public static int GetTicketCount(Profile p) { int num = 0; foreach (KeyValuePair <string, ChallengeData> challenge in Challenges._challenges) { if (Challenges.challengesInArcade.Contains(challenge.Value)) { ChallengeSaveData saveData = Challenges.GetSaveData(challenge.Value.levelID, p, true); if (saveData != null) { if (saveData.trophy >= TrophyType.Bronze) { num += Challenges.valueBronze; } if (saveData.trophy >= TrophyType.Silver) { num += Challenges.valueSilver; } if (saveData.trophy >= TrophyType.Gold) { num += Challenges.valueGold; } if (saveData.trophy >= TrophyType.Platinum) { num += Challenges.valuePlatinum; } } } } foreach (UnlockData unlock in Unlocks.GetUnlocks(UnlockType.Any)) { if (unlock.ProfileUnlocked(p)) { num -= unlock.cost; } } return(num); }
public override void Activate() { TeamSelect2.GetMatchSetting("requiredwins").value = (object)(int)this.winsPerSet; TeamSelect2.GetMatchSetting("restsevery").value = (object)(int)this.roundsPerIntermission; TeamSelect2.GetMatchSetting("randommaps").value = (object)(int)this.randomPercent; TeamSelect2.GetMatchSetting("workshopmaps").value = (object)(int)this.workshopPercent; TeamSelect2.GetMatchSetting("normalmaps").value = (object)(int)this.normalPercent; TeamSelect2.GetMatchSetting("custommaps").value = (object)(int)this.customPercent; TeamSelect2.GetMatchSetting("wallmode").value = (object)this.wallmode; RockScoreboard.wallMode = this.wallmode; TeamSelect2.GetOnlineSetting("teams").value = (object)this.teams; TeamSelect2.prevCustomLevels = TeamSelect2.customLevels; TeamSelect2.customLevels = this.customLevels; foreach (UnlockData unlock in Unlocks.GetUnlocks(UnlockType.Modifier)) { unlock.enabled = this._enabledModifiers.Contains(Unlocks.modifierToByte[unlock.id]); if (this.initialSettings) { unlock.prevEnabled = unlock.enabled; } } GameMode.roundsBetweenIntermission = (int)this.roundsPerIntermission; GameMode.winsPerSet = (int)this.winsPerSet; TeamSelect2.UpdateModifierStatus(); if (this.initialSettings) { foreach (MatchSetting matchSetting in TeamSelect2.matchSettings) { matchSetting.prevValue = matchSetting.value; } foreach (MatchSetting onlineSetting in TeamSelect2.onlineSettings) { onlineSetting.prevValue = onlineSetting.value; } } base.Activate(); }
public static void CalculateTreeValues() { ArcadeLevel arcadeLevel = new ArcadeLevel(Content.GetLevelID("arcade")); arcadeLevel.InitializeMachines(); int num1 = 0; foreach (ArcadeMachine challenge in arcadeLevel._challenges) { num1 += challenge.data.challenges.Count; } int num2 = num1 + Challenges.GetAllChancyChallenges().Count; int num3 = num2 * Challenges.valueBronze; int num4 = num2 * Challenges.valueSilver; int num5 = num2 * Challenges.valueGold; int num6 = num2 * Challenges.valuePlatinum; int num7 = num3; int num8 = num3 + num4; int num9 = num3 + num4 + num5; int num10 = num3 + num4 + num5 + num6; Unlocks.bronzeTotalTickets = num7; Unlocks.silverTotalTickets = num8; Unlocks.goldTotalTickets = num9; Unlocks.platinumTotalTickets = num10; int num11 = 0; int num12 = 0; int num13 = 0; int num14 = 0; foreach (UnlockData unlock in Unlocks.GetUnlocks(UnlockType.Any)) { if (unlock.priceTier == UnlockPrice.Cheap) { ++num11; } else if (unlock.priceTier == UnlockPrice.Normal) { ++num12; } else if (unlock.priceTier == UnlockPrice.High) { ++num13; } else if (unlock.priceTier == UnlockPrice.Ridiculous) { ++num14; } } int num15 = (int)Math.Round((double)num9 * 0.100000001490116); int num16 = (int)Math.Round((double)num9 * 0.300000011920929); int num17 = (int)Math.Round((double)num9 * 0.400000005960464); int num18 = (int)Math.Round((double)num9 * 0.200000002980232); int num19 = (int)Math.Round((double)num15 / (double)num11); int num20 = (int)Math.Round((double)num16 / (double)num12); int num21 = (int)Math.Round((double)num17 / (double)num13); int num22 = (int)Math.Round((double)num18 / (double)num14); while (num19 * num11 + num20 * num12 + num21 * num13 + num22 * num14 > num9) { --num22; } while (num19 * num11 + num20 * num12 + num21 * num13 + num22 * num14 < num9) { ++num22; } foreach (UnlockData unlock in Unlocks.GetUnlocks(UnlockType.Any)) { if (unlock.priceTier == UnlockPrice.Cheap) { unlock.cost = num19; } else if (unlock.priceTier == UnlockPrice.Normal) { unlock.cost = num20; } else if (unlock.priceTier == UnlockPrice.High) { unlock.cost = num21; } else if (unlock.priceTier == UnlockPrice.Ridiculous) { unlock.cost = num22; } else if (unlock.priceTier == UnlockPrice.Chancy) { unlock.cost = num6; } } }