コード例 #1
0
        /// <summary>
        /// 确认切换头像
        /// </summary>
        private async void OnConfirmChangeHead()
        {
            ETModel.Game.Scene.GetComponent <SoundComponent>().PlayClip(DataCenterComponent.Instance.soundInfo.click);

            if (ChangeHeadIndex == UserDataHelper.UserInfo.HeadId)
            {
                ChangeHeadView.SetActive(false);
                NormalInfoView.SetActive(true);
                return;
            }

            if (_isRequest)
            {
                Game.PopupComponent.ShowTips(DataCenterComponent.Instance.tipInfo.NotRepeatModifyTip);
                return;
            }

            _isRequest = true;
            try
            {
                G2C_ChangerUserInfo_Res chagerHead = (G2C_ChangerUserInfo_Res)await SessionComponent.Instance.Session.
                                                     Call(new C2G_ChangerUserInfo_Req()
                {
                    UserId = GamePrefs.GetUserId(),
                    Type   = 0,
                    HeadId = ChangeHeadIndex
                });

                if (chagerHead.Error != 0)
                {
                    Debug.Log(chagerHead.Message);
                    //                    GameHelper.ShowMessageBox(chagerHead.Message);
                    Game.PopupComponent.ShowMessageBox(chagerHead.Message);
                    _isRequest = false;
                    return;
                }

                ChangeHeadView.SetActive(false);
                NormalInfoView.SetActive(true);
                _isRequest = false;
            }
            catch (Exception e)
            {
                Log.Debug("修改头像错误:" + e.Message);
                Game.PopupComponent.ShowMessageBox(DataCenterComponent.Instance.tipInfo.ModifyHeadIdFailTip);
                _isRequest = false;
            }

            //            GameHelper.ShowMessageBox("修改头像成功!");
            Game.PopupComponent.ShowMessageBox(DataCenterComponent.Instance.tipInfo.ModifyHeadIdSuccTip);

            // 刷新显示
            await UserDataHelper.GetUserInfo(true);
        }
コード例 #2
0
        /// <summary>
        /// 打开修改头像页面
        /// </summary>
        private async void OnChangeHead()
        {
            ETModel.Game.Scene.GetComponent <SoundComponent>().PlayClip(DataCenterComponent.Instance.soundInfo.click);
            NormalInfoView.SetActive(false);
            ChangeHeadView.SetActive(true);

            // 选择默认的头像
            var userInfo = await UserDataHelper.GetUserInfo();

            if (ChangeHeadIndex != 0 && ChangeHeadIndex == userInfo.HeadId)
            {
                return;
            }
            LastSelectHead?.SetActive(false);

            ChangeHeadIndex = userInfo.HeadId;
            LastSelectHead  = ChangeHeadObjs.GetChild(userInfo.HeadId - 0).GetChild(2).gameObject;
            LastSelectHead.SetActive(true);

            //修改
            changeHeadIcon.sprite = LastSelectHead.transform.parent.Find("icon").GetComponent <Image>().sprite;
        }
コード例 #3
0
        protected override async void Run(ETModel.Session session, Actor_UpdateUserInfo_Ntt message)
        {
            await UserDataHelper.GetUserInfo(true);

            Log.Debug("后台推送用户信息,在充值或者提现审核后!!");
        }
コード例 #4
0
        /// <summary>
        /// 确认修改用户名
        /// </summary>
        private async void OnConfirmChangeName()
        {
            ETModel.Game.Scene.GetComponent <SoundComponent>().PlayClip(DataCenterComponent.Instance.soundInfo.click);

            var changeName = NameInputField.text.Trim();

            if (string.IsNullOrEmpty(changeName) || changeName.Equals(PlayerName.text))
            {
                Game.PopupComponent.ShowMessageBox("昵称不可为空");
                OnCancelChangeName();
                return;
            }

            var isMatch = Regex.IsMatch(NameInputField.text, _nameRegexStr);

//            if (!isMatch)
//            {
//                var matchA = Regex.IsMatch(_changeNameInput.text, _nameRegexStrGroupA);
//                if (matchA)
//                {
//                    // 找到了汉字和字母数字的混合
//                    isMatch = Regex.IsMatch(_changeNameInput.text, _nameRegexStrGroupB);
//                }
//            }

            if (!isMatch)
            {
                Game.PopupComponent.ShowMessageBox(DataCenterComponent.Instance.tipInfo.NickNameNotMatchTip);
                return;
            }

            if (_isRequest)
            {
                Game.PopupComponent.ShowTips(DataCenterComponent.Instance.tipInfo.NotRepeatModifyTip);
                return;
            }

            _isRequest = true;
            try
            {
                Game.PopupComponent.ShowLoadingLockUI();
                G2C_ChangerUserInfo_Res chagerHead = (G2C_ChangerUserInfo_Res)await SessionComponent.Instance.Session.
                                                     Call(new C2G_ChangerUserInfo_Req()
                {
                    UserId   = GamePrefs.GetUserId(),
                    Type     = 1,
                    NickName = changeName
                });

                if (chagerHead.Error != 0)
                {
                    Debug.Log(chagerHead.Message);
                    //                    GameHelper.ShowMessageBox(chagerHead.Message);
                    Game.PopupComponent.ShowMessageBox(chagerHead.Message);
                    _isRequest = false;
                    Game.PopupComponent.CloseLoadingLockUI();
                    return;
                }

                _isRequest = false;
                await UserDataHelper.GetUserInfo(true);

                Game.PopupComponent.ShowMessageBox(DataCenterComponent.Instance.tipInfo.ModifyNickNameSuccTip);
                PlayerName.gameObject.SetActive(true);
                _changePlayerName.SetActive(true);
                _changeNameInput.text = "";
                _changeNameInput.gameObject.SetActive(false);
                _confirmChangeName.SetActive(false);
                _cancelChangeName.SetActive(false);
                ChangeNameView.SetActive(false);
                Game.PopupComponent.CloseLoadingLockUI();
            }
            catch (Exception e)
            {
                Log.Debug($"修改昵称错误:{e.Message}");
                Game.PopupComponent.ShowMessageBox(DataCenterComponent.Instance.tipInfo.ModifyNickNameFailTip);
                _isRequest = false;
                Game.PopupComponent.CloseLoadingLockUI();
            }
        }