public void WriteAsync(byte[] data, byte channelID = 0, PacketFlags flags = PacketFlags.Reliable) { var packet = new EPacket(data, flags); NativeMethods.EnetPeerSend(this.peerPtr, channelID, packet.PacketPtr); // enet_peer_send函数会自动删除packet,设置为0,防止Dispose或者析构函数再次删除 packet.PacketPtr = IntPtr.Zero; }