コード例 #1
0
ファイル: GameState.cs プロジェクト: UncleGus/dracula
 internal void PlaySurprisingReturn(int hunterIndex, UserInterface ui)
 {
     EventDetail draculaEventCard = Dracula.WillPlayDevilishPower(this, ui);
     bool eventIsCancelled = false;
     if (draculaEventCard != null)
     {
         switch (draculaEventCard.name)
         {
             case "DevilishPower":
                 ui.TellUser("Dracula played Devilish power to cancel this event");
                 DiscardEventFromDracula("Devilish Power");
                 int hunterPlayingGoodluck = ui.AskWhichHunterIsUsingGoodLuckToCancelEvent();
                 if (hunterPlayingGoodluck > -1)
                 {
                     DiscardEventFromHunterAtIndex("Good Luck", hunterPlayingGoodluck, ui);
                 }
                 else
                 {
                     eventIsCancelled = true;
                 }
                 break;
         }
     }
     if (!eventIsCancelled)
     {
         string cardToReclaim;
         do
         {
             cardToReclaim = ui.GetEventCardNameBeingReturned();
         } while (cardToReclaim.ToLower() != "none" && GetEventByNameFromEventDiscard(cardToReclaim).name == "Unknown event");
         if (cardToReclaim.ToLower() != "none")
         {
             AddEventCardToHunterAtIndex(hunterIndex, ui);
         }
     }
 }