/** * @private */ protected override void _onClear() { base._onClear(); inheritTranslation = false; inheritRotation = false; inheritScale = false; ikBendPositive = false; length = 0.0f; ikWeight = 0.0f; _transformDirty = BoneTransformDirty.None; _visible = true; _cachedFrameIndex = -1; _ikChain = 0; _ikChainIndex = 0; _updateState = -1; _blendLayer = 0; _blendLeftWeight = 0.0f; _blendTotalWeight = 0.0f; _animationPose.Identity(); _bones.Clear(); _slots.Clear(); _boneData = null; _ik = null; _cachedFrameIndices = null; }
protected override void _onClear() { base._onClear(); bone = null; originTransform.Identity(); }
protected override void _onClear() { base._onClear(); tweenScale = false; tweenRotate = 0.0f; transform.Identity(); }
/** * @inheritDoc */ protected override void _onClear() { userData = null; name = null; global.Identity(); origin.Identity(); offset.Identity(); globalTransformMatrix.Identity(); _armature = null; _parent = null; }
/** * @inheritDoc */ protected override void _onClear() { inheritTranslation = false; inheritRotation = false; inheritScale = false; bendPositive = false; chain = 0; chainIndex = 0; weight = 0.0f; length = 0.0f; name = null; parent = null; ik = null; transform.Identity(); }
override protected void _onClear() { base._onClear(); bone = null; _transformDirty = false; _tweenTransform = TweenType.None; _tweenRotate = TweenType.None; _tweenScale = TweenType.None; _transform.Identity(); _durationTransform.Identity(); _boneTransform = null; _originalTransform = null; }
static int Identity(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); DragonBones.Transform obj = (DragonBones.Transform)ToLua.CheckObject(L, 1, typeof(DragonBones.Transform)); DragonBones.Transform o = obj.Identity(); ToLua.PushObject(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
/** * @inheritDoc */ protected override void _onClear() { isRelativePivot = false; type = DisplayType.Image; name = null; texture = null; armature = null; if (mesh != null) { mesh.ReturnToPool(); mesh = null; } pivot.Clear(); transform.Identity(); }
protected override void _onClear() { if (boundingBox != null) { boundingBox.ReturnToPool(); } isRelativePivot = false; type = DisplayType.Image; name = null; path = null; share = null; pivot.Clear(); transform.Identity(); texture = null; armature = null; mesh = null; boundingBox = null; }
/** * @private */ protected override void _onClear() { if (userData != null) { userData.ReturnToPool(); } inheritTranslation = false; inheritRotation = false; inheritScale = false; bendPositive = false; chain = 0; chainIndex = 0; weight = 0.0f; length = 0.0f; name = null; transform.Identity(); parent = null; ik = null; userData = null; }
/** * @inheritDoc */ protected override void _onClear() { base._onClear(); inheritTranslation = false; inheritRotation = false; inheritScale = false; ikBendPositive = false; ikWeight = 0.0f; length = 0.0f; _transformDirty = BoneTransformDirty.All; // Update _blendIndex = -1; _cacheFrameIndex = -1; _cacheFrames = null; _animationPose.Identity(); _visible = true; _ikChain = 0; _ikChainIndex = 0; _ik = null; _bones.Clear(); _slots.Clear(); }