void StartTurnSequential(LivingObject living) { trace.TraceVerbose("StartTurnSeq {0}", living); this.CurrentLivingID = living.ObjectID; living.TurnStarted(); AddChange(new TurnStartChange(living)); if (TurnStarting != null) { TurnStarting(living); } }
void StartTurnSequential(LivingObject living) { trace.TraceVerbose("StartTurnSeq {0}", living); this.CurrentLivingID = living.ObjectID; living.TurnStarted(); AddChange(new TurnStartChange(living)); if (TurnStarting != null) TurnStarting(living); }