public NullItemConsumable() : base() { _effect = new ItemsEffect(); this.setItemName("Empty slot"); _effect.setEffectName(" had no effect"); this.setEffect(_effect); ImageBrush imgBrush = new ImageBrush(); BitmapImage image = new BitmapImage(new Uri(@"../../Images/Items/potionoutline.png", UriKind.RelativeOrAbsolute)); imgBrush.ImageSource = image; setImageBrush(imgBrush); }
public PotionOfHealth() : base() { _effect = new ItemsEffect(); this.setItemName("Health Potion"); _effect.setEffectName("Heals by "); _effect.setEffectAmount(40); _effect.setHealthValue(40); this.setEffect(_effect); ImageBrush imgBrush = new ImageBrush(); BitmapImage image = new BitmapImage(new Uri(@"../../Images/Items/Super_Health_Potion.png", UriKind.RelativeOrAbsolute)); imgBrush.ImageSource = image; setImageBrush(imgBrush); }
public PotionOfRejuvenation() : base() { _effect = new ItemsEffect(); this.setItemName("Rejuvenation Potion"); _effect.setEffectName("Restores mana and health by 15 for four turns."); this.setEffect(_effect); setHasStatusEffect(true); setStatusEffect(new Rejuvenation()); ImageBrush imgBrush = new ImageBrush(); BitmapImage image = new BitmapImage(new Uri(@"../../Images/Items/Fullrejuv.gif", UriKind.RelativeOrAbsolute)); imgBrush.ImageSource = image; setImageBrush(imgBrush); }
public PotionOfHealthRegeneration() : base() { _effect = new ItemsEffect(); setItemName("Health Regeneration Potion"); _effect.setEffectName("Restores health by 15 for four turns."); setEffect(_effect); setHasStatusEffect(true); setStatusEffect(new HealthRegeneration()); ImageBrush imgBrush = new ImageBrush(); BitmapImage image = new BitmapImage(new Uri(@"../../Images/Items/Super_Health_Potion.png", UriKind.RelativeOrAbsolute)); imgBrush.ImageSource = image; setImageBrush(imgBrush); }
public GreaterPotionOfMana() : base() { _effect = new ItemsEffect(); this.setItemName("Greater Mana Potion"); _effect.setEffectName("Greatly restores mana by "); _effect.setEffectAmount(60); _effect.setManaValue(60); this.setEffect(_effect); ImageBrush imgBrush = new ImageBrush(); BitmapImage image = new BitmapImage(new Uri(@"../../Images/Items/full_mana_potion.gif", UriKind.RelativeOrAbsolute)); imgBrush.ImageSource = image; setImageBrush(imgBrush); }
public GreaterPotionOfManaRegeneration() : base() { _effect = new ItemsEffect(); setItemName("Greater Mana Regeneration Potion"); _effect.setEffectName("Restores mana by 20 for five turns."); setEffect(_effect); setHasStatusEffect(true); setStatusEffect(new GreaterManaRegeneration()); ImageBrush imgBrush = new ImageBrush(); BitmapImage image = new BitmapImage(new Uri(@"../../Images/Items/full_mana_potion.gif", UriKind.RelativeOrAbsolute)); imgBrush.ImageSource = image; setImageBrush(imgBrush); }
public LesserPotionOfDefense() : base() { _effect = new ItemsEffect(); this.setItemName("Lesser Defense Potion"); _effect.setEffectName("Slightly increases defense by 3 for three turns."); _effect.setPhysicalDefense(3); this.setEffect(_effect); setHasStatusEffect(true); setStatusEffect(new LesserDefenseBoost()); ImageBrush imgBrush = new ImageBrush(); BitmapImage image = new BitmapImage(new Uri(@"../../Images/Items/potionofdefense.jpg", UriKind.RelativeOrAbsolute)); imgBrush.ImageSource = image; setImageBrush(imgBrush); }
public GreaterPotionOfPower() : base() { _effect = new ItemsEffect(); this.setItemName("Greater Power Potion"); _effect.setEffectName("Greatly increase strength by 10 for five turns."); _effect.setPhysicalDefense(10); this.setEffect(_effect); setHasStatusEffect(true); setStatusEffect(new GreaterPowerBoost()); ImageBrush imgBrush = new ImageBrush(); BitmapImage image = new BitmapImage(new Uri(@"../../Images/Items/potionofpower.jpg", UriKind.RelativeOrAbsolute)); imgBrush.ImageSource = image; setImageBrush(imgBrush); }
public PotionOfPower() : base() { _effect = new ItemsEffect(); this.setItemName("Potion of Power"); _effect.setEffectName("Enhances power by 6 for four turns."); _effect.setStrengthValue(6); this.setEffect(_effect); setHasStatusEffect(true); setStatusEffect(new PowerBoost()); ImageBrush imgBrush = new ImageBrush(); BitmapImage image = new BitmapImage(new Uri(@"../../Images/Items/potionofpower.jpg", UriKind.RelativeOrAbsolute)); imgBrush.ImageSource = image; setImageBrush(imgBrush); }
public SimpleAxe() : base() { _effect = new ItemsEffect(); this.setItemName("Simple Axe"); this.setIsWeapon(true); _effect.setEffectName("A simple axe"); _effect.setStrengthValue(9); _effect.setEffectAmount(9); this.setEffect(_effect); ImageBrush imgBrush = new ImageBrush(); BitmapImage image = new BitmapImage(new Uri(@"../../Images/Items/etherealedge.gif", UriKind.RelativeOrAbsolute)); imgBrush.ImageSource = image; setImageBrush(imgBrush); }
public GreaterPotionOfMagic() : base() { _effect = new ItemsEffect(); this.setItemName("Greater Magic Potion"); _effect.setEffectName("Greatly increase magic by 10 for five turns."); _effect.setMagicValue(10); this.setEffect(_effect); setHasStatusEffect(true); setStatusEffect(new GreaterMagicBoost()); ImageBrush imgBrush = new ImageBrush(); BitmapImage image = new BitmapImage(new Uri(@"../../Images/Items/potionofmagic.jpg", UriKind.RelativeOrAbsolute)); imgBrush.ImageSource = image; setImageBrush(imgBrush); }
public PotionOfDefense() : base() { _effect = new ItemsEffect(); this.setItemName("Defense Potion"); _effect.setEffectName("Enhances defense by 6 for four turns."); _effect.setPhysicalDefense(6); this.setEffect(_effect); setHasStatusEffect(true); setStatusEffect(new DefenseBoost()); ImageBrush imgBrush = new ImageBrush(); BitmapImage image = new BitmapImage(new Uri(@"../../Images/Items/potionofdefense.jpg", UriKind.RelativeOrAbsolute)); imgBrush.ImageSource = image; setImageBrush(imgBrush); }
public SimpleStaff() : base() { _effect = new ItemsEffect(); this.setItemName("Simple Staff"); this.setIsWeapon(true); _effect.setEffectName("A simple staff"); _effect.setMagicValue(6); _effect.setEffectAmount(6); this.setEffect(_effect); ImageBrush imgBrush = new ImageBrush(); BitmapImage image = new BitmapImage(new Uri(@"../../Images/Items/shortstaff.gif", UriKind.RelativeOrAbsolute)); imgBrush.ImageSource = image; setImageBrush(imgBrush); }
public MythrilDagger() : base() { _effect = new ItemsEffect(); this.setItemName("Mythril Dagger"); this.setIsWeapon(true); this.setSocketAmount(5); _effect.setEffectName("A legendary dagger made of mythril, increases magic resistance by 12"); _effect.setStrengthValue(30); this.setEffect(_effect); ImageBrush imgBrush = new ImageBrush(); BitmapImage image = new BitmapImage(new Uri(@"../../Images/Items/Pig_Sticker.png", UriKind.RelativeOrAbsolute)); imgBrush.ImageSource = image; setImageBrush(imgBrush); }
public PotionOfResistance() : base() { _effect = new ItemsEffect(); this.setItemName("Potion of Resistance"); _effect.setEffectName("Enhances resistance by 6 for four turns."); _effect.setResistanceDefense(6); this.setEffect(_effect); setHasStatusEffect(true); setStatusEffect(new ResistanceBoost()); ImageBrush imgBrush = new ImageBrush(); BitmapImage image = new BitmapImage(new Uri(@"../../Images/Items/potionofresistance.png", UriKind.RelativeOrAbsolute)); imgBrush.ImageSource = image; setImageBrush(imgBrush); }
public RuneOfDestruction() : base() { _effect = new ItemsEffect(); this.setItemName("Rune Of Destruction"); this.setIsSocketable(true); _effect.setEffectName("The fallen angel set fire to the heavens, and this fell from the ashes..."); _effect.setStrengthValue(100); _effect.setMagicValue(100); _effect.setEffectAmount(100); this.setEffect(_effect); ImageBrush imgBrush = new ImageBrush(); BitmapImage image = new BitmapImage(new Uri(@"../../Images/Items/Ist_Rune.png", UriKind.RelativeOrAbsolute)); imgBrush.ImageSource = image; setImageBrush(imgBrush); }
public MythrilStaff() : base() { _effect = new ItemsEffect(); this.setItemName("Mythril Staff"); this.setIsWeapon(true); this.setSocketAmount(5); _effect.setEffectName("A legendary staff made of mythril, increases mana by 40"); _effect.setMagicValue(25); _effect.setManaValue(112); this.setEffect(_effect); ImageBrush imgBrush = new ImageBrush(); BitmapImage image = new BitmapImage(new Uri(@"../../Images/Items/The_Tormentor.png", UriKind.RelativeOrAbsolute)); imgBrush.ImageSource = image; setImageBrush(imgBrush); }
public RuneOfTranquility() : base() { _effect = new ItemsEffect(); this.setItemName("Rune Of Tranquility"); this.setIsSocketable(true); _effect.setEffectName("In the midst of creation and destruction, stood tranquility..."); _effect.setResistanceDefense(100); _effect.setPhysicalDefense(100); _effect.setEffectAmount(100); this.setEffect(_effect); ImageBrush imgBrush = new ImageBrush(); BitmapImage image = new BitmapImage(new Uri(@"../../Images/Items/Jah_Rune.png", UriKind.RelativeOrAbsolute)); imgBrush.ImageSource = image; setImageBrush(imgBrush); }
public RuneOfCreation() : base() { _effect = new ItemsEffect(); this.setItemName("Rune Of Creation"); this.setIsSocketable(true); _effect.setEffectName("God created the heavens, the earth, and this..."); _effect.setHealthValue(100); _effect.setManaValue(100); _effect.setEffectAmount(100); this.setEffect(_effect); ImageBrush imgBrush = new ImageBrush(); BitmapImage image = new BitmapImage(new Uri(@"../../Images/Items/Ber_Rune.png", UriKind.RelativeOrAbsolute)); imgBrush.ImageSource = image; setImageBrush(imgBrush); }
public SteelStaff() : base() { _effect = new ItemsEffect(); this.setItemName("Steel Staff"); this.setIsWeapon(true); this.setSocketAmount(5); _effect.setEffectName("A magnificent staff made of high quality steel, increases mana by 30"); _effect.setMagicValue(18); _effect.setManaValue(75); this.setEffect(_effect); ImageBrush imgBrush = new ImageBrush(); BitmapImage image = new BitmapImage(new Uri(@"../../Images/Items/spireoflazarus.gif", UriKind.RelativeOrAbsolute)); imgBrush.ImageSource = image; setImageBrush(imgBrush); }
public BronzeDagger() : base() { _effect = new ItemsEffect(); this.setItemName("Bronze Dagger"); this.setIsWeapon(true); this.setSocketAmount(4); _effect.setEffectName("A deadly dagger made of copper and tin, increases magic resistance by 4"); _effect.setStrengthValue(12); this.setEffect(_effect); ImageBrush imgBrush = new ImageBrush(); BitmapImage image = new BitmapImage(new Uri(@"../../Images/Items/dagger.gif", UriKind.RelativeOrAbsolute)); imgBrush.ImageSource = image; setImageBrush(imgBrush); }
public SteelDagger() : base() { _effect = new ItemsEffect(); this.setItemName("Steel Dagger"); this.setIsWeapon(true); this.setSocketAmount(5); _effect.setEffectName("A ferocious dagger made of high tensile steel, increases magic resistance by 8"); _effect.setStrengthValue(21); this.setEffect(_effect); ImageBrush imgBrush = new ImageBrush(); BitmapImage image = new BitmapImage(new Uri(@"../../Images/Items/kriss.gif", UriKind.RelativeOrAbsolute)); imgBrush.ImageSource = image; setImageBrush(imgBrush); }
public NullItemEquipment() : base() { _effect = new ItemsEffect(); this.setItemName("Empty slot"); this.setIsHelmet(true); this.setIsGloves(true); this.setIsBoots(true); this.setIsTorso(true); this.setIsWeapon(true); _effect.setEffectName(" had no effect"); this.setEffect(_effect); ImageBrush imgBrush = new ImageBrush(); BitmapImage image = new BitmapImage(new Uri(@"../../Images/Items/swordoutline.png", UriKind.RelativeOrAbsolute)); imgBrush.ImageSource = image; setImageBrush(imgBrush); }
public EnchantedHood() : base() { _effect = new ItemsEffect(); this.setItemName("Enchanted Hood"); this.setIsHelmet(true); this.setSocketAmount(2); _effect.setEffectName("An enchanted hood that increases mana by 15"); _effect.setMagicValue(4); _effect.setResistanceDefense(2); _effect.setManaValue(14); this.setEffect(_effect); ImageBrush imgBrush = new ImageBrush(); BitmapImage image = new BitmapImage(new Uri(@"../../Images/Items/mageHood.jpg", UriKind.RelativeOrAbsolute)); imgBrush.ImageSource = image; setImageBrush(imgBrush); }
public BronzeStaff() : base() { _effect = new ItemsEffect(); this.setItemName("Bronze Staff"); this.setIsWeapon(true); this.setSocketAmount(4); _effect.setEffectName("A beautiful staff made of copper and tin, increases mana by 20"); _effect.setMagicValue(10); _effect.setManaValue(40); this.setEffect(_effect); ImageBrush imgBrush = new ImageBrush(); BitmapImage image = new BitmapImage(new Uri(@"../../Images/Items/WarStaff.gif", UriKind.RelativeOrAbsolute)); imgBrush.ImageSource = image; setImageBrush(imgBrush); }
public PlateMailGloves() : base() { _effect = new ItemsEffect(); this.setItemName("Plate Mail Gloves"); this.setIsGloves(true); this.setSocketAmount(2); _effect.setEffectName("Plate mail gloves that increase strength by 9"); _effect.setPhysicalDefense(4); _effect.setResistanceDefense(4); _effect.setHealthValue(20); this.setEffect(_effect); ImageBrush imgBrush = new ImageBrush(); BitmapImage image = new BitmapImage(new Uri(@"../../Images/Items/platedGloves.jpg", UriKind.RelativeOrAbsolute)); imgBrush.ImageSource = image; setImageBrush(imgBrush); }
public ChainMailGloves() : base() { _effect = new ItemsEffect(); this.setItemName("Chain Mail Gloves"); this.setIsGloves(true); this.setSocketAmount(2); _effect.setEffectName("Chain mail gloves made of interlocking steel that increase strength by 6"); _effect.setStrengthValue(2); _effect.setPhysicalDefense(2); _effect.setManaValue(6); _effect.setEffectAmount(7); this.setEffect(_effect); ImageBrush imgBrush = new ImageBrush(); BitmapImage image = new BitmapImage(new Uri(@"../../Images/Items/Chain_Gloves.gif", UriKind.RelativeOrAbsolute)); imgBrush.ImageSource = image; setImageBrush(imgBrush); }
public AssassinHood() : base() { _effect = new ItemsEffect(); this.setItemName("Assassin Hood"); this.setIsHelmet(true); this.setSocketAmount(3); _effect.setEffectName("Face of darkness, increases strength by 5"); _effect.setStrengthValue(5); _effect.setPhysicalDefense(3); _effect.setManaValue(15); _effect.setEffectAmount(5); this.setEffect(_effect); ImageBrush imgBrush = new ImageBrush(); BitmapImage image = new BitmapImage(new Uri(@"../../Images/Items/darkHood.jpg", UriKind.RelativeOrAbsolute)); imgBrush.ImageSource = image; setImageBrush(imgBrush); }
public PlateMailVest() : base() { _effect = new ItemsEffect(); this.setItemName("Plate Mail Vest"); this.setIsTorso(true); this.setSocketAmount(4); _effect.setEffectName("A vest made of plate mail, increases strength by 15"); _effect.setPhysicalDefense(12); _effect.setResistanceDefense(9); _effect.setHealthValue(80); _effect.setEffectAmount(18); this.setEffect(_effect); ImageBrush imgBrush = new ImageBrush(); BitmapImage image = new BitmapImage(new Uri(@"../../Images/Items/Robes_of_the_Rydraelm.png", UriKind.RelativeOrAbsolute)); imgBrush.ImageSource = image; setImageBrush(imgBrush); }
public MythrilChestPlate() : base() { _effect = new ItemsEffect(); this.setItemName("Mythril Chest Plate"); this.setIsTorso(true); this.setSocketAmount(6); _effect.setEffectName("A legendary piece of armor, increases health by 15."); _effect.setPhysicalDefense(22); _effect.setResistanceDefense(22); _effect.setHealthValue(15); _effect.setEffectAmount(22); this.setEffect(_effect); ImageBrush imgBrush = new ImageBrush(); BitmapImage image = new BitmapImage(new Uri(@"../../Images/Items/victorsilk.gif", UriKind.RelativeOrAbsolute)); imgBrush.ImageSource = image; setImageBrush(imgBrush); }