public void DrawSomethingAt(Point location, bool isCursor) { if (DrawCirclesButton.Checked) { _canvasModel.DrawCircle(_pen, location.X, location.Y, _CIRCLE_RADIUS, isCursor); } else { _canvasModel.DrawCircle(_pen, location.X, location.Y, _LINE_WIDTH / 2, isCursor); } }
// This will draw a circle on the canvas wherever the user clicks the mouse. private void HandleMouseDown(object sender, MouseEventArgs e) { _canvasModel.DrawCircle(_pen, e.Location.X, e.Location.Y, 60); }