public void EnterState() { anturaEnterTimer = MixedLettersConfiguration.Instance.Variation == MixedLettersConfiguration.MixedLettersVariation.Spelling ? 3.25f : 1.5f; anturaEntered = false; anturaBarked = false; anturaExitTimer = Random.Range(0.75f, 1.5f); anturaExited = false; isAnturaEnterTimerActivated = false; game.GenerateNewWord(); game.SayQuestion(OnQuestionOver); VictimLLController.instance.HideVictoryRays(); VictimLLController.instance.Reset(); VictimLLController.instance.Enable(); Vector3 victimLLPosition = VictimLLController.instance.transform.position; victimLLPosition.x = Random.Range(0, 40) % 2 == 0 ? 0.5f : -0.5f; VictimLLController.instance.SetPosition(victimLLPosition); game.roundNumber++; if (game.roundNumber == 1) { MinigamesUI.Init(MinigamesUIElement.Timer | MinigamesUIElement.Starbar); MinigamesUI.Timer.Setup(timePerRound); } MinigamesUI.Timer.Rewind(); }
public void EnterState() { game.GenerateNewWord(); VictimLLController.instance.HideVictoryRays(); VictimLLController.instance.Reset(); VictimLLController.instance.Enable(); Vector3 victimLLPosition = VictimLLController.instance.transform.position; victimLLPosition.x = Random.Range(0, 40) % 2 == 0 ? 0.5f : -0.5f; VictimLLController.instance.SetPosition(victimLLPosition); audioManager.PlayDialogue(isSpelling ? Db.LocalizationDataId.MixedLetters_spelling_Title : Db.LocalizationDataId.MixedLetters_alphabet_Title, OnTitleVoiceOverDone); }