public RouletteSelection() { _generator = ClassFactory.GetRandomGenertor(); }
public HighestRankingSelection() { _generator = ClassFactory.GetRandomGenertor(); }
public OnePointCrossover() { _generator = ClassFactory.GetRandomGenertor(); }
public ShiftOneSpaceMutation() { _generator = ClassFactory.GetRandomGenertor(); }
public ShiftNRotateMutation() { _generator = ClassFactory.GetRandomGenertor(); }
public PopulationMember() { _generator = ClassFactory.GetRandomGenertor(); this.initialisePopulation(); }