internal void CleanUP() { _siren.CleanUP(); CitizenFX.Core.Debug.WriteLine("running vehicle deconstructor"); CitizenFX.Core.Native.API.NetworkUnregisterNetworkedEntity(_vehicle.Handle); //CitizenFX.Core.Native.API.NetworkSetMissionFinished(); //_vehicle.MarkAsNoLongerNeeded(); }
internal void CleanUP() { _siren.CleanUP(); _light.CleanUP(); Utils.DebugWriteLine("ELSVehicle.cs:running vehicle deconstructor"); }