public bool Write(DAIIO io, bool skiplength = false) { try { io.xbaseStream.Write(DataMagic, 0, 8); io.Position = 0x41; io.WriteInt64(SavedTime.ToUnixSecondsWithAdd()); io.WriteInt16((short)SID.Length); io.WriteString(SID); io.WriteUInt16(GameVersion); io.WriteUInt16(SaveVersion); io.WriteUInt16(ProjectVersion); io.WriteUInt16(BitstreamFeatures); io.WriteUInt32(ChangeList); io.WriteUInt16((ushort)Level.Length); io.WriteString(Level); io.WriteUInt32(Difficulty); if (BundleList == null) { BundleList = new string[BundleCount]; for (int xb = 0; xb < BundleCount; xb++) { BundleList[xb] = ""; } } BundleCount = (ushort)BundleList.Length; io.WriteUInt16(BundleCount); for (int i = 0; i < BundleCount; i++) { io.WriteInt16((short)BundleList[i].Length); io.WriteString(BundleList[i]); } if (Inclusions == null) { Inclusions = new Inclusion[InclusionCount]; for (int xb = 0; xb < InclusionCount; xb++) { Inclusions[xb] = new Inclusion(); } } InclusionCount = (ushort)Inclusions.Length; io.WriteInt16((short)InclusionCount); for (int i = 0; i < InclusionCount; i++) { Inclusions[i].Write(io); } if (SubLevelInfoCount <= 0x40 && SubLevelInfoCount > 0) { if (SubLevelEntries == null) { SubLevelEntries = new SubLevelInfo[SubLevelInfoCount]; for (int xb = 0; xb < SubLevelInfoCount; xb++) { SubLevelEntries[xb] = new SubLevelInfo(); } } SubLevelInfoCount = SubLevelEntries.Length; io.WriteBits(SubLevelInfoCount, 0xc); for (int i = 0; i < SubLevelInfoCount; i++) { SubLevelEntries[i].Write(io); } } if (LevelChecksum == null) { LevelChecksum = new byte[0x10]; } for (int i = 0; i < 0x10; i++) { io.WriteBits(LevelChecksum[i], 0x8); } io.WriteBits(DLC, 0x14); io.WriteBits(EntityVersion, 0x10); io.WriteBits(ProjectVersionContext, 0x10); io.WriteBoolean(HasDebugInfo); /////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////CALCULATE SECTION BOOKMARKS///////////////////////////////////////// var pos = io.Position; /////////////////////////////////////////////////////////////////////////// pos += 0x54; //////////////////////////////////////////////////////////////////////////////////// pos += (EntityContentLength + ////////////////////////////////////////////////////////////////// (((SaveEntityComplexLength + 0x38) + SaveEntity.Length) + EntityMetaData.Length)); //// AgentTocBookmark = (int)pos; //////////////////////////////////////////////////////////////// pos += (AgentToc.Length + 0x18); //////////////////////////////////////////////////////////// ClientDataBookmark = (int)pos; //////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////// io.WriteBits(AgentTocBookmark, 0x1A); io.WriteBits(ClientDataBookmark, 0x1A); io.WriteBits(EntityContentLength, 0x20); /////////////////////////////////////////////////////////////////////////////// ////////////////////////WRITE UNFINISHED SECTION////////////////////////////// EntityContent.Write(io); ///////////////////////////////////////////////////// //MUST WRITE UNFINISHED RAW DATA, REMOVE IF CONTENT HAS BEEN MAPPED OUT///// if (tmpdata.Length > 0) //////////////////////////////////////////////////// { io.WriteData(tmpdata, (EntityContentLength - EntityContent.Length)); //// } ///////////////////////////////////////////////////////////////////////// //Start writing SaveEntity SaveEntityBookmark = (int)io.Position; io.WriteBits(SaveEntityComplexLength, 6); io.WriteData(SaveEntityComplex, SaveEntityComplexLength); io.WriteBits(SaveEntityBookmark, 0x1A); SaveEntity.Write(io); EntityMetaData.Write(io); AgentToc.Write(io); ClientData.Write(io); // io.FinishWriter(); if (LastPartSeedLength > 0) { io.WriteBits((uint)LastPartSeed, (uint)LastPartSeedLength, true); } io.Flush(); return(true); } catch (Exception) { return(false); } }
public SaveDataStructure Read(DAIIO io) { byte[] xdm = io.ReadBytes(0x41, false); if (!xdm.MemCompare(DataMagic, 0)) { throw new Exception("Invalid Save Data Header!"); } SavedTime = io.ReadInt64().ToUnixTime(); ushort count = io.ReadUInt16(); SID = io.ReadString(count); GameVersion = io.ReadUInt16(); SaveVersion = io.ReadUInt16(); ProjectVersion = io.ReadUInt16(); BitstreamFeatures = io.ReadUInt16(); ChangeList = io.ReadUInt32(); count = io.ReadUInt16(); Level = io.ReadString(count); Difficulty = io.ReadUInt32(); BundleCount = io.ReadUInt16(); BundleList = new string[BundleCount]; for (int i = 0; i < BundleCount; i++) { count = io.ReadUInt16(); BundleList[i] = io.ReadString(count); } InclusionCount = io.ReadUInt16(); Inclusions = new Inclusion[InclusionCount]; for (int i = 0; i < InclusionCount; i++) { Inclusions[i] = new Inclusion().Read(io); } SubLevelInfoCount = io.ReadBit2(0xc); if (SubLevelInfoCount <= 0x40 && SubLevelInfoCount > 0) { SubLevelEntries = new SubLevelInfo[SubLevelInfoCount]; for (int i = 0; i < SubLevelInfoCount; i++) { SubLevelEntries[i] = new SubLevelInfo().Read(io); } } LevelChecksum = new byte[0x10]; for (int i = 0; i < 0x10; i++) { LevelChecksum[i] = (byte)io.ReadBit(0x8); } DLC = io.ReadBit2(0x14); EntityVersion = (short)io.ReadBit2(0x10); ProjectVersionContext = (short)io.ReadBit2(0x10); HasDebugInfo = io.ReadBoolean(); AgentTocBookmark = io.ReadBit2(0x1A); ClientDataBookmark = io.ReadBit2(0x1A); EntityContentLength = io.ReadBit2(0x20); /////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////UNFINISHED SECTION!!!!!///////////////////////////////// var xpos = io.Position; //////// EntityContent = new EntityData(this).Read(io); //////// tmpdata = io.ReadData((int)(EntityContentLength - (io.Position - xpos))); //////// ////////////////////////////////////////////////////////////////////////////////// SaveEntityComplexLength = io.ReadBit2(6); SaveEntityComplex = io.ReadData((int)SaveEntityComplexLength); SaveEntityBookmark = io.ReadBit2(0x1A); SaveEntity = new SaveEntity(this).Read(io); EntityMetaData = new EntityMeta(this).Read(io); AgentToc = new AgentToc().Read(io); //var xdio = new DAIIO(io.xbaseStream, io.Position, ClientDataLength) {IsBigEndian = true}; ClientData = new ClientAgent().Read(io); //io.Position += ClientDataLength; LastPartSeedLength = (int)(io.Length - io.Position); if (LastPartSeedLength > 0) { LastPartSeed = io.ReadBit2((uint)LastPartSeedLength); } return(this); }