コード例 #1
0
ファイル: PortalEleCtrol.cs プロジェクト: howelllucas/Project
        public void StartPortal(PortalEle portalEle)
        {
            if (m_ActivePortalEles.Count > 1)
            {
                portalEle.SetProtalState(PortalState.CountDown);
                m_ActivePortalEles.Remove(portalEle);
                m_CountDownPortalEles.Add(portalEle);

                int       index    = Random.Range(0, m_ActivePortalEles.Count);
                PortalEle toPortal = m_ActivePortalEles[index];
                toPortal.SetProtalState(PortalState.CountDown);
                m_ActivePortalEles.Remove(toPortal);
                m_CountDownPortalEles.Add(toPortal);
                StartPortalImp(portalEle, toPortal);

                if (m_ActivePortalEles.Count == 1)
                {
                    m_ActivePortalEles[0].SetPartlcleEnable(false);
                    m_ActivePortalEles[0].SetProtalState(PortalState.Frozen);
                    m_ForzenPortalEles.Add(m_ActivePortalEles[0]);
                    m_ActivePortalEles.RemoveAt(0);
                }
            }
            else
            {
                Debug.Log(" effor only portal");
            }
        }
コード例 #2
0
ファイル: PortalEleCtrol.cs プロジェクト: howelllucas/Project
        public void StartPortalImp(PortalEle fromPortalEle, PortalEle toPortalEle)
        {
            Player player = Global.gApp.CurScene.GetMainPlayerComp();

            if (!player.GetFight().HasCarrier())
            {
                fromPortalEle.AddAppearEffect();
                toPortalEle.AddAppearEffect();
                fromPortalEle.SetPartlcleEnable(false);
                toPortalEle.SetPartlcleEnable(false);
                player.LockMove(1);
                player.GetPlayerData().SetProtectTime(1);
                player.transform.position = toPortalEle.transform.position;
            }
        }
コード例 #3
0
ファイル: PortalEleCtrol.cs プロジェクト: howelllucas/Project
 public void ActiveProtal(PortalEle portalEle)
 {
     if (portalEle.GetProtalState() == PortalState.CountDown)
     {
         m_CountDownPortalEles.Remove(portalEle);
         if (m_ForzenPortalEles.Count == 1)
         {
             ActiveProtal(m_ForzenPortalEles[0]);
         }
     }
     else if (portalEle.GetProtalState() == PortalState.Frozen)
     {
         m_ForzenPortalEles.Remove(portalEle);
     }
     portalEle.SetProtalState(PortalState.Active);
     m_ActivePortalEles.Add(portalEle);
 }