/// <summary> /// 当鼠标移出[记录列表]时 /// </summary> private void RightCanvas_OnMouseLeave(object sender, MouseEventArgs e) { //隐藏[是否显示Bug回复]控件(把Opacity属性设置为0) AnimationTool.PlayGridOpacityAnimation(this.IsShowBugReplyGrid, null, 0, 0.25f); //隐藏“选择图片”按钮 RecordInputBoxControl.HideChooseImageButton(); }
/// <summary> /// 当鼠标进入[记录列表]时 /// </summary> private void RightCanvas_OnMouseEnter(object sender, MouseEventArgs e) { //显示[是否显示Bug回复]控件(把Opacity属性设置为1) AnimationTool.PlayGridOpacityAnimation(this.IsShowBugReplyGrid, null, 1, 0.25f); //显示“选择图片”按钮 RecordInputBoxControl.ShowChooseImageButton(); }
/// <summary> /// 隐藏“选择图片”的按钮 /// </summary> public void HideChooseImageButton() { //如果没有图片在显示,那么就可以关闭掉选择图片的按钮 if (this.ImagePaths == null || this.ImagePaths.Count == 0) { //隐藏按钮 AnimationTool.PlayGridOpacityAnimation(this.ChooseImageGrid, null, 0, 0.25f); } }
/// <summary> /// 依赖项属性发生改变时,触发的事件: /// 当IsOpenProperty依赖项属性,的属性值发生改变的时候,调用这个方法 /// </summary> /// <param name="sender">依赖项对象</param> /// <param name="e">依赖项属性改变事件 的参数(里面有这个属性的新的值,和旧的值)</param> private static void OnIsOpenChanged(DependencyObject sender, DependencyPropertyChangedEventArgs e) { //获取控件 ListTipControl _listTipControl = sender as ListTipControl; //进行判断 switch ((bool)e.NewValue) { //如果是打开Tip case true: //打开控件 _listTipControl.Visibility = Visibility.Visible; /* 显示这个控件(把Opacity属性设置为1)*/ //播放[第1个]动画:把Opacity属性设置为1 AnimationTool.PlayGridOpacityAnimation(_listTipControl.BaseGrid, null, 1, 0.25f, (object _sender1, EventArgs _e1) => { //当[第1个]动画播放完成后,播放[第2个动画]:啥也不干,等待3秒,然后关闭控件 AnimationTool.PlayGridOpacityAnimation(_listTipControl.BaseGrid, 1, 1, 3f, (object _sender2, EventArgs _e2) => { //当[第2个]动画播放完成后,关闭控件 _listTipControl.IsOpen = false; }); }); break; //如果是关闭Tip case false: //隐藏这个控件(把Opacity属性设置为0) AnimationTool.PlayGridOpacityAnimation(_listTipControl.BaseGrid, null, 0, 0.25f, (object _sender1, EventArgs _e1) => { //当动画播放完成后,关闭控件 _listTipControl.Visibility = Visibility.Collapsed; }); break; } }
/// <summary> /// 依赖项属性发生改变时,触发的事件: /// 当IsShowSubmitButtonAnimationProperty依赖项属性,的属性值发生改变的时候,调用这个方法 /// </summary> /// <param name="sender">依赖项对象</param> /// <param name="e">依赖项属性改变事件 的参数(里面有这个属性的新的值,和旧的值)</param> private static void OnIsShowSubmitButtonAnimationChanged(DependencyObject sender, DependencyPropertyChangedEventArgs e) { //获取控件 BugUiControl _bugUiControl = sender as BugUiControl; //判断:动画 switch ((bool)e.NewValue) { //当[省略号]显示时,等2秒后,关闭[省略号] case true: AnimationTool.PlayGridOpacityAnimation(_bugUiControl.AnimationGrid, 0, 0, 2f, (object _sender1, EventArgs _e1) => { //当完成动画后,关闭[省略号] _bugUiControl.IsShowSubmitButtonAnimation = false; }); break; } //判断:返回按钮 switch ((bool)e.NewValue) { //当[省略号]显示时,关闭[返回按钮] case true: _bugUiControl.BackGrid.Visibility = Visibility.Collapsed; break; //当[省略号]隐藏时,显示[返回按钮] case false: _bugUiControl.BackGrid.Visibility = Visibility.Visible; break; } //触发事件 _bugUiControl.OnIsShowSubmitButtonAnimationChange((bool)e.OldValue, (bool)e.NewValue); }
/// <summary> /// 显示“选择图片”的按钮 /// </summary> public void ShowChooseImageButton() { //显示按钮 AnimationTool.PlayGridOpacityAnimation(this.ChooseImageGrid, null, 1, 0.25f); }
//当鼠标离开[Staff]按钮或者按钮时 private void StaffPanelControl_MouseLeave(object sender, MouseEventArgs e) { //关闭Staff面板 this.StaffGrid.Visibility = Visibility.Collapsed; AnimationTool.PlayGridOpacityAnimation(this.StaffGrid, null, 0, 0.25f); }
//当鼠标进入[Staff]按钮或者按钮时 private void StaffPanelControl_MouseEnter(object sender, MouseEventArgs e) { //打开Staff面板 this.StaffGrid.Visibility = Visibility.Visible; AnimationTool.PlayGridOpacityAnimation(this.StaffGrid, null, 1, 0.25f); }
/// <summary> /// 当鼠标移出[Item]时 /// </summary> private void LatelyProjectListItemControl_OnMouseLeave(object sender, MouseEventArgs e) { //隐藏[是否显示Bug回复]控件(把Opacity属性设置为0) AnimationTool.PlayGridOpacityAnimation(this.MoreGrid, null, 0, 0.25f); }
//当鼠标移出控件时 private void LatelyProjectUiControl_OnMouseLeave(object sender, MouseEventArgs e) { //隐藏[折叠]按钮(把Opacity属性设置为1) AnimationTool.PlayGridOpacityAnimation(this.FoldGrid, null, 0, 0.25f); }