コード例 #1
0
ファイル: TrayIcon.cs プロジェクト: zhy1/evemu_crucible
 /// <summary>
 /// Initialises a new instance of the <see cref="EVEMon.MouseState"/> class with the given trayIcon and mousePosition
 /// </summary>
 /// <param name="trayIcon">The <see cref="EVEMon.TrayIcon"/> whose state is being managed.</param>
 /// <param name="mousePosition">A <see cref="System.Drawing.Point"/> representing the last known mouse location.</param>
 public MouseStateHovering(TrayIcon trayicon, Point mousePosition)
     : base(trayicon, mousePosition)
 {
     // Fire the MouseHover event
     trayIcon.OnMouseHover(new EventArgs());
     // Lock the syncLock to make sure the timer is initialised before mouse events are handled
     lock (syncLock)
     {
         // Start tracking the mouse
         EnableMouseTracking();
         // Start the timer to monitor mouse position
         this.timer = new System.Threading.Timer(new System.Threading.TimerCallback(MouseMonitor), null, 100, System.Threading.Timeout.Infinite);
     }
 }
コード例 #2
0
ファイル: TrayIcon.cs プロジェクト: zhy1/evemu_crucible
 /// <summary>
 /// Initialises a new instance of the <see cref="EVEMon.MouseState"/> class with the given trayIcon and mousePosition
 /// </summary>
 /// <param name="trayIcon">The <see cref="EVEMon.TrayIcon"/> whose state is being managed.</param>
 /// <param name="mousePosition">A <see cref="System.Drawing.Point"/> representing the last known mouse location.</param>
 public MouseStateOver(TrayIcon trayIcon, Point mousePosition)
     : base(trayIcon, mousePosition)
 {
     // Store the existing icon text, then reset it
     trayIcon.iconText        = trayIcon.notifyIcon.Text;
     trayIcon.notifyIcon.Text = String.Empty;
     // Start the timer and enable mouse tracking
     // Lock the syncLock since we don't know the timeout value and need to ensure
     // initialisation completes before the timeout occurs
     lock (syncLock)
     {
         // Start the hover timer
         this.timer = new System.Threading.Timer(new System.Threading.TimerCallback(HoverTimeout), null, this.trayIcon.MouseHoverTime, System.Threading.Timeout.Infinite);
         // Start tracking the mouse
         EnableMouseTracking();
     }
 }
コード例 #3
0
ファイル: TrayIcon.cs プロジェクト: wow4all/evemu_server
 /// <summary>
 /// Initialises a new instance of the <see cref="EVEMon.MouseState"/> class with the given trayIcon and mousePosition
 /// </summary>
 /// <param name="trayIcon">The <see cref="EVEMon.TrayIcon"/> whose state is being managed.</param>
 /// <param name="mousePosition">A <see cref="System.Drawing.Point"/> representing the last known mouse location.</param>
 public MouseStateHovering(TrayIcon trayicon, Point mousePosition)
     : base(trayicon, mousePosition)
 {
     // Fire the MouseHover event
     trayIcon.OnMouseHover(new EventArgs());
     // Lock the syncLock to make sure the timer is initialised before mouse events are handled
     lock (syncLock)
     {
         // Start tracking the mouse
         EnableMouseTracking();
         // Start the timer to monitor mouse position
         this.timer = new System.Threading.Timer(new System.Threading.TimerCallback(MouseMonitor), null, 100, System.Threading.Timeout.Infinite);
     }
 }
コード例 #4
0
ファイル: TrayIcon.cs プロジェクト: wow4all/evemu_server
 /// <summary>
 /// Initialises a new instance of the <see cref="EVEMon.MouseState"/> class with the given trayIcon and mousePosition
 /// </summary>
 /// <param name="trayIcon">The <see cref="EVEMon.TrayIcon"/> whose state is being managed.</param>
 /// <param name="mousePosition">A <see cref="System.Drawing.Point"/> representing the last known mouse location.</param>
 public MouseStateOver(TrayIcon trayIcon, Point mousePosition)
     : base(trayIcon, mousePosition)
 {
     // Store the existing icon text, then reset it
     trayIcon.iconText = trayIcon.notifyIcon.Text;
     trayIcon.notifyIcon.Text = String.Empty;
     // Start the timer and enable mouse tracking
     // Lock the syncLock since we don't know the timeout value and need to ensure
     // initialisation completes before the timeout occurs
     lock (syncLock)
     {
         // Start the hover timer
         this.timer = new System.Threading.Timer(new System.Threading.TimerCallback(HoverTimeout), null, this.trayIcon.MouseHoverTime, System.Threading.Timeout.Infinite);
         // Start tracking the mouse
         EnableMouseTracking();
     }
 }
コード例 #5
0
ファイル: TrayIcon.cs プロジェクト: wow4all/evemu_server
 /// <summary>
 /// Initializes a new instance of the <see cref="EVEMon.TrayIcon.MouseStateOut"/> class for a given trayIcon.
 /// </summary>
 /// <param name="trayIcon">A <see cref="EVEMon.TrayIcon"/> whose state we are managing.</param>
 public MouseStateOut(TrayIcon trayIcon) : base(trayIcon, new Point(0,0))
 {
     EnableMouseTracking();
 }
コード例 #6
0
ファイル: TrayIcon.cs プロジェクト: wow4all/evemu_server
 /// <summary>
 /// Initialises a new instance of the <see cref="EVEMon.MouseState"/> class with the given trayIcon and mousePosition
 /// </summary>
 /// <param name="trayIcon">The <see cref="EVEMon.TrayIcon"/> whose state is being managed.</param>
 /// <param name="mousePosition">A <see cref="System.Drawing.Point"/> representing the last known mouse location.</param>
 public MouseState(TrayIcon trayIcon, Point mousePosition)
 {
     this.trayIcon = trayIcon;
     this.mousePosition = mousePosition;
     syncLock = new Object();
 }
コード例 #7
0
ファイル: TrayIcon.cs プロジェクト: zhy1/evemu_crucible
 /// <summary>
 /// Initializes a new instance of the <see cref="EVEMon.TrayIcon.MouseStateOut"/> class for a given trayIcon.
 /// </summary>
 /// <param name="trayIcon">A <see cref="EVEMon.TrayIcon"/> whose state we are managing.</param>
 public MouseStateOut(TrayIcon trayIcon) : base(trayIcon, new Point(0, 0))
 {
     EnableMouseTracking();
 }
コード例 #8
0
ファイル: TrayIcon.cs プロジェクト: zhy1/evemu_crucible
 /// <summary>
 /// Initialises a new instance of the <see cref="EVEMon.MouseState"/> class with the given trayIcon and mousePosition
 /// </summary>
 /// <param name="trayIcon">The <see cref="EVEMon.TrayIcon"/> whose state is being managed.</param>
 /// <param name="mousePosition">A <see cref="System.Drawing.Point"/> representing the last known mouse location.</param>
 public MouseState(TrayIcon trayIcon, Point mousePosition)
 {
     this.trayIcon      = trayIcon;
     this.mousePosition = mousePosition;
     syncLock           = new Object();
 }