private void SendStartGameMessage() { if (model == null || opponentId == null || model.PowerUpsPosition == null || model.SideObjectsPosition == null) { return; } Debug.Log("[SendStartGameMessage]"); GameServices.RealTime.SendMessage(start, opponentId, model.CreateStartGameMessage()); }
private void SendStartGameMessage() { if (model == null || opponentId == null || model.PowerUpsPosition == null || model.SideObjectsPosition == null) { return; } GameServices.RealTime.SendMessage(start, opponentId, model.CreateStartGameMessage()); stopwatch.Start(); }