コード例 #1
0
ファイル: EditorHelper.cs プロジェクト: swtrse/duality
		public static string CreateNewProject(string projName, string projFolder, ProjectTemplateInfo template)
		{
			// Create project folder
			projFolder = Path.Combine(projFolder, projName);
			if (!Directory.Exists(projFolder)) Directory.CreateDirectory(projFolder);

			// Extract template
			if (template.SpecialTag == ProjectTemplateInfo.SpecialInfo.None)
			{
				template.ExtractTo(projFolder);

				// Update main directory
				foreach (string srcFile in Directory.GetFiles(Environment.CurrentDirectory, "*", SearchOption.TopDirectoryOnly))
				{
					if (Path.GetFileName(srcFile) == "appdata.dat") continue;
					if (Path.GetFileName(srcFile) == "defaultuserdata.dat") continue;
					string dstFile = Path.Combine(projFolder, Path.GetFileName(srcFile));
					File.Copy(srcFile, dstFile, true);
				}

				// Update plugin directory
				foreach (string dstFile in Directory.GetFiles(Path.Combine(projFolder, DualityApp.PluginDirectory), "*", SearchOption.AllDirectories))
				{
					string srcFile = Path.Combine(DualityApp.PluginDirectory, Path.GetFileName(dstFile));
					if (File.Exists(srcFile)) File.Copy(srcFile, dstFile, true);
				}
			}
			else if (template.SpecialTag == ProjectTemplateInfo.SpecialInfo.Current)
			{
				DualityEditorApp.SaveAllProjectData();
				PathHelper.CopyDirectory(Environment.CurrentDirectory, projFolder, true, delegate(string path)
				{
					bool isDir = Directory.Exists(path);
					string fullPath = Path.GetFullPath(path);
					if (isDir)
					{
						return fullPath != Path.GetFullPath(EditorHelper.BackupDirectory);
					}
					else
					{
						return true;
					}
				});
			}
			else
			{
				PathHelper.CopyDirectory(Environment.CurrentDirectory, projFolder, true, delegate(string path)
				{
					bool isDir = Directory.Exists(path);
					string fullPath = Path.GetFullPath(path);
					if (isDir)
					{
						return 
							fullPath != Path.GetFullPath(DualityApp.DataDirectory) &&
							fullPath != Path.GetFullPath(EditorHelper.SourceDirectory) &&
							fullPath != Path.GetFullPath(EditorHelper.BackupDirectory);
					}
					else
					{
						string fileName = Path.GetFileName(fullPath);
						return fileName != "appdata.dat" && fileName != "defaultuserdata.dat" && fileName != "designtimedata.dat";
					}
				});
			}

			// Adjust current directory for further operations
			string oldPath = Environment.CurrentDirectory;
			Environment.CurrentDirectory = projFolder;

			// Initialize content
			if (Directory.Exists(DualityApp.DataDirectory))
			{
				// Read content source code data (needed to rename classes / namespaces)
				string oldRootNamespaceNameCore;
				string newRootNamespaceNameCore;
				DualityEditorApp.ReadPluginSourceCodeContentData(out oldRootNamespaceNameCore, out newRootNamespaceNameCore);

				// Rename classes / namespaces
				List<string> resFiles = Resource.GetResourceFiles();
				foreach (string resFile in resFiles)
				{
					MetaFormatHelper.FilePerformAction(resFile, d => d.ReplaceTypeStrings(oldRootNamespaceNameCore, newRootNamespaceNameCore));
				}
			}

			// Initialize AppData
			DualityAppData data;
			if (File.Exists(DualityApp.AppDataPath))
			{
				try
				{
					using (FileStream str = File.OpenRead(DualityApp.AppDataPath))
					{
						using (var formatter = Formatter.Create(str))
						{
							data = formatter.ReadObject() as DualityAppData ?? new DualityAppData();
						}
					}
				}
				catch (Exception) { data = new DualityAppData(); }
			}
			else
			{
				data = new DualityAppData();
			}
			data.AppName = projName;
			data.AuthorName = Environment.UserName;
			data.Version = 0;
			using (FileStream str = File.Open(DualityApp.AppDataPath, FileMode.Create))
			{
				using (var formatter = Formatter.Create(str, FormattingMethod.Binary))
				{
					formatter.WriteObject(data);
				}
			}

			// Initialize source code
			DualityEditorApp.InitPluginSourceCode(); // Force re-init to update namespaces, etc.
			DualityEditorApp.UpdatePluginSourceCode();

			// Compile plugins
			var buildProperties = new Dictionary<string, string>();
			buildProperties["Configuration"] = "Release";
			var buildRequest = new BuildRequestData(EditorHelper.SourceCodeSolutionFile, buildProperties, null, new string[] { "Build" }, null);
			var buildParameters = new BuildParameters();
			var buildResult = BuildManager.DefaultBuildManager.Build(buildParameters, buildRequest);

			Environment.CurrentDirectory = oldPath;
			return Path.Combine(projFolder, "DualityEditor.exe");
		}
コード例 #2
0
        public static string CreateNewProject(string projName, string projFolder, ProjectTemplateInfo template)
        {
            // Create project folder
            projFolder = Path.Combine(projFolder, projName);
            if (!Directory.Exists(projFolder))
            {
                Directory.CreateDirectory(projFolder);
            }

            // Extract template
            if (template.SpecialTag == ProjectTemplateInfo.SpecialInfo.None)
            {
                template.ExtractTo(projFolder);

                // Update main directory
                foreach (string srcFile in Directory.GetFiles(Environment.CurrentDirectory, "*", SearchOption.TopDirectoryOnly))
                {
                    if (Path.GetFileName(srcFile) == "appdata.dat")
                    {
                        continue;
                    }
                    if (Path.GetFileName(srcFile) == "defaultuserdata.dat")
                    {
                        continue;
                    }
                    string dstFile = Path.Combine(projFolder, Path.GetFileName(srcFile));
                    File.Copy(srcFile, dstFile, true);
                }

                // Update plugin directory
                foreach (string dstFile in Directory.GetFiles(Path.Combine(projFolder, DualityApp.PluginDirectory), "*", SearchOption.AllDirectories))
                {
                    string srcFile = Path.Combine(DualityApp.PluginDirectory, Path.GetFileName(dstFile));
                    if (File.Exists(srcFile))
                    {
                        File.Copy(srcFile, dstFile, true);
                    }
                }
            }
            else if (template.SpecialTag == ProjectTemplateInfo.SpecialInfo.Current)
            {
                DualityEditorApp.SaveAllProjectData();
                PathHelper.CopyDirectory(Environment.CurrentDirectory, projFolder, true, delegate(string path)
                {
                    bool isDir      = Directory.Exists(path);
                    string fullPath = Path.GetFullPath(path);
                    if (isDir)
                    {
                        return(fullPath != Path.GetFullPath(EditorHelper.BackupDirectory));
                    }
                    else
                    {
                        return(true);
                    }
                });
            }
            else
            {
                PathHelper.CopyDirectory(Environment.CurrentDirectory, projFolder, true, delegate(string path)
                {
                    bool isDir      = Directory.Exists(path);
                    string fullPath = Path.GetFullPath(path);
                    if (isDir)
                    {
                        return
                        (fullPath != Path.GetFullPath(DualityApp.DataDirectory) &&
                         fullPath != Path.GetFullPath(EditorHelper.SourceDirectory) &&
                         fullPath != Path.GetFullPath(EditorHelper.BackupDirectory));
                    }
                    else
                    {
                        string fileName = Path.GetFileName(fullPath);
                        return(fileName != "appdata.dat" && fileName != "defaultuserdata.dat" && fileName != "designtimedata.dat");
                    }
                });
            }

            // Adjust current directory for further operations
            string oldPath = Environment.CurrentDirectory;

            Environment.CurrentDirectory = projFolder;

            // Initialize content
            if (Directory.Exists(DualityApp.DataDirectory))
            {
                // Read content source code data (needed to rename classes / namespaces)
                string oldRootNamespaceNameCore;
                string newRootNamespaceNameCore;
                DualityEditorApp.ReadPluginSourceCodeContentData(out oldRootNamespaceNameCore, out newRootNamespaceNameCore);

                // Rename classes / namespaces
                List <string> resFiles = Resource.GetResourceFiles(DualityApp.DataDirectory);
                foreach (string resFile in resFiles)
                {
                    MetaFormatHelper.FilePerformAction(resFile, d => d.ReplaceTypeStrings(oldRootNamespaceNameCore, newRootNamespaceNameCore));
                }
            }

            // Initialize AppData
            DualityAppData data;

            if (File.Exists(DualityApp.AppDataPath))
            {
                try
                {
                    using (FileStream str = File.OpenRead(DualityApp.AppDataPath))
                    {
                        using (var formatter = Formatter.Create(str))
                        {
                            data = formatter.ReadObject() as DualityAppData ?? new DualityAppData();
                        }
                    }
                }
                catch (Exception) { data = new DualityAppData(); }
            }
            else
            {
                data = new DualityAppData();
            }
            data.AppName    = projName;
            data.AuthorName = Environment.UserName;
            data.Version    = 0;
            using (FileStream str = File.Open(DualityApp.AppDataPath, FileMode.Create))
            {
                using (var formatter = Formatter.Create(str, FormattingMethod.Binary))
                {
                    formatter.WriteObject(data);
                }
            }

            // Initialize source code
            DualityEditorApp.InitPluginSourceCode();             // Force re-init to update namespaces, etc.
            DualityEditorApp.UpdatePluginSourceCode();

            // Compile plugins
            var buildProperties = new Dictionary <string, string>();

            buildProperties["Configuration"] = "Release";
            var buildRequest    = new BuildRequestData(EditorHelper.SourceCodeSolutionFile, buildProperties, null, new string[] { "Build" }, null);
            var buildParameters = new BuildParameters();
            var buildResult     = BuildManager.DefaultBuildManager.Build(buildParameters, buildRequest);

            Environment.CurrentDirectory = oldPath;
            return(Path.Combine(projFolder, "DualityEditor.exe"));
        }