コード例 #1
0
        public static void NoticeUnitAdd(Unit unit, Unit sendUnit)
        {
            M2C_CreateUnits createUnits = new M2C_CreateUnits();

            createUnits.Units.Add(CreateUnitInfo(sendUnit));
            MessageHelper.SendToClient(unit, createUnits);
        }
コード例 #2
0
        protected override async ETTask Run(Scene scene, G2M_CreateUnit request, M2G_CreateUnit response, Action reply)
        {
            Unit unit = EntityFactory.CreateWithId <Unit>(scene, IdGenerater.GenerateId());

            unit.AddComponent <MoveComponent>();
            unit.AddComponent <UnitPathComponent>();
            unit.Position = new Vector3(-10, 0, -10);

            unit.AddComponent <MailBoxComponent>();
            await unit.AddLocation();

            unit.AddComponent <UnitGateComponent, long>(request.GateSessionId);
            scene.GetComponent <UnitComponent>().Add(unit);
            response.UnitId = unit.Id;


            // 广播创建的unit
            M2C_CreateUnits createUnits = new M2C_CreateUnits();

            Unit[] units = scene.GetComponent <UnitComponent>().GetAll();
            foreach (Unit u in units)
            {
                UnitInfo unitInfo = new UnitInfo();
                unitInfo.X      = u.Position.x;
                unitInfo.Y      = u.Position.y;
                unitInfo.Z      = u.Position.z;
                unitInfo.UnitId = u.Id;
                createUnits.Units.Add(unitInfo);
            }
            MessageHelper.Broadcast(unit, createUnits);

            reply();
        }
コード例 #3
0
        protected override async ETTask Run(Scene scene, G2M_CreateUnit request, M2G_CreateUnit response, Action reply)
        {
            Unit unit = EntityFactory.CreateWithId <Unit, int>(scene, IdGenerater.Instance.GenerateId(), 1001);

            unit.AddComponent <MoveComponent>();
            unit.Position = new Vector3(-10, 0, -10);

            NumericComponent numericComponent = unit.AddComponent <NumericComponent>();

            numericComponent.Set(NumericType.Speed, 6f);             // 速度是6米每秒

            unit.AddComponent <MailBoxComponent>();
            await unit.AddLocation();

            unit.AddComponent <UnitGateComponent, long>(request.GateSessionId);
            scene.GetComponent <UnitComponent>().Add(unit);
            response.UnitId = unit.Id;

            // 把自己广播给周围的人
            M2C_CreateUnits createUnits = new M2C_CreateUnits();

            createUnits.Units.Add(UnitHelper.CreateUnitInfo(unit));
            MessageHelper.Broadcast(unit, createUnits);

            // 把周围的人通知给自己
            createUnits.Units.Clear();
            Unit[] units = scene.GetComponent <UnitComponent>().GetAll();
            foreach (Unit u in units)
            {
                createUnits.Units.Add(UnitHelper.CreateUnitInfo(u));
            }
            MessageHelper.SendActor(unit.GetComponent <UnitGateComponent>().GateSessionActorId, createUnits);

            reply();
        }
コード例 #4
0
        protected override async ETTask Run(Scene scene, G2M_CreateUnit request, M2G_CreateUnit response, Action reply)
        {
            UnitComponent unitComponent = scene.GetComponent <UnitComponent>();
            Unit          unit          = unitComponent.AddChildWithId <Unit, int>(IdGenerater.Instance.GenerateId(), 1001);

            unit.AddComponent <MoveComponent>();
            unit.AddComponent <PathfindingComponent, string>("solo");
            unit.Position = new Vector3(-10, 0, -10);

            NumericComponent numericComponent = unit.AddComponent <NumericComponent>();

            numericComponent.Set(NumericType.Speed, 6f);             // 速度是6米每秒
            numericComponent.Set(NumericType.AOI, 15000);            // 视野15米

            unit.AddComponent <MailBoxComponent>();
            await unit.AddLocation();

            unit.AddComponent <UnitGateComponent, long>(request.GateSessionId);
            unitComponent.Add(unit);
            // 加入aoi
            unit.AddComponent <AOIEntity, int, Vector3>(9 * 1000, unit.Position);

            M2C_CreateUnits m2CCreateUnits = new M2C_CreateUnits();

            m2CCreateUnits.Units.Add(UnitHelper.CreateUnitInfo(unit));
            MessageHelper.SendToClient(unit, m2CCreateUnits);

            response.MyId = unit.Id;

            reply();
        }