public async void SendPicUpload(string _apiUrl, byte[] data, Action <string> _call) { UIComponent.Instance.Prompt(); string url = $"{GlobalData.Instance.UploadURL}{_apiUrl}"; Log.Debug($"SendPicUpload send url = {url} | data = {data} | data.Length = {data.Length}"); NetHttpComponent netHttp = ETModel.Game.Scene.GetComponent <NetHttpComponent>(); Dictionary <string, string> dic = new Dictionary <string, string>(); dic.Add("did", SystemInfoUtil.getDeviceUniqueIdentifier()); dic.Add("md5at", GameCache.Instance.strToken); Dictionary <string, string> form = new Dictionary <string, string>(); form.Add("user_id", $"{GameCache.Instance.nUserId}"); string res = await netHttp.PostUpload(url, dic, form, "file", data, "picture.png", "image/png"); UIComponent.Instance.ClosePrompt(); if (null != _call) { _call(res); } return; requests.Add(GameUtil.HttpsImagePost(url, data, (request, response) => { RemoveRequest(request); switch (request.State) { case HTTPRequestStates.Finished: if (response.IsSuccess) { _call(response.DataAsText); } break; case HTTPRequestStates.Error: string exception = request.Exception != null ? (request.Exception.Message + "\n" + request.Exception.StackTrace) : "No Exception"; Log.Debug($"Request Finished with Error! {exception}"); UIComponent.Instance.Toast("网络错误"); break; case HTTPRequestStates.Aborted: Log.Debug($"Request Aborted!"); UIComponent.Instance.Toast("网络错误"); break; case HTTPRequestStates.ConnectionTimedOut: Log.Debug($"Connection Timed Out!"); UIComponent.Instance.Toast("网络超时"); break; case HTTPRequestStates.TimedOut: Log.Debug($"Processing the request Timed Out!"); UIComponent.Instance.Toast("网络超时"); break; } }), (int)HTTPRequestStates.Initial); }
public async void Awake() { ReferenceCollector rc = GetParent <UI>().GameObject.GetComponent <ReferenceCollector>(); nameTxt = rc.Get <GameObject>("NameTxt").GetComponent <Text>(); uIDTxt = rc.Get <GameObject>("UIDTxt").GetComponent <Text>(); realNameTxt = rc.Get <GameObject>("RealNameTxt").GetComponent <Text>(); noBindPhoneTxt = rc.Get <GameObject>("NoBindPhoneTxt").GetComponent <Text>(); HuafeiNumTxt = rc.Get <GameObject>("HuafeiNumTxt").GetComponent <Text>(); AlPlayTxt = rc.Get <GameObject>("AlPlayTxt").GetComponent <Text>(); WinGameTxt = rc.Get <GameObject>("WinGameTxt").GetComponent <Text>(); SuccessRateTxt = rc.Get <GameObject>("SuccessRateTxt").GetComponent <Text>(); MaxSuccessTxt = rc.Get <GameObject>("MaxSuccessTxt").GetComponent <Text>(); VipTimeTxt = rc.Get <GameObject>("VipTimeTxt").GetComponent <Text>(); returnBtn = rc.Get <GameObject>("ReturnBtn").GetComponent <Button>(); playerIcon = rc.Get <GameObject>("PlayerIcon").GetComponent <Button>(); changeNameBtn = rc.Get <GameObject>("ChangeNameBtn").GetComponent <Button>(); realNameBtn = rc.Get <GameObject>("RealNameBtn").GetComponent <Button>(); bindPhoneBtn = rc.Get <GameObject>("BindPhoneBtn").GetComponent <Button>(); ChangeAccountBtn = rc.Get <GameObject>("ChangeAccountBtn").GetComponent <Button>(); DuihuanBtn = rc.Get <GameObject>("DuihuanBtn").GetComponent <Button>(); De = rc.Get <GameObject>("De").GetComponent <Button>(); GoldNumTxt = rc.Get <GameObject>("GoldNumTxt").GetComponent <Text>(); WingNumTxt = rc.Get <GameObject>("WingNumTxt").GetComponent <Text>(); AddBtn = rc.Get <GameObject>("AddBtn").GetComponent <Button>(); DuihuanBtn.onClick.Add(() => { Game.Scene.GetComponent <UIComponent>().Create(UIType.UIUseHuaFei); }); AddBtn.onClick.Add(() => { Game.Scene.GetComponent <UIComponent>().Remove(UIType.UIPlayerInfo); Game.Scene.GetComponent <UIComponent>().Create(UIType.UIShop); }); PlayerFrame = rc.Get <GameObject>("PlayerFrame"); bindPhoneBtn.onClick.Add(() => { Game.Scene.GetComponent <UIComponent>().Create(UIType.UIBindPhone); }); realNameBtn.onClick.Add(() => { Game.Scene.GetComponent <UIComponent>().Create(UIType.UIRealName); }); returnBtn.onClick.Add(() => { Game.Scene.GetComponent <UIComponent>().Get(UIType.UIMain).GetComponent <UIMainComponent>().SetUIHideOrOpen(true); Game.Scene.GetComponent <UIComponent>().Remove(UIType.UIPlayerInfo); if (Game.Scene.GetComponent <UIComponent>().Get(UIType.UIVIP) != null) { if (Game.Scene.GetComponent <UIComponent>().Get(UIType.UIVIP).GameObject.activeInHierarchy) { Game.Scene.GetComponent <UIComponent>().Remove(UIType.UIVIP); } } }); changeNameBtn.onClick.Add(() => { Game.Scene.GetComponent <UIComponent>().Create(UIType.UIChangeName); }); ChangeAccountBtn.onClick.Add(() => { onClickChangeAccount(); }); De.onClick.Add(() => { Game.Scene.GetComponent <UIComponent>().Create(UIType.UIVIP); }); PlayerInfoComponent pc = Game.Scene.GetComponent <PlayerInfoComponent>(); PlayerInfo playerInfo = pc.GetPlayerInfo(); nameTxt.text = playerInfo.Name; uIDTxt.text = pc.uid.ToString(); AlPlayTxt.text = $"已玩牌局:{ playerInfo.TotalGameCount}"; string winRate = GameUtil.GetWinRate(playerInfo.TotalGameCount, playerInfo.WinGameCount).ToString(); if (winRate.Equals(0)) { SuccessRateTxt.text = $"胜 率:{0}%"; } else { SuccessRateTxt.text = $"胜 率:{winRate}%"; } MaxSuccessTxt.text = $"最大赢取:{playerInfo.MaxHua}"; WinGameTxt.text = $"获胜局数:{ playerInfo.WinGameCount}"; if (playerInfo.IsRealName) { realNameTxt.text = "已实名"; } if (!string.IsNullOrEmpty(playerInfo.Phone)) { noBindPhoneTxt.text = "已绑定"; } // 设置头像 { HeadManager.setHeadSprite(playerIcon.GetComponent <Image>(), PlayerInfoComponent.Instance.GetPlayerInfo().Icon); } playerIcon.onClick.Add(() => { CommonUtil.ShowUI(UIType.UIIcon); }); Init(); }
// public async Task GetPlayerInfo() // { // tokenSource = new CancellationTokenSource(); // try // { // Gamer gamer = this.GetParent<Gamer>(); // Log.Debug("请求gamer信息:" + gamer.UserID); // G2C_PlayerInfo playerInfo = (G2C_PlayerInfo)await SessionComponent.Instance.Session.Call(new C2G_PlayerInfo() { uid = gamer.UserID }, tokenSource.Token); // gamer.PlayerInfo = playerInfo.PlayerInfo; // } // catch (Exception e) // { // Log.Error(e); // tokenSource.Cancel(); // } // } /// <summary> /// 设置准备界面 /// </summary> /// <param name="gameObject"></param> public void SetHeadPanel(GameObject gameObject, int index) { try { if (gameObject == null) { return; } Index = index; Gamer gamer = this.GetParent <Gamer>(); this.readyHead = gameObject.Get <GameObject>("Image").GetComponent <Image>(); this.readyName = gameObject.Get <GameObject>("Name").GetComponent <Text>(); this.readyText = gameObject.Get <GameObject>("Text").GetComponent <Text>(); this.vip = gameObject.Get <GameObject>("vip"); PlayerInfo playerInfo = gamer.PlayerInfo; if (readyName == null) { return; } readyName.text = playerInfo.Name + ""; HeadManager.setHeadSprite(readyHead, playerInfo.Icon); if (gamer.IsReady) { gameObject.transform.Find("Text").GetComponent <Text>().text = "已准备"; } else { readyText.text = ""; } if (GameUtil.isVIP(playerInfo)) { vip.transform.localScale = Vector3.one; } else { vip.transform.localScale = Vector3.zero; } #region 准备界面信息框 // if(Index != 0) { this.headReadyInfo = gameObject.Get <GameObject>("HeadInfo"); Image kickOffImage = this.headReadyInfo.Get <GameObject>("KickOffImage").GetComponent <Image>(); Text uidReadyText = this.headReadyInfo.Get <GameObject>("Uid").GetComponent <Text>(); Text shenglvReadyText = this.headReadyInfo.Get <GameObject>("Shenglv").GetComponent <Text>(); Text jinbiReadyText = this.headReadyInfo.Get <GameObject>("Jinbi").GetComponent <Text>(); this.headReadyInfo.SetActive(false); this.headReadyInfo.GetComponentInParent <Button>().onClick.RemoveAllListeners(); this.headReadyInfo.GetComponentInParent <Button>().onClick.Add(() => { if (this.headReadyInfo.activeSelf) { this.headReadyInfo.SetActive(false); } else { this.headReadyInfo.SetActive(true); } }); uidReadyText.text = playerInfo.Name; UI uiRoom = Game.Scene.GetComponent <UIComponent>().Get(UIType.UIRoom); this.uiRoomComponent = uiRoom.GetComponent <UIRoomComponent>(); if (UIRoomComponent.IsFriendRoom) { shenglvReadyText.text = $"积 分:<color=#FFF089FF>{playerInfo.Score}</color>"; } else { shenglvReadyText.text = $"金 币:<color=#FFF089FF>{playerInfo.GoldNum}</color>"; } float i; if (playerInfo.TotalGameCount == 0) { i = 0; } else { i = GameUtil.GetWinRate(playerInfo.TotalGameCount, playerInfo.WinGameCount); } jinbiReadyText.text = $"胜 率:<color=#FFF089FF>{i}%</color>"; //踢人 if (uiRoomComponent.masterUserId != 0 && uiRoomComponent.masterUserId == PlayerInfoComponent.Instance.uid && Index != 0) { kickOffImage.gameObject.SetActive(true); } else { kickOffImage.gameObject.SetActive(false); } kickOffImage.gameObject.GetComponent <Button>().onClick.Add(() => { SessionComponent.Instance.Session.Send(new Actor_GamerKickOff() { KickedUserId = gamer.UserID }); }); } #endregion } catch (Exception e) { Log.Error(e); } }
public void Awake() { rc = GetParent <UI>().GameObject.GetComponent <ReferenceCollector>(); icon = rc.Get <GameObject>("Icon").GetComponent <Image>(); nameTxt = rc.Get <GameObject>("NameTxt").GetComponent <Text>(); priceTxt = rc.Get <GameObject>("PriceTxt").GetComponent <Text>(); buyBtn = rc.Get <GameObject>("BuyBtn").GetComponent <Button>(); CommonUtil.SetTextFont(this.GetParent <UI>().GameObject); buyBtn.onClick.Add(async() => { if (shopInfo.CurrencyType == 2) { //用元宝购买 long yuan = PlayerInfoComponent.Instance.GetPlayerInfo().WingNum; if (GameUtil.isVIP()) { ShowBuy(yuan, shopInfo.VipPrice, "元宝"); } else { ShowBuy(yuan, shopInfo.Price, "元宝"); } } else if (shopInfo.CurrencyType == 1) { //用元宝购买 long gold = PlayerInfoComponent.Instance.GetPlayerInfo().GoldNum; if (GameUtil.isVIP()) { ShowBuy(gold, shopInfo.VipPrice, "金币"); } else { ShowBuy(gold, shopInfo.Price, "金币"); } } else { if (!PlayerInfoComponent.Instance.GetPlayerInfo().IsRealName&& !OtherData.getIsShiedRealName()) { ToastScript.createToast("请先完成实名认证!"); Game.Scene.GetComponent <UIComponent>().Remove(UIType.UIShop); Game.Scene.GetComponent <UIComponent>().Create(UIType.UIRealName); return; } { UINetLoadingComponent.showNetLoading(); G2C_IsCanRecharge g2cIsCanRecharge = (G2C_IsCanRecharge)await SessionComponent.Instance.Session.Call(new C2G_IsCanRecharge { UId = PlayerInfoComponent.Instance.uid }); UINetLoadingComponent.closeNetLoading(); if (g2cIsCanRecharge.Error != ErrorCode.ERR_Success) { ToastScript.createToast(g2cIsCanRecharge.Message); return; } else { //ToastScript.createToast("可以充值"); } } //接购买SDK //ToastScript.createToast("暂时未开放人民币购买"); //可以购买 if (!ChannelHelper.IsThirdChannel()) { Game.Scene.GetComponent <UIComponent>().Get(UIType.UIShop).GetComponent <UIShopComponent>().Pay(shopInfo); } else { PlatformHelper.pay(PlatformHelper.GetChannelName(), "AndroidCallBack", "GetPayResult", SetRequest(shopInfo).ToJson()); } } }); }
public async void UseItem(Bag item) { try { switch (item.ItemId) { // 喇叭 case 105: { Game.Scene.GetComponent <UIComponent>().Create(UIType.UIUseLaBa); } break; case 112: { GameUtil.GetComponentByType <UIMainComponent>(UIType.UIMain).ShowFriendRoom(); if (GameUtil.GetComponentByType <UICreateFriendRoomComponent>(UIType.UICreateFriendRoom) == null) { Game.Scene.GetComponent <UIComponent>().Create(UIType.UICreateFriendRoom); } Game.Scene.GetComponent <UIComponent>().Remove(UIType.UIBag); } break; default: { UINetLoadingComponent.showNetLoading(); G2C_UseItem g2cBag = (G2C_UseItem)await SessionComponent.Instance.Session.Call(new C2G_UseItem() { UId = PlayerInfoComponent.Instance.uid, ItemId = (int)item.ItemId }); UINetLoadingComponent.closeNetLoading(); if (g2cBag.result == 1) { GetBagInfoList(); useBg.SetActive(false); switch (item.ItemId) { // 表情包 case 104: { PlayerInfoComponent.Instance.GetPlayerInfo().EmogiTime = g2cBag.time; ToastScript.createToast("使用成功"); } break; // VIP体验卡 case 107: case 108: case 109: { PlayerInfoComponent.Instance.GetPlayerInfo().VipTime = g2cBag.time; ToastScript.createToast("使用成功"); } break; // 话费礼包 case 111: { GameUtil.changeDataWithStr(g2cBag.reward); float huafei = CommonUtil.splitStr_End(g2cBag.reward, ':') / 100.0f; ToastScript.createToast("恭喜获得" + huafei + "元话费"); } break; } GameUtil.changeData(item.ItemId, -1); } else { ToastScript.createToast(g2cBag.Message); } } break; } } catch (Exception ex) { Log.Debug("------------------" + ex.ToString()); } }