/// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { // Create a new SpriteBatch, which can be used to draw textures. spriteBatch = new SpriteBatch(GraphicsDevice); _GameMenu = new Menu(this.Content); _Play = new Play(this.Content); _Track1 = new Track1(this.Content, _Graphics); _OptionsMenu = new MenuOptions(this.Content); _CreditsMenu = new MenuCredits(this.Content); // TODO: use this.Content to load your game content here }