コード例 #1
0
        public SetupMenu(Menu menu, GraphicsContext g, Vector2 scales) : base(g, scales, new Vector4(73, 102, 192, 255))
        {
            this.menu = menu;

            font1 = new Font(new Vector4(255, 255, 255, 255), true, scales, g);
            font2 = new Font(new Vector4(255, 255, 0, 255), true, scales, g);

            sl = new SpriteLoader();
            sl.cargarImagen(cursor);
            sl.setImage(sl.getImage().Resize(new ImageSize((int)(sl.getImage().Size.Width *scales.X), (int)(sl.getImage().Size.Height *scales.Y))));
            cu = sl.ImageToSprite(g);

            sl.cargarImagen(background);
            sl.setImage(sl.getImage().Resize(new ImageSize((int)(sl.getImage().Size.Width *scales.X), (int)(sl.getImage().Size.Height *scales.Y))));
            bg = sl.ImageToSprite(g);

            sl.cargarImagen(dyna);
            sl.setImage(sl.getImage().Resize(new ImageSize((int)(sl.getImage().Size.Width *scales.X), (int)(sl.getImage().Size.Height *scales.Y))));
            dy = sl.ImageToSprite(g);

            sl.cargarImagen(blaster);
            sl.setImage(sl.getImage().Resize(new ImageSize((int)(sl.getImage().Size.Width *scales.X), (int)(sl.getImage().Size.Height *scales.Y))));
            bl = sl.ImageToSprite(g);

            backgroundColor = Textures.CreateTexture(g.Screen.Width, g.Screen.Height, g, bgColor);

            //MP3Player.title.play();
        }
コード例 #2
0
		public TitleMenu(GraphicsContext g, Vector2 scales) : base(g, scales, new Vector4(73, 102, 192, 255)) {
			font1 = new Font(new Vector4(255, 255, 255, 255), true, scales, g);
			font2 = new Font(new Vector4(255, 255, 0, 255), true, scales, g);
			
			sl = new SpriteLoader();
			sl.cargarImagen(cursor);
			sl.setImage(sl.getImage().Resize(new ImageSize((int)(sl.getImage().Size.Width*scales.X), (int)(sl.getImage().Size.Height*scales.Y))));
			cu = sl.ImageToSprite(g);
			
			sl.cargarImagen(background);
			sl.setImage(sl.getImage().Resize(new ImageSize((int)(sl.getImage().Size.Width*scales.X), (int)(sl.getImage().Size.Height*scales.Y))));
			bg = sl.ImageToSprite(g);
			
			sl.cargarImagen(dyna);
			sl.setImage(sl.getImage().Resize(new ImageSize((int)(sl.getImage().Size.Width*scales.X), (int)(sl.getImage().Size.Height*scales.Y))));
			dy = sl.ImageToSprite(g);
				
			sl.cargarImagen(blaster);
			sl.setImage(sl.getImage().Resize(new ImageSize((int)(sl.getImage().Size.Width*scales.X), (int)(sl.getImage().Size.Height*scales.Y))));
			bl = sl.ImageToSprite(g);	
			
			backgroundColor = Textures.CreateTexture(g.Screen.Width, g.Screen.Height, g, bgColor);
			bg.Position.X = graphics.Screen.Width / 2 - bg.Width / 2;
			bg.Position.Y = graphics.Screen.Height;
			
			this.sound = new MP3Player("/Application/res/sound/title.mp3");
			sound.play();
	
		}
コード例 #3
0
        public PasswordMenu(TitleMenu titleMenu, GraphicsContext g, Vector2 scales) : base(g, scales, new Vector4(73, 102, 192, 255))
        {
            this.menu = titleMenu;
            //this.scale = scale;
            this.font1    = new Font(new Vector4(255, 255, 255, 255), true, scales, g);
            this.password = new String[8];

            this.sl = new SpriteLoader();
            this.sl.cargarImagen(cursor);
            this.sl.setImage(sl.getImage().Resize(new ImageSize((int)(sl.getImage().Size.Width *scales.X),
                                                                (int)(sl.getImage().Size.Height *scales.Y))));

            this.ss = new SpriteSheet(this.sl.getImage());

            Sprite[] bomb = { ss.obtenerSprite(0,                    0, (int)(20 * scales.X), (int)(23 * scales.Y), g),
                              ss.obtenerSprite((int)(20 * scales.X), 0, (int)(20 * scales.X), (int)(23 * scales.Y), g),
                              ss.obtenerSprite((int)(40 * scales.X), 0, (int)(22 * scales.X), (int)(23 * scales.Y), g) };
            this.bomb = new Animation(bomb, 10);

            passwords = new String[8, 8];

            using (StreamReader sr = new StreamReader(File.OpenRead("/Application/res/maps/definitions/passwords.txt")))
            {
                for (int i = 0; i < 8; i++)
                {
                    for (int j = 0; j < 8; j++)
                    {
                        string line = Convert.ToString(sr.ReadLine());
                        passwords[i, j] = line.Substring(line.Length - 8);
                    }
                }
                sr.Dispose();
            }

            backgroundColor = Textures.CreateTexture(g.Screen.Width, g.Screen.Height, g, bgColor);

            this.bomb.start();
        }
コード例 #4
0
        public GameOverMenu(int lives, int level, int map, GraphicsContext g, Vector2 scales) : base(g, scales, new Vector4(0, 97, 146, 255))
        {
            this.lives       = lives;
            this.level       = level;
            this.map         = map;
            this.options[0] += " " + lives;
            this.font        = new Font(new Vector4(255, 255, 255, 255), true, scales, g);

            // Ultimo continue
            if (lives == -1)
            {
                options[0] = "Continue last";
                this.font  = new Font(new Vector4(255, 0, 0, 255), true, scales, g);
            }

            // No hay mas continues
            if (lives == -2)
            {
                options = new String[] { "End" };
            }

            // Buscar password
            using (StreamReader sr = new StreamReader(File.OpenRead("/Application/res/maps/definitions/passwords.txt")))
            {
                for (int i = 0; i < 8; i++)
                {
                    for (int j = 0; j < 8; j++)
                    {
                        if (level == i + 1 && map == j + 1)
                        {
                            string line = Convert.ToString(sr.ReadLine());
                            this.password = line.Substring(line.Length - 8);
                            goto found;
                        }
                        //else
                        //sr.Read();
                    }
                }
            }

            found : this.sl = new SpriteLoader();
            this.sl.cargarImagen(sprites);
            this.sl.setImage(sl.getImage().Resize(new ImageSize((int)(sl.getImage().Size.Width *scales.X),
                                                                (int)(sl.getImage().Size.Height *scales.Y))));

            this.ss = new SpriteSheet(this.sl.getImage());

            this.bg    = ss.obtenerSprite(0, 0, (int)(193 * scales.X), (int)(65 * scales.Y), g);
            this.title = ss.obtenerSprite(0, (int)(65 * scales.Y), (int)(156 * scales.X), (int)(27 * scales.Y), g);

            this.sl.cargarImagen(cursor);
            this.sl.setImage(sl.getImage().Resize(new ImageSize((int)(sl.getImage().Size.Width *scales.X),
                                                                (int)(sl.getImage().Size.Height *scales.Y))));
            this.ss = new SpriteSheet(this.sl.getImage());

            this.cu = this.sl.ImageToSprite(g);

            backgroundColor = Textures.CreateTexture(g.Screen.Width, g.Screen.Height, g, bgColor);

            this.passfont = new Font(new Vector4(255, 255, 255, 255), true, scales, g);
            //MP3Player.no_continue.play();
        }