi/ded
        public bool HandleInput(EditorInput input)
        {
            switch (input)
            {
                case EditorInput.UpArrow:
                    Cursor = Cursor.Move(Buffer, MoveDirection.Up);
                    return false;
                case EditorInput.DownArrow:
                    Cursor = Cursor.Move(Buffer, MoveDirection.Down);
                    return false;
                case EditorInput.LeftArrow:
                    Cursor = Cursor.Move(Buffer, MoveDirection.Left);
                    return false;
                case EditorInput.RightArrow:
                    Cursor = Cursor.Move(Buffer, MoveDirection.Right);
                    return false;
                case EditorInput.Enter:
                    Buffer.SplitLine(Cursor);
                    Cursor = Cursor.Move(Buffer, MoveDirection.Right);
                    return true;
                case EditorInput.Backspace:
                    if (Cursor.AtFirstColumn(Buffer))
                    {
                        if (!Cursor.AtStart(Buffer))
                        {
                            Cursor = Cursor.Move(Buffer, MoveDirection.Left);
                            Buffer.MergeLine(Cursor.Line + 1);
                            return true;
                        }
                    }
                    else
                    {
                        Buffer.RemoveAt(Cursor, 1);
                        Cursor = Cursor.Move(Buffer, MoveDirection.Left);
                        return true;
                    }
                    return false;
                case EditorInput.Tab:
                    Buffer.InsertAt(Cursor, "    ");
                    Cursor.Column += 4;
                    return true;
                case EditorInput.ShiftTab:
                    return false;
            }

            return false;
        }
コード例 #2
0
ファイル: Editor.cs プロジェクト: FacepunchProgrammers/ded
        public bool HandleInput(EditorInput input)
        {
            switch (input)
            {
                case EditorInput.UpArrow:
                    Cursor = Cursor.Move(Buffer, MoveDirection.Up);
                    return false;
                case EditorInput.DownArrow:
                    Cursor = Cursor.Move(Buffer, MoveDirection.Down);
                    return false;
                case EditorInput.LeftArrow:
                    Cursor = Cursor.Move(Buffer, MoveDirection.Left);
                    return false;
                case EditorInput.RightArrow:
                    Cursor = Cursor.Move(Buffer, MoveDirection.Right);
                    return false;
                case EditorInput.Enter:
                    Buffer.SplitLine(Cursor);
                    Cursor = Cursor.Move(Buffer, MoveDirection.Right);
                    return true;
                case EditorInput.Backspace:
                    if (Cursor.AtFirstColumn(Buffer))
                    {
                        if (!Cursor.AtStart(Buffer))
                        {
                            Cursor = Cursor.Move(Buffer, MoveDirection.Left);
                            Buffer.MergeLine(Cursor.Line + 1);
                            return true;
                        }
                    }
                    else
                    {
                        Buffer.RemoveAt(Cursor, 1);
                        Cursor = Cursor.Move(Buffer, MoveDirection.Left);
                        return true;
                    }
                    return false;
                case EditorInput.Delete:
                    if (!Cursor.AtLastColumn(Buffer))
                    {
                        var newCursor = new Cursor(Cursor.Line, Cursor.Column + 1);
                        Buffer.RemoveAt(newCursor, 1);
                        return true;
                    }
                    else
                    {
                        if (!Cursor.AtLastLine(Buffer))
                        {
                            Buffer.MergeLine(Cursor.Line + 1);
                            return true;
                        }
                    }
                    return false;
                case EditorInput.Tab:
                    Buffer.InsertAt(Cursor, "    ");
                    Cursor.Column += 4;
                    return true;
                case EditorInput.ShiftTab:
                    return false;
                case EditorInput.Home:
                    Cursor.Column = 0;
                    return false;
                case EditorInput.ControlHome:
                    Cursor.Line = 0;
                    Cursor.Column = 0;
                    return false;
                case EditorInput.End:
                    Cursor.Column = Buffer.Lines[Cursor.Line].Data.Length;
                    return false;
                case EditorInput.ControlEnd:
                    Cursor.Line = Buffer.Lines.Count - 1;
                    Cursor.Column = Buffer.Lines[Cursor.Line].Data.Length;
                    return false;
                case EditorInput.PageUp:
                    int newLine = Cursor.Line - (Height - 1);
                    if (newLine < 0)
                        Cursor.Line = 0;
                    else
                        Cursor.Line = newLine;

                    this.StartLine = Cursor.Line;

                    if (Cursor.Column > Buffer.Lines[Cursor.Line].Data.Length)
                        Cursor.Column = Buffer.Lines[Cursor.Line].Data.Length;
                    return true;
                case EditorInput.ControlPageUp:
                    Cursor.Line = StartLine;
                    Cursor.Column = StartColumn;
                    return false;
                case EditorInput.PageDown:
                    newLine = Cursor.Line + (Height - 1);
                    if (newLine > Buffer.Lines.Count)
                        Cursor.Line = Buffer.Lines.Count - 1;
                    else
                        Cursor.Line = newLine;

                    this.StartLine = Cursor.Line;

                    if (Cursor.Column > Buffer.Lines[Cursor.Line].Data.Length)
                        Cursor.Column = Buffer.Lines[Cursor.Line].Data.Length;
                    return true;
                case EditorInput.ControlPageDown:
                    Cursor.Line = Math.Min(StartLine + Height - 2, Buffer.Lines.Count - 1);
                    Cursor.Column = Math.Min(StartColumn + Width - GetGutterWidth() - 1, Buffer.Lines[Cursor.Line].Data.Length);
                    return false;
                case EditorInput.ControlUpArrow:
                    if (StartLine > 0)
                        StartLine -= 1;
                    return true;
                case EditorInput.ControlDownArrow:
                    if (StartLine < Buffer.Lines.Count)
                        StartLine += 1;
                    return true;
            }

            return false;
        }