//will add cards to players hand public void AddCardsToHand(CardList cards) { for (int i = 0; i < cards.Count(); i++) { playerHand.Add(cards[i]); } numberOfCardsRemaning = playerHand.Count(); }
//to string shows players cards as string public String ToString(CardList cardsDrawn, int playerNumber) { String cardsDrawnString = ""; cardsDrawnString += "\n\nDrawnCards Player " + playerNumber.ToString() + "\n"; for (int i = 0; i < cardsDrawn.Count(); i++) { Card tempCard = cardsDrawn.GetCard(i, cardsDrawn); cardsDrawnString += tempCard.ToString(); if (i != 51) { cardsDrawnString += ", "; } } return(cardsDrawnString); }
//addcardtohand method, will add a card to the players hand public void AddCardToHand(Card card) { playerHand.Add(card); numberOfCardsRemaning = playerHand.Count(); }
//length of deck public int length() { return(cards.Count()); }
//addcardtoriver method, will add a card to river public void AddCardToRiver(Card card) { gameRiver.Add(card); riverCardsRemaning = gameRiver.Count(); }