//Unsubscribe - removes the first effect of that type from the lists (however, because the effects are added last, // the oldest effect will be the first one found through Remove() public void Unsubscribe(StatusEffect e) { _EffectList.Remove(e); }
public void setStatusEffect(StatusEffect _statusEffect) { this._statusEffect = _statusEffect; }
//Subscribe - adds the specified effect to the _EffectList of the hero public void Subscribe(StatusEffect e) { _EffectList.AddLast(e); }