public void Init(DiceGameSettings.DiceGameSettings gameSettings) { _diceGameSettings = gameSettings; }
internal DiceSettingsObject(DiceGameSettings.DiceGameSettings gameSettings) { _gameSettings = gameSettings; }
public DiceGame(DiceGameSettings.DiceGameSettings gameSettings) { _currentBoard = new Board(gameSettings); Init(gameSettings); CurrentBoard.CheckInstantRules(this); }