/// <summary>
        /// Recursively calculates the nearest sound speed profiles along a given radial using a binary search-like algorithm
        /// 1. If start and end points are provided, use them, otherwise find the nearest SSP to each of those points
        /// 2. If the start point was calculated, add the SSP closest to the calculated start point to the enumerable
        /// 2. If the SSPs closest to the start and end points are within 10m of each other they are considered identical and there are 
        ///    assumed to be no more intervening points
        /// 3. If the SSPs closest to the start and end points are NOT within 10m of each other, calculate the midpoint of the segment 
        ///    and find the nearest SSP to that point.
        /// 4. If the SSP nearest the midpoint is not within 10m of the SSP nearest to the start point, recursively call this function to
        ///    find the new midpoint between the start point and the current midpoint
        /// 5. Return the
        /// </summary>
        /// <param name="segment"></param>
        /// <param name="startDistance"></param>
        /// <param name="startProfile"></param>
        /// <param name="endProfile"></param>
        /// <param name="bottomProfile"></param>
        /// <param name="soundSpeedData"></param>
        /// <param name="deepestProfile"></param>
        /// <returns></returns>
        static IEnumerable<Tuple<double, SoundSpeedProfile>> ProfilesAlongRadial(GeoSegment segment, double startDistance, SoundSpeedProfile startProfile, SoundSpeedProfile endProfile, BottomProfile bottomProfile, EnvironmentData<SoundSpeedProfile> soundSpeedData, SoundSpeedProfile deepestProfile)
        {
            var returnStartProfile = false;
            var returnEndProfile = false;
            if (startProfile == null)
            {
                returnStartProfile = true;
                startProfile = soundSpeedData.IsFast2DLookupAvailable
                                   ? soundSpeedData.GetNearestPointAsync(segment[0]).Result.Extend(deepestProfile)
                                   : soundSpeedData.GetNearestPoint(segment[0]).Extend(deepestProfile);
            }
            if (endProfile == null)
            {
                returnEndProfile = true;
                endProfile = soundSpeedData.IsFast2DLookupAvailable
                                 ? soundSpeedData.GetNearestPointAsync(segment[1]).Result.Extend(deepestProfile)
                                 : soundSpeedData.GetNearestPoint(segment[1]).Extend(deepestProfile);
            }
            if (returnStartProfile) yield return Tuple.Create(NearestBottomProfileDistanceTo(bottomProfile, startDistance), startProfile);
            // If the start and end profiles are the same, we're done
            if (startProfile.DistanceKilometers(endProfile) <= 0.01) yield break;

            // If not, create a middle profile
            var middleProfile = soundSpeedData.IsFast2DLookupAvailable
                                    ? soundSpeedData.GetNearestPointAsync(segment.Center).Result.Extend(deepestProfile)
                                    : soundSpeedData.GetNearestPoint(segment.Center).Extend(deepestProfile);
            // If the center profile is different from BOTH endpoints
            if (startProfile.DistanceKilometers(middleProfile) > 0.01 && middleProfile.DistanceKilometers(endProfile) > 0.01)
            {
                // Recursively create and return any new sound speed profiles between the start and the center
                var firstHalfSegment = new GeoSegment(segment[0], segment.Center);
                foreach (var tuple in ProfilesAlongRadial(firstHalfSegment, startDistance, startProfile, middleProfile, bottomProfile, soundSpeedData, deepestProfile)) yield return tuple;

                var centerDistance = startDistance + Geo.RadiansToKilometers(segment[0].DistanceRadians(segment.Center));
                // return the center profile
                yield return Tuple.Create(NearestBottomProfileDistanceTo(bottomProfile, centerDistance), middleProfile);

                // Recursively create and return any new sound speed profiles between the center and the end
                var secondHalfSegment = new GeoSegment(segment.Center, segment[1]);
                foreach (var tuple in ProfilesAlongRadial(secondHalfSegment, centerDistance, middleProfile, endProfile, bottomProfile, soundSpeedData, deepestProfile)) yield return tuple;
            }
            var endDistance = startDistance + Geo.RadiansToKilometers(segment.LengthRadians);
            // return the end profile
            if (returnEndProfile) yield return Tuple.Create(NearestBottomProfileDistanceTo(bottomProfile, endDistance), endProfile);
        }
 static double NearestBottomProfileDistanceTo(BottomProfile bottomProfile, double desiredDistance)
 {
     var profilePoints = bottomProfile.Profile;
     for (var i = 0; i < profilePoints.Count - 1; i++)
     {
         if (desiredDistance > profilePoints[i + 1].Range) continue;
         var distanceToNearerPoint = desiredDistance - profilePoints[i].Range;
         var distanceToFartherPoint = profilePoints[i + 1].Range - desiredDistance;
         return distanceToNearerPoint <= distanceToFartherPoint ? profilePoints[i].Range : profilePoints[i + 1].Range;
     }
     return profilePoints.Last().Range;
 }
        void Calculate(Radial radial)
        {
            try
            {
                var scenario = radial.TransmissionLoss.AnalysisPoint.Scenario;
                var mode = (from m in radial.TransmissionLoss.Modes
                            orderby m.MaxPropagationRadius
                            select m).Last();
                var platform = mode.Source.Platform;
                var timePeriod = platform.Scenario.TimePeriod;
                if (radial.IsDeleted) return;
                var wind = (Wind)_cacheService[scenario.Wind].Result;
                if (radial.IsDeleted) return;
                var soundSpeed = (SoundSpeed)_cacheService[scenario.SoundSpeed].Result;
                if (radial.IsDeleted) return;
                var bathymetry = (Bathymetry)_cacheService[scenario.Bathymetry].Result;
                if (radial.IsDeleted) return;
                var sediment = (Sediment)_cacheService[scenario.Sediment].Result;
                if (radial.IsDeleted) return;
                var deepestPoint = bathymetry.DeepestPoint;
                var deepestProfile = soundSpeed[timePeriod].GetDeepestSSP(deepestPoint).Extend(deepestPoint.Data);

                var depthAtAnalysisPoint = bathymetry.Samples.IsFast2DLookupAvailable
                                               ? bathymetry.Samples.GetNearestPointAsync(radial.TransmissionLoss.AnalysisPoint.Geo).Result
                                               : bathymetry.Samples.GetNearestPoint(radial.TransmissionLoss.AnalysisPoint.Geo);

                // If there is less than one meter of water at the analysis point, discard this radial
                if (depthAtAnalysisPoint.Data > -1)
                {
                    radial.Delete();
                    return;
                }

                var windData = wind[timePeriod].EnvironmentData;
                var windSample = windData.IsFast2DLookupAvailable
                                     ? windData.GetNearestPointAsync(radial.Segment.Center).Result
                                     : windData.GetNearestPoint(radial.Segment.Center);

                var sedimentSample = sediment.Samples.IsFast2DLookupAvailable
                                         ? sediment.Samples.GetNearestPointAsync(radial.Segment.Center).Result
                                         : sediment.Samples.GetNearestPoint(radial.Segment.Center);
                
                var bottomProfile = new BottomProfile(99, radial.Segment, bathymetry);

                var directoryPath = Path.GetDirectoryName(radial.BasePath);
                if (directoryPath == null) return;
                if (!Directory.Exists(directoryPath)) Directory.CreateDirectory(directoryPath);
                if (Globals.PluginManagerService != null && Globals.PluginManagerService[PluginType.TransmissionLossCalculator] != null)
                {
                    var profilesAlongRadial = ProfilesAlongRadial(radial.Segment, 0.0, null, null, bottomProfile, soundSpeed[timePeriod].EnvironmentData, deepestProfile).ToList();
                    if (radial.IsDeleted) return;
                    radial.CalculationStarted = DateTime.Now;
                    try
                    {
                        mode.GetTransmissionLossPlugin(Globals.PluginManagerService).CalculateTransmissionLoss(platform, mode, radial, bottomProfile, sedimentSample, windSample.Data, profilesAlongRadial);
                    }
                    catch (RadialDeletedByUserException)
                    {
                        radial.CleanupFiles();
                    }
                    radial.CalculationCompleted = DateTime.Now;
                    radial.Length = mode.MaxPropagationRadius;
                    radial.IsCalculated = true;
                    LocationContext.Modify(c =>
                    {
                        var transmissionLoss = (from tl in c.TransmissionLosses
                                                where tl.Guid == radial.TransmissionLoss.Guid
                                                select tl).Single();
                        transmissionLoss.Radials.Add(radial);
                        radial.TransmissionLoss = transmissionLoss;
                    });
                }
                else Debug.WriteLine("TransmissionLossCalculatorService: PluginManagerService is not initialized, or there are no transmission loss calculator plugins defined");
            }
            catch (Exception e)
            {
                Debug.WriteLine("{0}: FAIL: Calculation of transmission loss for radial bearing {1} degrees, of mode {2} in analysis point {3}.  Exception: {4}",
                                DateTime.Now,
                                radial == null ? "(null)" : radial.Bearing.ToString(CultureInfo.InvariantCulture),
                                radial == null || radial.TransmissionLoss == null || radial.TransmissionLoss.Modes == null || radial.TransmissionLoss.Modes.Count == 0 ? "(null)" : radial.TransmissionLoss.Modes[0].ToString(),
                                radial == null || radial.TransmissionLoss == null || radial.TransmissionLoss.AnalysisPoint == null || radial.TransmissionLoss.AnalysisPoint.Geo == null ? "(null)" : ((Geo)radial.TransmissionLoss.AnalysisPoint.Geo).ToString(), e.Message);
            }
        }
コード例 #4
0
 public abstract void CalculateTransmissionLoss(Platform platform,
                                       Mode mode,
                                       Radial radial,
                                       BottomProfile bottomProfile,
                                       SedimentType sedimentType,
                                       double windSpeed,
                                       IList<Tuple<double, SoundSpeedProfile>> soundSpeedProfilesAlongRadial);
コード例 #5
0
        public override void CalculateTransmissionLoss(Platform platform, Mode mode, Radial radial, BottomProfile bottomProfile, SedimentType sedimentType, double windSpeed, IList<Tuple<double, SoundSpeedProfile>> soundSpeedProfilesAlongRadial)
        {
            var sourceDepth = platform.Depth;
            var frequency = (float)Math.Sqrt(mode.HighFrequency * mode.LowFrequency);
            if (mode.Depth.HasValue) sourceDepth += mode.Depth.Value;
            var directoryPath = Path.GetDirectoryName(radial.BasePath);
            if (directoryPath == null) throw new NullReferenceException("radial.BasePath does not point to a valid directory");
            if (!Directory.Exists(directoryPath)) Directory.CreateDirectory(directoryPath);

            // Derived Parameters
            // ==================
            // Note: All the specific calculations given in the comments below assume a frequency of 1kHz
            // lambda is wavelength, in meters
            var lambda = ReferenceSoundSpeed / frequency;
            // if dz < 1m round dz down to either [1/10, 1/5, 1/4 or 1/2] m  ... or multiples of 10^-n of these numbers
            //                                  = [1     2    2.5 or 5  ] x 0.1m  "   " ...
            // if dz > 1m round dz down to either [1     2    2.5    5  ] m  ... or multiples of 10^+n of these numbers
            // var fixpoints = new List<double> { 1, 2, 2.5, 5 };
            // dz = 0.1 * lambda
            var dz = RelativeDepthResolution * lambda;
            // make dz a 'pretty' number
            //dz = Fix2X10pN(dz, fixpoints);

            // ndz is the depth decimation factor
            // MinimumOutputDepthResolution is 10m
            // dz is 0.1 * lambda (dz = 0.15 for a 1 kHz signal, 'pretty' dz = 0.2 @ 1kHz)
            // so ndz = (10 / 0.2) = 50 @ 1kHz
            // this means that we will only output every 50 computational depth cells, giving us a depth
            // resolution of 50 * 0.2m = 10m @ 1kHz which is what we want it to be.  Outstanding.
            var ndz = (int)Math.Max(1.0, Math.Floor(MinimumOutputDepthResolution / dz));

            //  similar for dr and assoc. grid decimation
            // RelativeRangeResolution is 2, so with our 'pretty' dz = 0.2, dr = 0.4
            var dr = RelativeRangeResolution * dz;
            // make dr a 'pretty' number, in this case 0.25
            //dr = Fix2X10pN(dr, fixpoints);
            // ndr is the range decimation factor
            // MinimumOutputRangeResolution is 10m
            // dr is 0.25 * lambda, so (10 / 0.25) gives us an ndr of 40
            // this means that we will only output every 40 computational range cells, giving us a range
            // resolution of 40 * 0.25m = 10m @ 1kHz which is what we want it to be.  Outstanding.
            var ndr = (int)Math.Max(1, Math.Floor(MinimumOutputRangeResolution / dr));

            //  attenuation layer (round up to nearest dz)
            var sedimentLambda = sedimentType.CompressionWaveSpeed / frequency;
            var sedimentLayerDz = Math.Ceiling(LastLayerThickness * sedimentLambda / dz) * dz;
            var attenuationLayerDz = Math.Ceiling(AttenuationLayerThickness * sedimentLambda / dz) * dz;
            var maxSubstrateDepth = bottomProfile.MaxDepth + sedimentLayerDz;
            var zstep = dz * ndz;
            var zmplt = Math.Ceiling((bottomProfile.MaxDepth + 2 * zstep) / zstep) * zstep;
            // Maximum Depth for PE calc ->  zmax 
            //  zmax is the z-limit for the PE calc from top of the water column to the bottom of the last substrate layer 
            // (including the attentuation layer if, as recommended, this is included)
            var zmax = maxSubstrateDepth + attenuationLayerDz;
            var envFileName = radial.BasePath + ".env";
            //Debug.WriteLine("Scenario: '{0}' Mode: '{2}' Analysis point: {1} Bearing: {3}, zmplt: {4}",
            //                radial.TransmissionLoss.AnalysisPoint.Scenario.Name,
            //                radial.TransmissionLoss.AnalysisPoint.Geo,
            //                radial.TransmissionLoss.Modes[0].ModeName,
            //                radial.Bearing, zmplt);

            using (var envFile = new StreamWriter(envFileName, false))
            {
                envFile.WriteLine(string.Format(CultureInfo.InvariantCulture, "Scenario: '{0}' Mode: '{2}' Analysis point: {1} Bearing: {3}",
                                  radial.TransmissionLoss.AnalysisPoint.Scenario.Name,
                                  radial.TransmissionLoss.AnalysisPoint.Geo,
                                  radial.TransmissionLoss.Modes[0].ModeName,
                                  radial.Bearing));
                envFile.WriteLine(string.Format(CultureInfo.InvariantCulture, "{0:0.000000}\t{1:0.000000}\t{2:0.000000}\t\tf [Frequency (Hz)], zs [Source Depth (m)], zrec0 [First receiever depth (m)]",
                                  frequency,
                                  sourceDepth,
                                  0.1));
                envFile.WriteLine(string.Format(CultureInfo.InvariantCulture, "{0:0.000000}\t{1:0.000000}\t{2}\t\t\trmax[Max range (m)], dr [Range resolution (m)], ndr [Range grid decimation factor]",
                                  mode.MaxPropagationRadius + (dr * ndr),
                                  dr,
                                  ndr));
                envFile.WriteLine(string.Format(CultureInfo.InvariantCulture, "{0:0.000000}\t{1:0.000000}\t{2}\t{3:0.000000}\tzmax [Max computational depth (m)], dz [Depth resolution (m)], ndz [Depth grid decimation factor], zmplot [Maximum depth to plot (m)]",
                                  zmax,
                                  dz,
                                  ndz,
                                  zmplt));
                envFile.WriteLine(string.Format(CultureInfo.InvariantCulture, "{0:0.000000}\t{1}\t{2}\t{3:0.000000}\t\tc0 [Reference sound speed (m/s)], np [Number of terms in Padé expansion], ns [Number of stability constraints], rs [Maximum range of stability constraints (m)]",
                                  ReferenceSoundSpeed,
                                  PadeExpansionTerms,
                                  StabilityConstraints,
                                  StabilityConstraintMaxRange));
                // todo: different stuff goes here for RAMSGeo

                // bathymetry data
                var first = true;
                foreach (var profilePoint in bottomProfile.Profile)
                {
                    envFile.WriteLine(string.Format(CultureInfo.InvariantCulture,
                                                    "{0:0.000000}\t{1:0.000000}{2}",
                                                    profilePoint.Range * 1000,
                                                    profilePoint.Depth,
                                                    first ? "\t\t\t\t\tbathymetry data [range (m), depth (m)]" : ""));
                    first = false;
                }
                envFile.WriteLine("-1\t-1");

                // range-dependent environment profiles
                var firstRangeProfile = true;
                foreach (var rangeProfileTuple in soundSpeedProfilesAlongRadial)
                {
                    // Range of profile only written for second and subsequent profiles
                    if (!firstRangeProfile) envFile.WriteLine(string.Format(CultureInfo.InvariantCulture, "{0:0.#}\t\t\t\t\t\t\tProfile range (m)", rangeProfileTuple.Item1 * 1000));

                    var firstSoundSpeedProfile = true;
                    foreach (var profilePoint in rangeProfileTuple.Item2.Data)
                    {
                        if (double.IsNaN(profilePoint.SoundSpeed)) break;
                        envFile.WriteLine(string.Format(CultureInfo.InvariantCulture, "{0:0.######}\t{1:0.######}{2}",
                                          profilePoint.Depth,
                                          profilePoint.SoundSpeed,
                                          firstSoundSpeedProfile ? "\t\t\t\t\tsound speed profile in water [depth (m), sound speed (m/s)]" : ""));
                        firstSoundSpeedProfile = false;
                    }
                    envFile.WriteLine("-1\t-1");

                    // todo: RAMGeo and RAMSGeo also support sediment layers, as well as range-dependent sediment, neither of which is not yet supported by ESME
                    // If sediment layers are ever supported, put a loop like for the sound speed profile above
                    // A sediment layer is analogous to a sound speed profile point
                    // For range-dependent sediment, the sediment samples have to be at the same ranges as the sound speed profiles
                    // so we might want to change the API to include sediment properties in what is the current range and sound speed profile tuple
                    envFile.WriteLine(string.Format(CultureInfo.InvariantCulture, "{0:0.######}\t{1:0.######}\t\t\t\t\t\tcompressive sound speed profile in substrate [depth (m), sound speed (m/s)]", 0.0, sedimentType.CompressionWaveSpeed));
                    envFile.WriteLine("-1\t-1");
                    envFile.WriteLine(string.Format(CultureInfo.InvariantCulture, "{0:0.######}\t{1:0.######}\t\t\t\t\t\tdensity profile in substrate [depth (m), rhob (g/cm³)]", 0.0, sedimentType.Density));
                    envFile.WriteLine("-1\t-1");
                    envFile.WriteLine(string.Format(CultureInfo.InvariantCulture, "{0:0.######}\t{1:0.######}\t\t\t\t\t\tcompressive attenuation profile in substrate [depth (m), attnp (db/lambda)]", 0.0, 0.0));
                    envFile.WriteLine(string.Format(CultureInfo.InvariantCulture, "{0:0.######}\t{1:0.######}", attenuationLayerDz, 40));
                    envFile.WriteLine("-1\t-1");
                    firstRangeProfile = false;
                }
            }
            var tempDirectory = Path.Combine(Path.GetTempPath(), Path.GetFileNameWithoutExtension(envFileName));
            //Debug.WriteLine(string.Format("Env File: {0} temp path: {1}", envFileName, tempDirectory));
            if (Directory.Exists(tempDirectory))
            {
                var files = Directory.GetFiles(tempDirectory, "*.*");
                foreach (var file in files) File.Delete(file);
                Directory.Delete(tempDirectory, true);
            } else if (File.Exists(tempDirectory)) File.Delete(tempDirectory);
            Directory.CreateDirectory(tempDirectory);
            File.Copy(envFileName, Path.Combine(tempDirectory, "ramgeo.in"));
            using (var steerableArrayFile = new StreamWriter(Path.Combine(tempDirectory, "sra.in"), false))
            {
                // From http://www.activefrance.com/Antennas/Introduction%20to%20Phased%20Array%20Design.pdf
                // theta3 = 3dB beam width, in degrees
                // emitterSize = size of emitter array, in meters
                // theta3 = (0.886 * lambda / arrayLength) * 180 / pi
                // so, doing the algebra and solving for arrayLength, you get:
                // emitterSize = (0.886 * lambda) / (theta3 * (pi / 180))
                var emitterSize = (0.886 * lambda) / (mode.VerticalBeamWidth * (Math.PI / 180.0));
                var emitterCount = (int)(emitterSize / (dz * 2));
                var emitterSpacing = 1.0;
                var weights = new List<double> { 1 };
                if (emitterCount > 1)
                {
                    emitterSpacing = emitterSize / (emitterCount - 1);
                    // chebyshev window calculations for relative emitter strength across the array
                    var discreteFourierTransform = new MathNet.Numerics.IntegralTransforms.Algorithms.DiscreteFourierTransform();
                    var r0 = Math.Pow(10, mode.SideLobeAttenuation / 20.0);
                    var n = emitterCount - 1;
                    var a = Complex.Cosh((1.0 / n) * Acosh(r0));
                    var am = new Complex[n];
                    for (var m = 0; m < n; m++) am[m] = a * Complex.Cos(Math.PI * m / n);
                    var wm = new Complex[n];
                    var sign = 1;
                    for (var i = 0; i < n; i++)
                    {
                        if (am[i].Magnitude > 1) wm[i] = sign * Complex.Cosh(n * Acosh(am[i]));
                        else wm[i] = sign * Complex.Cos(n * Complex.Acos(am[i]));
                        sign *= -1;
                    }
                    discreteFourierTransform.BluesteinInverse(wm, FourierOptions.Default);
                    weights = wm.Select(e => e.Real).ToList();
                    weights[0] /= 2;
                    weights.Add(weights[0]);
                    var maxWeight = weights.Max();
                    for (var i = 0; i < weights.Count; i++) weights[i] /= maxWeight;
                }
                steerableArrayFile.WriteLine("{0}\t{1}\t{2}", emitterCount, emitterSpacing, mode.DepressionElevationAngle);
                for (var i = 0; i < emitterCount; i++) steerableArrayFile.WriteLine("{0}", weights[i]);
            }
            //File.Copy(Path.Combine(AssemblyLocation, "sra.in"), Path.Combine(tempDirectory, "sra.in"));
            //Debug.WriteLine(string.Format("Env File: {0} copied to: {1}", envFileName, tempDirectory));
            // Now that we've got the files ready to go, we can launch bellhop to do the actual calculations
            var ramProcess = new Process
            {
                StartInfo = new ProcessStartInfo(Path.Combine(AssemblyLocation, "RAMGeo.exe"))
                {
                    CreateNoWindow = true,
                    UseShellExecute = false,
                    RedirectStandardInput = false,
                    RedirectStandardOutput = true,
                    RedirectStandardError = true,
                    WorkingDirectory = tempDirectory
                }
            };
            if (radial.IsDeleted) throw new RadialDeletedByUserException();
            ramProcess.Start();
            try
            {
                ramProcess.PriorityClass = ProcessPriorityClass.Idle;
            }
            catch (InvalidOperationException) { }
            //ramProcess.BeginOutputReadLine();
            while (!ramProcess.HasExited)
            {
                if (radial.IsDeleted)
                {
                    ramProcess.Kill();
                    throw new RadialDeletedByUserException();
                }
                Thread.Sleep(20);
            }
            var ramOutput = ramProcess.StandardOutput.ReadToEnd();
            var ramError = ramProcess.StandardError.ReadToEnd();
            if (ramProcess.ExitCode != 0)
            {
                Debug.WriteLine("RAMGeo process for radial {0} exited with error code {1:X}", radial.BasePath, ramProcess.ExitCode);
                Debug.WriteLine(ramError);
                Directory.Delete(tempDirectory, true);
                return;
            }
            //File.Delete(Path.Combine(tempDirectory, "ramgeo.in"));
            //File.Delete(radial.BasePath + ".grid");
            //File.Move(Path.Combine(tempDirectory, "tl.grid"), radial.BasePath + ".grid");
            //File.Delete(radial.BasePath + ".line");
            //File.Move(Path.Combine(tempDirectory, "tl.line"), radial.BasePath + ".line");
            //File.Delete(radial.BasePath + ".pgrid");
            //File.Move(Path.Combine(tempDirectory, "p.grid"), radial.BasePath + ".pgrid");
            //File.Delete(radial.BasePath + ".sra");
            //File.Move(Path.Combine(tempDirectory, "sra.in"), radial.BasePath + ".sra");

            using (var writer = new StreamWriter(radial.BasePath + ".bty")) writer.Write(bottomProfile.ToBellhopString());
            if (File.Exists(Path.Combine(tempDirectory, "p.grid")))
            {
                var pressures = ReadPGrid(Path.Combine(tempDirectory, "p.grid"));
                File.Copy(Path.Combine(tempDirectory, "p.grid"), radial.BasePath + ".pgrid", true);
                //File.Delete(radial.BasePath + ".pgrid");
                if (pressures.Count == 0)
                {
                    Debug.WriteLine("Temp directory: " + tempDirectory);
                    Debug.WriteLine("RAMGeo stdout: " + ramOutput);
                    Debug.WriteLine("RAMGeo stderr: " + ramError);
                    Directory.Delete(tempDirectory, true);
                    return;
                }
                var rangeCount = pressures.Count;
                var depthCount = pressures[0].Length;
                var rr = new double[rangeCount];
                var rd = new double[depthCount];
                for (var rangeIndex = 0; rangeIndex < rr.Length; rangeIndex++) rr[rangeIndex] = (rangeIndex + 1) * dr * ndr;
                for (var depthIndex = 0; depthIndex < rd.Length; depthIndex++) rd[depthIndex] = depthIndex * zstep;
                //Debug.WriteLine("Scenario: '{0}' Mode: '{2}' Analysis point: {1} Bearing: {3}, zmplt: {4}, zstep: {5}, maxDepth: {6}, fileName: {7}, reqDepthCells: {8}, actualDepthCells: {9}",
                //                radial.TransmissionLoss.AnalysisPoint.Scenario.Name,
                //                radial.TransmissionLoss.AnalysisPoint.Geo,
                //                radial.TransmissionLoss.Modes[0].ModeName,
                //                radial.Bearing,
                //                zmplt,
                //                zstep,
                //                rd.Last(),
                //                Path.GetFileNameWithoutExtension(radial.BasePath),
                //                zmplt / zstep,
                //                depthCount);
                var shadeFile = new ShadeFile(sourceDepth, frequency, rd, rr, pressures);
                shadeFile.Write(radial.BasePath + ".shd");
                //BellhopOutput.WriteShadeFile(radial.BasePath + ".shd", sourceDepth, frequency, rd, rr, pressures);
            }
            else
            {
                //Debug.WriteLine("Scenario: {0} Analysis point: {1} Mode {2} Bearing {3}",
                //                radial.TransmissionLoss.AnalysisPoint.Scenario.Name,
                //                radial.TransmissionLoss.AnalysisPoint.Geo,
                //                radial.TransmissionLoss.Modes[0].ModeName,
                //                radial.Bearing);
                //Debug.WriteLine("p.grid file not found in RAMGeo output directory");
            }
            Directory.Delete(tempDirectory, true);
            //Debug.WriteLine(string.Format("Env File: {0} temp directory deleted: {1}", envFileName, tempDirectory));
        }
コード例 #6
0
        protected void CalculateTransmissionLossInternal(Platform platform, Mode mode, Radial radial, BottomProfile bottomProfile, SedimentType sedimentType, double windSpeed, IList<Tuple<double, SoundSpeedProfile>> soundSpeedProfilesAlongRadial, bool createArrivalsFile)
        {
            var depthCellCount = (int)Math.Ceiling(bottomProfile.MaxDepth / DepthCellSize);
            var rangeCellCount = (int)Math.Ceiling(mode.MaxPropagationRadius / RangeCellSize);
            var startProfile = soundSpeedProfilesAlongRadial[0].Item2;
            var sourceDepth = platform.Depth;
            var frequency = (float)Math.Sqrt(mode.HighFrequency * mode.LowFrequency);
            if (mode.Depth.HasValue) sourceDepth += mode.Depth.Value;
            var maxCalculationDepthMeters = bottomProfile.MaxDepth * 1.01;
            var directoryPath = Path.GetDirectoryName(radial.BasePath);
            if (directoryPath == null) throw new NullReferenceException("radial.BasePath does not point to a valid directory");
            if (!Directory.Exists(directoryPath)) Directory.CreateDirectory(directoryPath);

            using (var envFile = new StreamWriter(radial.BasePath + ".env", false))
            {
                envFile.WriteLine("Scenario: '{0}' Mode: '{2}' Analysis point: {1} Bearing: {3}",
                                  radial.TransmissionLoss.AnalysisPoint.Scenario.Name,
                                  radial.TransmissionLoss.AnalysisPoint.Geo,
                                  radial.TransmissionLoss.Modes[0].ModeName,
                                  radial.Bearing);
                envFile.WriteLine(string.Format(CultureInfo.InvariantCulture, "{0}", frequency));
                envFile.WriteLine("1"); // was NMEDIA in gui_genbellhopenv.m
                envFile.WriteLine(UseSurfaceReflection ? "'QFLT'" : "'QVLT'");

                //if (depthCellCount < 5) throw new BathymetryTooShallowException("Error: Maximum depth of transect (" + maxCalculationDepthMeters + " meters) less than minimum required for transmission loss calculations.\nPlease choose a different location for this transect.");

                envFile.WriteLine(string.Format(CultureInfo.InvariantCulture, "0, 0.0, {0}", startProfile.Data[startProfile.Data.Count - 1].Depth));
                foreach (var soundSpeedSample in startProfile.Data)
                    envFile.WriteLine(string.Format(CultureInfo.InvariantCulture, "{0} {1} 0.0 1.0 0.0 0.0", soundSpeedSample.Depth, soundSpeedSample.SoundSpeed));

                envFile.WriteLine(string.Format(CultureInfo.InvariantCulture, "'A*' 0.0")); // A = Acoustic halfspace, * = read bathymetry file 'BTYFIL', 0.0 = bottom roughness (currently ignored)
                envFile.WriteLine(string.Format(CultureInfo.InvariantCulture, "{0} {1} {2} {3} {4} {5} /", maxCalculationDepthMeters, sedimentType.CompressionWaveSpeed, sedimentType.ShearWaveSpeed, sedimentType.Density, sedimentType.LossParameter, 0));
                // Source and Receiver Depths and Ranges
                envFile.WriteLine("1"); // Number of Source Depths
                envFile.WriteLine(string.Format(CultureInfo.InvariantCulture, "{0} /", sourceDepth)); // source depth
                envFile.WriteLine(string.Format(CultureInfo.InvariantCulture, "{0}", depthCellCount)); // Number of Receiver Depths
                envFile.WriteLine(string.Format(CultureInfo.InvariantCulture, "0.0 {0} /", maxCalculationDepthMeters));
                envFile.WriteLine(string.Format(CultureInfo.InvariantCulture, "{0}", rangeCellCount)); // Number of receiver ranges
                envFile.WriteLine(string.Format(CultureInfo.InvariantCulture, "0.0 {0} /", mode.MaxPropagationRadius / 1000.0));

                envFile.WriteLine(createArrivalsFile ? "'a'" : "'I'");
                envFile.WriteLine(string.Format(CultureInfo.InvariantCulture, "{0}", RayCount)); // Number of beams
                var verticalHalfAngle = mode.VerticalBeamWidth / 2;
                var angle1 = mode.DepressionElevationAngle - verticalHalfAngle;
                var angle2 = mode.DepressionElevationAngle + verticalHalfAngle;
                envFile.WriteLine(string.Format(CultureInfo.InvariantCulture, "{0} {1} /", angle1, angle2)); // Beam fan half-angles (negative angles are toward the surface
                envFile.WriteLine(string.Format(CultureInfo.InvariantCulture, "0.0 {0} {1}", maxCalculationDepthMeters, (mode.MaxPropagationRadius / 1000.0) * 1.01)); // step zbox(meters) rbox(km)
            }
            using (var sspFile = new StreamWriter(radial.BasePath + ".ssp", false))
            {
                if (soundSpeedProfilesAlongRadial.Count == 1) soundSpeedProfilesAlongRadial.Add(Tuple.Create(Geo.RadiansToKilometers(radial.Segment.LengthRadians), new SoundSpeedProfile(soundSpeedProfilesAlongRadial[0].Item2)));
                sspFile.WriteLine("{0}", soundSpeedProfilesAlongRadial.Count);
                foreach (var rangeProfileTuple in soundSpeedProfilesAlongRadial) sspFile.Write(string.Format(CultureInfo.InvariantCulture, "{0,-10:0.###}", rangeProfileTuple.Item1));
                sspFile.WriteLine();
                //sspFile.WriteLine(string.Format(CultureInfo.InvariantCulture, "{0,-10:0.###}{1,-10:0.###}{2,-10:0.###}", 0.0, bottomProfile.Profile[bottomProfile.Profile.Count / 2].Range, bottomProfile.Profile[bottomProfile.Profile.Count - 1].Range));
                for (var depthIndex = 0; depthIndex < startProfile.Data.Count; depthIndex++)
                {
                    foreach (var rangeProfileTuple in soundSpeedProfilesAlongRadial) sspFile.Write(string.Format(CultureInfo.InvariantCulture, "{0,-10:0.###}", rangeProfileTuple.Item2.Data[depthIndex].SoundSpeed));
                    sspFile.WriteLine();
                }
                //sspFile.WriteLine(string.Format(CultureInfo.InvariantCulture, "{0,-10:0.###}{1,-10:0.###}{2,-10:0.###}", startProfile.Data[depthIndex].SoundSpeed, middleProfile.Data[depthIndex].SoundSpeed, endProfile.Data[depthIndex].SoundSpeed));
            }
            using (var trcFile = new StreamWriter(radial.BasePath + ".trc", false))
            {
                var topReflectionCoefficients = GenerateReflectionCoefficients(windSpeed, frequency);
                trcFile.WriteLine(topReflectionCoefficients.GetLength(0));
                for (var rowIndex = 0; rowIndex < topReflectionCoefficients.GetLength(0); rowIndex++)
                    trcFile.WriteLine(string.Format(CultureInfo.InvariantCulture, "{0} {1} {2} ", topReflectionCoefficients[rowIndex, 0], topReflectionCoefficients[rowIndex, 1], topReflectionCoefficients[rowIndex, 2]));
            }
            using (var writer = new StreamWriter(radial.BasePath + ".bty")) writer.Write(bottomProfile.ToBellhopString());

            // Now that we've got the files ready to go, we can launch bellhop to do the actual calculations
            var bellhopProcess = new Process
            {
                StartInfo = new ProcessStartInfo(Path.Combine(AssemblyLocation, "bellhop.exe"), radial.Filename)
                {
                    CreateNoWindow = true,
                    UseShellExecute = false,
                    RedirectStandardInput = false,
                    RedirectStandardOutput = true,
                    RedirectStandardError = true,
                    WorkingDirectory = directoryPath
                }
            };
            if (radial.IsDeleted) throw new RadialDeletedByUserException();
            bellhopProcess.Start();
            try
            {
                bellhopProcess.PriorityClass = ProcessPriorityClass.Idle;
            }
            catch (InvalidOperationException) {}
            //bellhopProcess.BeginOutputReadLine();
            while (!bellhopProcess.HasExited)
            {
                if (radial.IsDeleted)
                {
                    bellhopProcess.Kill();
                    throw new RadialDeletedByUserException();
                }
                Thread.Sleep(20);
            }
            if (bellhopProcess.ExitCode == 0) return;
            var bellhopOutput = bellhopProcess.StandardOutput.ReadToEnd();
            var bellhopError = bellhopProcess.StandardError.ReadToEnd();
            Debug.WriteLine("Bellhop process for radial {0} exited with error code {1:X}", radial.BasePath, bellhopProcess.ExitCode);
            Debug.WriteLine("Bellhop stdout: " + bellhopOutput);
            Debug.WriteLine("Bellhop stderr: " + bellhopError);
            radial.CleanupFiles();
        }
コード例 #7
0
 public override void CalculateTransmissionLoss(Platform platform, Mode mode, Radial radial, BottomProfile bottomProfile, SedimentType sedimentType, double windSpeed, IList<Tuple<double, SoundSpeedProfile>> soundSpeedProfilesAlongRadial)
 {
     CalculateTransmissionLossInternal(platform, mode, radial, bottomProfile, sedimentType, windSpeed, soundSpeedProfilesAlongRadial, false);
 }