public void Awake() { Instance = this; DropInConfig = new DropInMultiplayerConfig(Config); SetupHooks(); CommandHelper.AddToConsoleWhenReady(); }
public void Awake() { CommandHelper.AddToConsoleWhenReady(); Instance = this; Logger = base.Logger; DropInConfig = new DropInMultiplayerConfig(Config); SetupEventHandlers(); }
public void Awake() { _config = new DropInMultiplayerConfig(Config); SetupHooks(); Logger.LogMessage("Drop-In Multiplayer Loaded!"); }