static void AfterBuild(BuildTarget target, bool isDebug = false) { // SDKEditor.SetFirebase(); // PluginConfigInfo info = PluginsInfoManager.LoadPluginConfig(); // if (info != null && info.m_Map.ContainsKey(Constants.FaceBook)) // { // FacebookConfigInfo fbInfo = info.m_Map[Constants.FaceBook] as FacebookConfigInfo; // SDKEditor.SetFacebook(fbInfo.AppID); // } #if !UNITY_2019_1_OR_NEWER //所有项目已经弃用 2018.4以下,2019.2以下版本。NDK统一为r16b,以下代码已无用。 //if (!EditorPrefs.HasKey("AndroidNdkRoot") && string.IsNullOrEmpty(EditorPrefs.GetString("AndroidNdkRoot"))) //{ // EditorPrefs.SetString("AndroidNdkRoot", "/Users/dragonplus/Downloads/android-ndk-r13b"); //} //if (!EditorPrefs.HasKey("JdkPath") || string.IsNullOrEmpty(EditorPrefs.GetString("JdkPath"))) //{ // EditorPrefs.SetString("JdkPath", "/Library/Java/JavaVirtualMachines/jdk1.8.0_181.jdk/Contents/Home/"); //} //if (!EditorPrefs.HasKey("AndroidSdkRoot") || string.IsNullOrEmpty(EditorPrefs.GetString("AndroidSdkRoot"))) //{ // EditorPrefs.SetString("AndroidSdkRoot", "/Users/dragonplus/Library/Android/sdk"); //} #endif // DebugUtil.Log("Android NDK Path is now {0}", EditorPrefs.GetString("AndroidNdkRoot")); #if UNITY_2018_4_OR_NEWER || UNITY_2019_1_OR_NEWER //强制设置NDK版本 //Unity修改本 key 为 AndroidNdkRootR16b,详见:https://forum.unity.com/threads/android-ndk-path-editorprefs-key-changed.639103/ if (!EditorPrefs.HasKey("AndroidNdkRoot") || string.IsNullOrEmpty(EditorPrefs.GetString("AndroidNdkRoot"))) { EditorPrefs.SetString("AndroidNdkRoot", "/Users/dragonplus/Downloads/android-ndk-r16b"); } if (!EditorPrefs.HasKey("AndroidNdkRootR16b") || string.IsNullOrEmpty(EditorPrefs.GetString("AndroidNdkRootR16b"))) { EditorPrefs.SetString("AndroidNdkRootR16b", "/Users/dragonplus/Downloads/android-ndk-r16b"); } #endif #if UNITY_2019_3_OR_NEWER if (!EditorPrefs.HasKey("AndroidNdkRootR19") || string.IsNullOrEmpty(EditorPrefs.GetString("AndroidNdkRootR19"))) { EditorPrefs.SetString("AndroidNdkRootR19", "/Users/dragonplus/Downloads/android-ndk-r19"); } #endif BuildPlayerOptions buildPlayerOptions = new BuildPlayerOptions(); buildPlayerOptions.scenes = GetScenes(); PlayerSettings.SplashScreen.showUnityLogo = false; string platform = ""; string platformFolder = ""; if (target == BuildTarget.Android) { platform = "Android"; EditorUserBuildSettings.androidCreateSymbolsZip = false; if (!isDebug) { EditorUserBuildSettings.androidCreateSymbolsZip = true; //PlayerSettings.Android.keystoreName = "/Users/dragonplus/flydragon.keystore"; //PlayerSettings.Android.keystorePass = "******"; //PlayerSettings.Android.keyaliasName = "flydragon.keystore"; //PlayerSettings.Android.keyaliasPass = "******"; #if UNITY_2019_1_OR_NEWER PlayerSettings.Android.useCustomKeystore = true; #endif if (ConfigurationController.Instance.AndroidKeyStoreUseConfiguration) { PlayerSettings.Android.keystoreName = ConfigurationController.Instance.AndroidKeyStorePath; PlayerSettings.Android.keystorePass = ConfigurationController.Instance.AndroidKeyStorePass; PlayerSettings.Android.keyaliasName = ConfigurationController.Instance.AndroidKeyStoreAlias; PlayerSettings.Android.keyaliasPass = ConfigurationController.Instance.AndroidKeyStoreAliasPass; } else { #if !UNITY_2019_1_OR_NEWER PlayerSettings.Android.keystoreName = "/Users/dragonplus/smartfunapp.keystore"; PlayerSettings.Android.keystorePass = "******"; PlayerSettings.Android.keyaliasName = "SmartFun.keystore"; PlayerSettings.Android.keyaliasPass = "******"; #endif } } #if UNITY_2019_1_OR_NEWER DebugUtil.Log("useCustomKeystore is " + PlayerSettings.Android.useCustomKeystore); #endif DebugUtil.Log("PlayerSettings.Android.keystoreName is " + PlayerSettings.Android.keystoreName); DebugUtil.Log("PlayerSettings.Android.keystorePass is " + PlayerSettings.Android.keystorePass); DebugUtil.Log("PlayerSettings.Android.keyaliasName is " + PlayerSettings.Android.keyaliasName); DebugUtil.Log("PlayerSettings.Android.keyaliasPass is " + PlayerSettings.Android.keyaliasPass); #if UNITY_2018_4_OR_NEWER || UNITY_2019_1_OR_NEWER if (ConfigurationController.Instance.BuildAppBundle) { EditorUserBuildSettings.buildAppBundle = true; } else { EditorUserBuildSettings.buildAppBundle = false; } #endif } else if (target == BuildTarget.iOS) { platform = "iOS"; PlayerSettings.iOS.appleEnableAutomaticSigning = true; } platformFolder = Path.GetFullPath(Application.dataPath + "/../" + platform + "/build/"); if (!Directory.Exists(platformFolder)) { Directory.CreateDirectory(platformFolder); } if (target == BuildTarget.Android) { #if UNITY_2018_4_OR_NEWER || UNITY_2019_1_OR_NEWER if (ConfigurationController.Instance.BuildAppBundle) { platformFolder = platformFolder + PlayerSettings.productName + ".aab"; } else { platformFolder = platformFolder + PlayerSettings.productName + ".apk"; } #else platformFolder = platformFolder + PlayerSettings.productName + ".apk"; #endif } if (target == BuildTarget.StandaloneOSX) { platformFolder = platformFolder + PlayerSettings.productName + ".app"; } buildPlayerOptions.locationPathName = platformFolder; buildPlayerOptions.target = target; if (isDebug) { buildPlayerOptions.options |= BuildOptions.Development; } //else //{ // buildPlayerOptions.options = BuildOptions.None; //} BuildReport report = BuildPipeline.BuildPlayer(buildPlayerOptions); BuildSummary summary = report.summary; DebugUtil.Log(summary.result.ToString()); }