public void Draw(Tile tile) { Gl.glColor3d(0.38, 0.38, 0.24); Gl.glBegin(Gl.GL_QUADS); Gl.glVertex2d(tile.Properties.Position.X, tile.Properties.Position.Y); Gl.glVertex2d(tile.Properties.Position.X + TILE_SIZE, tile.Properties.Position.Y); Gl.glVertex2d(tile.Properties.Position.X + TILE_SIZE, tile.Properties.Position.Y + TILE_SIZE); Gl.glVertex2d(tile.Properties.Position.X, tile.Properties.Position.Y + TILE_SIZE); Gl.glEnd(); }
public void Draw(Tile tile) { SetColor(tile.Properties.Humidity); Gl.glBegin(Gl.GL_QUADS); Gl.glVertex2d(tile.Properties.Position.X, tile.Properties.Position.Y); Gl.glVertex2d(tile.Properties.Position.X + TILE_SIZE, tile.Properties.Position.Y); Gl.glVertex2d(tile.Properties.Position.X + TILE_SIZE, tile.Properties.Position.Y + TILE_SIZE); Gl.glVertex2d(tile.Properties.Position.X, tile.Properties.Position.Y + TILE_SIZE); Gl.glEnd(); }
public JungleTile(Tile tile, Coordinate newCoordinate) : this(newCoordinate) { }
public JungleTile(Tile tile) : this(new Coordinate(tile.Properties.Position)) { }
public TundraTile(Tile tile, Coordinate newCoordinate) : this(newCoordinate) { }
public TundraTile(Tile tile) : this(new Coordinate(tile.Properties.Position)) { }
private void mainDrawingBoxMouseClick(object sender, MouseEventArgs e) { _currentTile = SelectTile(new Coordinate(e.X, e.Y)); UpdateTileInfo(); }
public DesertTile(Tile tile, Coordinate newCoordinate) : this(newCoordinate) { }
public DesertTile(Tile tile) : this(new Coordinate(tile.Properties.Position)) { }
public ForestTile(Tile tile, Coordinate newCoordinate) : this(newCoordinate) { }
public PlainTile(Tile tile, Coordinate newCoordinate) : this(newCoordinate) { }
public WaterTile(Tile tile, Coordinate newCoordinate) : this(newCoordinate) { }
public MountainsTile(Tile tile, Coordinate newCoordinate) : this(newCoordinate) { }
public MountainsTile(Tile tile) : this(new Coordinate(tile.Properties.Position)) { }