void OnDrawGizmosSelected() { if (!Generator) { Generator = GetComponent <DreamStarGenerator>(); } }
void Start() { if (!Generator) { Generator = GetComponent <DreamStarGenerator>(); } }
void Start() { frame = Random.Range(0, FrameSkip); if (!Generator) { Generator = GetComponent <DreamStarGenerator>(); } }
void Start() { blackholeBack = GetComponent <DreamStarGen.DreamStarGenerator>(); blackholeBack.a = Random.Range(5f, 71f); }