public SaveGameDeserializer(TextReader reader, IEnumerable <ISaveGameRefResolver> globalRefResolers) : this(reader) { m_globalResolvers = new SaveGameRefResolverCache(globalRefResolers); }
public SaveGameSerializer(Stream stream, IEnumerable <ISaveGameRefResolver> globalResolvers) : this(stream) { m_globalResolvers = new SaveGameRefResolverCache(globalResolvers); }