public void EndTrade() { TradePanel.Close(); TradePanel = null; AutoHideBubble = false; PositionItems(); }
public void BeginTrade(TradeEnvoy Envoy, Faction PlayerFaction) { PlayerFaction.World.Tutorial("trade_screen"); TradePanel = GuiRoot.ConstructWidget(new Play.Trading.TradePanel { Rect = GuiRoot.RenderData.VirtualScreen, Envoy = Envoy.OwnerFaction.ParentFaction.CreateTradeEntity(Envoy), Player = new Trade.PlayerTradeEntity(PlayerFaction), }) as Play.Trading.TradePanel; TradePanel.Layout(); GuiRoot.ShowDialog(TradePanel); GuiRoot.RootItem.SendToBack(TradePanel); AutoHideBubble = true; SpeakerBorder.Rect = new Rectangle(16, GuiRoot.RenderData.VirtualScreen.Height - (256 - 16), 256 - 32, 256 - 32); SpeakerRectangle.EntireMeshAsPart() .ResetQuad() .Scale(256, 256) .Translate(0, GuiRoot.RenderData.VirtualScreen.Height - 256); _Output.Rect = new Rectangle(256, GuiRoot.RenderData.VirtualScreen.Height - 260, global::System.Math.Min(GuiRoot.RenderData.VirtualScreen.Width - 256, 550), 260); SpeakerBorder.Invalidate(); _Output.Invalidate(); GuiRoot.RootItem.Invalidate(); }