public override void InitUIData() { base.InitUIData(); Inst = this; m_CaptionPoint = selfTransform.FindChild("CaptionPoint"); m_LevelText = selfTransform.FindChild("UI_Menu/ButtomLayer/Panel/LevelText").GetComponent <Text>(); m_LeftUnOpenText = selfTransform.FindChild("UI_Menu/Left/NameBack/UnOpenText").GetComponent <Text>(); m_RightUnOpenText = selfTransform.FindChild("UI_Menu/Right/NameBack/UnOpenText").GetComponent <Text>(); m_LeftNameText = selfTransform.FindChild("UI_Menu/Left/Name").GetComponent <Text>(); m_RightNameText = selfTransform.FindChild("UI_Menu/Right/Name").GetComponent <Text>(); MsgBoxGroup = selfTransform.FindChild("MsgBoxGroup"); GoNext_Btn = selfTransform.FindChild("UI_Menu/StartFightButton01").GetComponent <Button>(); GoNext_Btn.onClick.AddListener(new UnityEngine.Events.UnityAction(OnClickGoNextBtn)); severTime = ObjectSelf.GetInstance().ServerTime; mLeftGray = selfTransform.FindChild("UI_Menu/Left/LeftBg").GetComponent <Image>(); mRightGray = selfTransform.FindChild("UI_Menu/Right/RightBg").GetComponent <Image>(); mStageInfo = selfTransform.FindChild("UI_Menu/ButtomLayer/Panel").GetComponent <UI_StageInfo>(); GoNextEffect = selfTransform.FindChild("UI_Menu/StartFightButton01/StartFightStar01").gameObject; m_BackBtn = selfTransform.FindChild("backBtn").GetComponent <Button>(); m_BackBtn.onClick.AddListener(onBackCall); selfTransform.FindChild("PlayerInfoItem").GetComponent <UI_PlayerInfo>().mBackEvent = new UnityEngine.Events.UnityAction(onBackCall); UpdateShow(); GameEventDispatcher.Inst.addEventListener(GameEventID.G_FightNumSucceed, FightNumShow); }
public override void InitUIData() { base.InitUIData(); _instance = this; }