/// <summary> /// 当点击[删除Bug]按钮时 /// </summary> /// <param name="_source">触发这个事件的Bug控件(Tag属性里有BugData)</param> public void ClickDeleteBugButton(BugListItemControl _source) { //如果用户选择了Bug if (_source != null) { //取到BugData BugItemData _bugItemData = _source.Tag as BugItemData; BugData _bugData = _bugItemData.Data; //如果[还要提示] if (AppManager.Datas.AppData.IsNotAgainShowDeleteBugTip == false) { //显示删除Bug界面 AppManager.Uis.DeleteBugTipUi.UiControl.Data = _bugData; AppManager.Uis.DeleteBugTipUi.UiControl.Text = StringTool.Clamp(_bugData.Name.Text, 50); AppManager.Uis.DeleteBugTipUi.OpenOrClose(true); } //如果[不再提示] else { //直接删除Bug AppManager.Systems.BugSystem.DeleteBug(_bugData); } } }
/// <summary> /// 依赖项属性发生改变时,触发的事件: /// 当GoToPageNumberProperty依赖项属性,的属性值发生改变的时候,调用这个方法 /// </summary> /// <param name="sender">依赖项对象</param> /// <param name="e">依赖项属性改变事件 的参数(里面有这个属性的新的值,和旧的值)</param> private static void OnGoToPageNumberChanged(DependencyObject sender, DependencyPropertyChangedEventArgs e) { //获取控件 BugListItemControl _bugListItemControl = sender as BugListItemControl; //判断:如果为-1,或者小于等于0,就代表不跳转(不显示跳转提示) if ((int)e.NewValue <= 0) { //关闭提示面板 _bugListItemControl.TipStackPanel.Visibility = Visibility.Collapsed; //修改按钮 长度 _bugListItemControl.BaseCheckControl.SetValue(Grid.ColumnSpanProperty, 2); //显示[时间]和[更多按钮] _bugListItemControl.CreateTimeTextBlock.Visibility = Visibility.Visible; _bugListItemControl.UpdateTimeTextBlock.Visibility = Visibility.Visible; } //判断:如果大于等于1,就代表要显示跳转提示 else { //修改按钮 长度 _bugListItemControl.BaseCheckControl.SetValue(Grid.ColumnSpanProperty, 1); //显示提示面板 _bugListItemControl.TipStackPanel.Visibility = Visibility.Visible; //关闭[时间]和[更多按钮] _bugListItemControl.CreateTimeTextBlock.Visibility = Visibility.Hidden; _bugListItemControl.UpdateTimeTextBlock.Visibility = Visibility.Hidden; } }
/// <summary> /// 当点击右键菜单中的[优先级Type]的 某一个Check时 /// </summary> /// <param name="_source">触发这个事件的Bug控件(Tag属性里有BugData)</param> public void ClickPriorityTypeButtonInBugContextMenu(BugListItemControl _source) { //获取Bug数据 BugItemData _bugItemData = _source.Tag as BugItemData; BugData _bugData = _bugItemData.Data; //通知Bug已经修改 AppManager.Systems.BugSystem.ChangeBug(_bugData); }
/// <summary> /// 当点击Bug的[跳转页面]按钮时 /// </summary> /// <param name="_source">触发这个事件的Bug控件(Tag属性里有BugData)</param> public void ClickGoToPageButtonInBug(BugListItemControl _source) { //获取Bug数据 BugItemData _bugItemData = _source.Tag as BugItemData; BugData _bugData = _bugItemData.Data; //跳转到Bug所在的页面,并选中Bug AppManager.Systems.PageSytem.Turn(_bugData); }
/// <summary> /// 当点击Bug的[进度]按钮时 /// </summary> /// <param name="_source">触发这个事件的Bug控件(Tag属性里有BugData)</param> public void ClickProgressButtonInBug(BugListItemControl _source) { //获取Bug数据 BugItemData _bugItemData = _source.Tag as BugItemData; BugData _bugData = _bugItemData.Data; //打开Bug界面 AppManager.Uis.ChangeBugUi.UiControl.BugData = _bugData; AppManager.Uis.ChangeBugUi.OpenOrClose(true); }
/// <summary> /// 当点击Bug的[更多]按钮时 /// </summary> /// <param name="_source">触发这个事件的Bug控件(Tag属性里有BugData)</param> public void ClickMoreButtonInBug(BugListItemControl _source) { //获取Bug数据 BugItemData _bugItemData = _source.Tag as BugItemData; BugData _bugData = _bugItemData.Data; //更新Bug的[显示数据] AppManager.Datas.OtherData.ShowBugItemData = _bugItemData; //更新Bug的[显示记录] AppManager.Systems.RecordSystem.SetShowRecords(_bugData, AppManager.Datas.OtherData.IsShowBugReply); //打开Bug界面 this.OpenOrClose(false); AppManager.Uis.BugUi.OpenOrClose(true); }
/// <summary> /// 依赖项属性发生改变时,触发的事件: /// 当IsDeleteProperty依赖项属性,的属性值发生改变的时候,调用这个方法 /// </summary> /// <param name="sender">依赖项对象</param> /// <param name="e">依赖项属性改变事件 的参数(里面有这个属性的新的值,和旧的值)</param> private static void OnIsDeleteChanged(DependencyObject sender, DependencyPropertyChangedEventArgs e) { //获取控件 BugListItemControl _bugListItemControl = sender as BugListItemControl; //判断值 switch ((bool)e.NewValue) { //如果[已删除] case true: _bugListItemControl.IsChecked = false; _bugListItemControl.DeletedGrid.Visibility = Visibility.Visible; break; //如果[未删除] case false: _bugListItemControl.DeletedGrid.Visibility = Visibility.Collapsed; break; } }
/// <summary> /// 依赖项属性发生改变时,触发的事件: /// 当PriorityProperty依赖项属性,的属性值发生改变的时候,调用这个方法 /// </summary> /// <param name="sender">依赖项对象</param> /// <param name="e">依赖项属性改变事件 的参数(里面有这个属性的新的值,和旧的值)</param> private static void OnPriorityChanged(DependencyObject sender, DependencyPropertyChangedEventArgs e) { //取到控件 BugListItemControl _bugListItemControl = sender as BugListItemControl; //判断是什么类型 switch ((PriorityType)e.NewValue) { case PriorityType.Low: _bugListItemControl.LowPriorityBorder.Visibility = Visibility.Visible; _bugListItemControl.MidPriorityBorder.Visibility = Visibility.Collapsed; _bugListItemControl.HighPriorityBorder.Visibility = Visibility.Collapsed; break; case PriorityType.Mid: _bugListItemControl.LowPriorityBorder.Visibility = Visibility.Collapsed; _bugListItemControl.MidPriorityBorder.Visibility = Visibility.Visible; _bugListItemControl.HighPriorityBorder.Visibility = Visibility.Collapsed; break; case PriorityType.High: _bugListItemControl.LowPriorityBorder.Visibility = Visibility.Collapsed; _bugListItemControl.MidPriorityBorder.Visibility = Visibility.Collapsed; _bugListItemControl.HighPriorityBorder.Visibility = Visibility.Visible; break; case PriorityType.None: _bugListItemControl.LowPriorityBorder.Visibility = Visibility.Collapsed; _bugListItemControl.MidPriorityBorder.Visibility = Visibility.Collapsed; _bugListItemControl.HighPriorityBorder.Visibility = Visibility.Collapsed; break; } //修改右键菜单的PriorityType _bugListItemControl.ContextMenuControl.Priority = (PriorityType)e.NewValue; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.ListUiUserControl = ((EasyBugManager.ListUiControl)(target)); #line 13 "..\..\..\..\..\Xaml\Control\Ui\ListUiControl.xaml" this.ListUiUserControl.Loaded += new System.Windows.RoutedEventHandler(this.ListUiControl_OnLoaded); #line default #line hidden return; case 2: this.TopButtonGroupStackPanel = ((System.Windows.Controls.StackPanel)(target)); return; case 3: this.MinimizeButtonControl = ((EasyBugManager.MinimizeButtonControl)(target)); return; case 4: this.CloseButtonControl = ((EasyBugManager.NoButtonControl)(target)); return; case 5: this.SettingButtonControl = ((EasyBugManager.SettingButtonControl)(target)); return; case 6: this.ProjectNameTextBox = ((System.Windows.Controls.TextBox)(target)); return; case 7: this.UndoneBugNumberTextBlock = ((System.Windows.Controls.TextBlock)(target)); return; case 8: this.PriorityHighBugNumberTextBlock = ((System.Windows.Controls.TextBlock)(target)); return; case 9: this.PriorityMidBugNumberTextBlock = ((System.Windows.Controls.TextBlock)(target)); return; case 10: this.PriorityLowBugNumberTextBlock = ((System.Windows.Controls.TextBlock)(target)); return; case 11: this.SearchTextBox = ((System.Windows.Controls.TextBox)(target)); #line 187 "..\..\..\..\..\Xaml\Control\Ui\ListUiControl.xaml" this.SearchTextBox.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.SearchTextBox_TextChanged); #line default #line hidden return; case 12: this.ClearSearchButtonControl = ((EasyBugManager.ImageButtonControl)(target)); return; case 13: this.ProgressListHeadButtonControl = ((EasyBugManager.ListHeadButtonControl)(target)); return; case 14: this.PriorityListHeadButtonControl = ((EasyBugManager.ListHeadButtonControl)(target)); return; case 15: this.CreateTimeListHeadButtonControl = ((EasyBugManager.ListHeadButtonControl)(target)); return; case 16: this.UpdateTimeListHeadButtonControl = ((EasyBugManager.ListHeadButtonControl)(target)); return; case 17: this.BugListBox = ((System.Windows.Controls.ListBox)(target)); return; case 18: this.BugListItemControl1 = ((EasyBugManager.BugListItemControl)(target)); return; case 19: this.BugListItemControl2 = ((EasyBugManager.BugListItemControl)(target)); return; case 20: this.BugListItemControl3 = ((EasyBugManager.BugListItemControl)(target)); return; case 21: this.BugListItemControl4 = ((EasyBugManager.BugListItemControl)(target)); return; case 22: this.BugListItemControl5 = ((EasyBugManager.BugListItemControl)(target)); return; case 23: this.BugListItemControl6 = ((EasyBugManager.BugListItemControl)(target)); return; case 24: this.BugListItemControl7 = ((EasyBugManager.BugListItemControl)(target)); return; case 25: this.BugListItemControl8 = ((EasyBugManager.BugListItemControl)(target)); return; case 26: this.BugListItemControl9 = ((EasyBugManager.BugListItemControl)(target)); return; case 27: this.BugListItemControl10 = ((EasyBugManager.BugListItemControl)(target)); return; case 28: this.BugListItemControl11 = ((EasyBugManager.BugListItemControl)(target)); return; case 29: this.BugListItemControl12 = ((EasyBugManager.BugListItemControl)(target)); return; case 30: this.BugListItemControl13 = ((EasyBugManager.BugListItemControl)(target)); return; case 31: this.BugListItemControl14 = ((EasyBugManager.BugListItemControl)(target)); return; case 32: this.BugListItemControl15 = ((EasyBugManager.BugListItemControl)(target)); return; case 33: this.BugListItemControl16 = ((EasyBugManager.BugListItemControl)(target)); return; case 34: this.BugListItemControl17 = ((EasyBugManager.BugListItemControl)(target)); return; case 35: this.BugListItemControl18 = ((EasyBugManager.BugListItemControl)(target)); return; case 36: this.BugListItemControl19 = ((EasyBugManager.BugListItemControl)(target)); return; case 37: this.BugListItemControl20 = ((EasyBugManager.BugListItemControl)(target)); return; case 38: this.ShowBugNumberCheckGroupControl = ((EasyBugManager.ImageCheckGroupControl)(target)); return; case 39: this.PreviousPageButtonControl = ((EasyBugManager.ColorButtonControl)(target)); return; case 40: this.CurrentPageNumberTextBox = ((System.Windows.Controls.TextBox)(target)); #line 911 "..\..\..\..\..\Xaml\Control\Ui\ListUiControl.xaml" this.CurrentPageNumberTextBox.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.CurrentPageNumberTextBox_TextChanged); #line default #line hidden #line 915 "..\..\..\..\..\Xaml\Control\Ui\ListUiControl.xaml" this.CurrentPageNumberTextBox.PreviewTextInput += new System.Windows.Input.TextCompositionEventHandler(this.CurrentPageNumberTextBox_PreviewTextInput); #line default #line hidden #line 916 "..\..\..\..\..\Xaml\Control\Ui\ListUiControl.xaml" this.CurrentPageNumberTextBox.PreviewKeyDown += new System.Windows.Input.KeyEventHandler(this.CurrentPageNumberTextBox_PreviewKeyDown); #line default #line hidden return; case 41: this.TotalPageNumberTextBlock = ((System.Windows.Controls.TextBlock)(target)); return; case 42: this.NextPageButtonControl = ((EasyBugManager.ColorButtonControl)(target)); return; case 43: this.ListTipControl = ((EasyBugManager.ListTipControl)(target)); return; case 44: this.ForegroundCanvas = ((System.Windows.Controls.Canvas)(target)); return; case 45: this.TopButtonForegroundGroupStackPanel = ((System.Windows.Controls.StackPanel)(target)); return; } this._contentLoaded = true; }
/// <summary> /// 当点击右键菜单中的[更多]按钮 /// </summary> /// <param name="_source">触发这个事件的Bug控件(Tag属性里有BugData)</param> public void ClickMoreButtonInBugContextMenu(BugListItemControl _source) { ClickMoreButtonInBug(_source); }
/// <summary> /// 当点击右键菜单中的[删除]按钮 /// </summary> /// <param name="_source">触发这个事件的Bug控件(Tag属性里有BugData)</param> public void ClickDeleteButtonInBugContextMenu(BugListItemControl _source) { ClickDeleteBugButton(_source); }
/// <summary> /// 当双击Bug的按钮时 /// </summary> /// <param name="_source">触发这个事件的Bug控件(Tag属性里有BugData)</param> public void MouseDoubleClickCheckInBug(BugListItemControl _source) { //进入BugUi(和点击[More]按钮一样) ClickMoreButtonInBug(_source); }
/// <summary> /// 当点击Bug的[已删除]按钮时 /// </summary> /// <param name="_source">触发这个事件的Bug控件(Tag属性里有BugData)</param> public void ClickDeletedButtonInBug(BugListItemControl _source) { //刷新当前页面 AppManager.Systems.PageSytem.Refresh(); }
/// <summary> /// 依赖项属性发生改变时,触发的事件: /// 当PaddingProperty依赖项属性,的属性值发生改变的时候,调用这个方法 /// </summary> /// <param name="sender">依赖项对象</param> /// <param name="e">依赖项属性改变事件 的参数(里面有这个属性的新的值,和旧的值)</param> private static void OnProgressChanged(DependencyObject sender, DependencyPropertyChangedEventArgs e) { //取到控件 BugListItemControl _bugListItemControl = sender as BugListItemControl; //判断是什么类型 switch ((ProgressType)e.NewValue) { case ProgressType.Undone: //更改图片 _bugListItemControl.UndoneProgressBorder.Visibility = Visibility.Visible; _bugListItemControl.SolvedProgressBorder.Visibility = Visibility.Collapsed; _bugListItemControl.DeprecatProgressBorder.Visibility = Visibility.Collapsed; //修改透明度 _bugListItemControl.CreateTimeTextBlock.Opacity = 1; _bugListItemControl.UpdateTimeTextBlock.Opacity = 1; _bugListItemControl.TitleTextBlock.Opacity = 1; _bugListItemControl.PriorityGrid.Opacity = 1; //修改进度按钮 _bugListItemControl.RedProgressButton.Visibility = Visibility.Collapsed; _bugListItemControl.GreyProgressButton.Visibility = Visibility.Visible; break; case ProgressType.Solved: //更改图片 _bugListItemControl.UndoneProgressBorder.Visibility = Visibility.Collapsed; _bugListItemControl.SolvedProgressBorder.Visibility = Visibility.Visible; _bugListItemControl.DeprecatProgressBorder.Visibility = Visibility.Collapsed; //修改透明度 _bugListItemControl.CreateTimeTextBlock.Opacity = 0.5f; _bugListItemControl.UpdateTimeTextBlock.Opacity = 0.5f; _bugListItemControl.TitleTextBlock.Opacity = 0.5f; _bugListItemControl.PriorityGrid.Opacity = 0.5f; //修改进度按钮 _bugListItemControl.RedProgressButton.Visibility = Visibility.Visible; _bugListItemControl.GreyProgressButton.Visibility = Visibility.Collapsed; break; case ProgressType.Deprecat: //更改图片 _bugListItemControl.UndoneProgressBorder.Visibility = Visibility.Collapsed; _bugListItemControl.SolvedProgressBorder.Visibility = Visibility.Collapsed; _bugListItemControl.DeprecatProgressBorder.Visibility = Visibility.Visible; //修改透明度 _bugListItemControl.CreateTimeTextBlock.Opacity = 0.5f; _bugListItemControl.UpdateTimeTextBlock.Opacity = 0.5f; _bugListItemControl.TitleTextBlock.Opacity = 0.5f; _bugListItemControl.PriorityGrid.Opacity = 0.5f; //修改进度按钮 _bugListItemControl.RedProgressButton.Visibility = Visibility.Collapsed; _bugListItemControl.GreyProgressButton.Visibility = Visibility.Visible; break; case ProgressType.None: //更改图片 _bugListItemControl.UndoneProgressBorder.Visibility = Visibility.Collapsed; _bugListItemControl.SolvedProgressBorder.Visibility = Visibility.Collapsed; _bugListItemControl.DeprecatProgressBorder.Visibility = Visibility.Collapsed; //修改透明度 _bugListItemControl.CreateTimeTextBlock.Opacity = 1; _bugListItemControl.UpdateTimeTextBlock.Opacity = 1; _bugListItemControl.TitleTextBlock.Opacity = 1; _bugListItemControl.PriorityGrid.Opacity = 1; //修改进度按钮 _bugListItemControl.RedProgressButton.Visibility = Visibility.Collapsed; _bugListItemControl.GreyProgressButton.Visibility = Visibility.Visible; break; } //修改右键菜单的ProgressType _bugListItemControl.ContextMenuControl.Progress = (ProgressType)e.NewValue; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.BugListItemUserControl = ((EasyBugManager.BugListItemControl)(target)); #line 13 "..\..\..\..\..\..\Xaml\Control\Perfab\ListUi\BugListItemControl.xaml" this.BugListItemUserControl.DataContextChanged += new System.Windows.DependencyPropertyChangedEventHandler(this.BugListItemControl_OnDataContextChanged); #line default #line hidden #line 14 "..\..\..\..\..\..\Xaml\Control\Perfab\ListUi\BugListItemControl.xaml" this.BugListItemUserControl.LostFocus += new System.Windows.RoutedEventHandler(this.BugListItemControl_OnLostFocus); #line default #line hidden return; case 2: this.BaseCheckControl = ((EasyBugManager.ColorCheckControl)(target)); return; case 3: this.TipStackPanel = ((System.Windows.Controls.StackPanel)(target)); return; case 4: this.RefreshButtonControl = ((EasyBugManager.ColorButtonControl)(target)); return; case 5: this.GoToPageButtonControl = ((EasyBugManager.ColorButtonControl)(target)); return; case 6: this.GoToPageNumberTextBlock = ((System.Windows.Controls.TextBlock)(target)); return; case 7: this.UndoneProgressBorder = ((System.Windows.Controls.Border)(target)); return; case 8: this.SolvedProgressBorder = ((System.Windows.Controls.Border)(target)); return; case 9: this.DeprecatProgressBorder = ((System.Windows.Controls.Border)(target)); return; case 10: this.RedProgressButton = ((EasyBugManager.ColorButtonControl)(target)); return; case 11: this.GreyProgressButton = ((EasyBugManager.ColorButtonControl)(target)); return; case 12: this.PriorityGrid = ((System.Windows.Controls.Grid)(target)); return; case 13: this.LowPriorityBorder = ((System.Windows.Controls.Border)(target)); return; case 14: this.MidPriorityBorder = ((System.Windows.Controls.Border)(target)); return; case 15: this.HighPriorityBorder = ((System.Windows.Controls.Border)(target)); return; case 16: this.TitleTextBlock = ((System.Windows.Controls.TextBlock)(target)); return; case 17: this.CreateTimeTextBlock = ((System.Windows.Controls.TextBlock)(target)); return; case 18: this.UpdateTimeTextBlock = ((System.Windows.Controls.TextBlock)(target)); return; case 19: this.MoreButtonControl = ((EasyBugManager.ColorButtonControl)(target)); return; case 20: this.DeletedGrid = ((System.Windows.Controls.Grid)(target)); return; case 21: this.DeletedButtonControl = ((EasyBugManager.ColorButtonControl)(target)); return; case 22: this.DeletedBorder = ((System.Windows.Controls.Border)(target)); return; case 23: this.ClickRefreshBorder = ((System.Windows.Controls.Border)(target)); return; case 24: this.ContextMenuPopup = ((System.Windows.Controls.Primitives.Popup)(target)); #line 290 "..\..\..\..\..\..\Xaml\Control\Perfab\ListUi\BugListItemControl.xaml" this.ContextMenuPopup.Opened += new System.EventHandler(this.ContextMenuPopup_Opened); #line default #line hidden #line 290 "..\..\..\..\..\..\Xaml\Control\Perfab\ListUi\BugListItemControl.xaml" this.ContextMenuPopup.Closed += new System.EventHandler(this.ContextMenuPopup_Closed); #line default #line hidden return; case 25: this.ContextMenuControl = ((EasyBugManager.BugListItemContextMenuControl)(target)); return; } this._contentLoaded = true; }