コード例 #1
0
        protected override void OnStart()
        {
            base.OnStart();
            UIInitSceneView view = UISceneCtrl.Instance.Load(UISceneType.Init).GetComponent <UIInitSceneView>();

            view.SetUI();
            UIDispatcher.Instance.AddEventListen(ConstDefine.StartGame, OnStartGame);
            ChangeSceneCtrl.Instance.Show(ChangeSceneType.Open, Global.Instance.ChangeSceneTime);
        }
コード例 #2
0
        protected override void OnStart()
        {
            base.OnStart();
            UIInitSceneView view = UISceneCtrl.Instance.Load(UISceneType.Init).GetComponent <UIInitSceneView>();
            DataTransfer    data = new DataTransfer();

            data.SetData(ConstDefine.MusicStatus, Global.Instance.IsPlaySound);
            view.SetUI(data);
            if (Global.Instance.IsFirstEnterGame)
            {
                Global.Instance.IsFirstEnterGame = false;
            }
            else
            {
                ChangeSceneCtrl.Instance.Show(ChangeSceneType.Open, null);
            }
            UIDispatcher.Instance.AddEventListen(ConstDefine.SceneInitSceneViewClickStartGameBtn, OnInitSceneViewClickStartGameBtn);
            //Global.Instance.SetMusic();
        }