///// <summary> ///// Gets a floating point version of the 2D Rectangular extensts. ///// </summary> ///// <param name="self">The IEnvelope to use with this method</param> //public static System.Drawing.RectangleF ToRectangleF(this IEnvelope self) //{ // if (self == null || self.IsNull) // { // return System.Drawing.RectangleF.Empty; // } // System.Drawing.RectangleF result = new System.Drawing.RectangleF(); // result.X = Convert.ToSingle(self.Minimum.X); // result.Y = Convert.ToSingle(self.Minimum.Y); // result.Width = Convert.ToSingle(self.Maximum.X - self.Minimum.X); // result.Height = Convert.ToSingle(self.Maximum.Y - self.Minimum.Y); // return result; //} /// <summary> /// Converts this envelope into a linear ring. /// </summary> /// <param name="self">The IEnvelope to use with this method</param> /// <returns>A Linear ring describing the border of this envelope.</returns> public static ILinearRing ToLinearRing(this IEnvelope self) { // Holes are counter clockwise, so this should create // a clockwise linear ring. CoordinateListSequence coords = new CoordinateListSequence(); coords.Add(self.TopLeft()); coords.Add(self.TopRight()); coords.Add(self.BottomRight()); coords.Add(self.BottomLeft()); coords.Add(self.TopLeft()); // close the polygon return(new LinearRing(coords)); }
///// <summary> ///// Gets a floating point version of the 2D Rectangular extensts. ///// </summary> ///// <param name="self">The IEnvelope to use with this method</param> //public static System.Drawing.RectangleF ToRectangleF(this IEnvelope self) //{ // if (self == null || self.IsNull) // { // return System.Drawing.RectangleF.Empty; // } // System.Drawing.RectangleF result = new System.Drawing.RectangleF(); // result.X = Convert.ToSingle(self.Minimum.X); // result.Y = Convert.ToSingle(self.Minimum.Y); // result.Width = Convert.ToSingle(self.Maximum.X - self.Minimum.X); // result.Height = Convert.ToSingle(self.Maximum.Y - self.Minimum.Y); // return result; //} /// <summary> /// Converts this envelope into a linear ring. /// </summary> /// <param name="self">The IEnvelope to use with this method</param> /// <returns>A Linear ring describing the border of this envelope.</returns> public static ILinearRing ToLinearRing(this IEnvelope self) { // Holes are counter clockwise, so this should create // a clockwise linear ring. CoordinateListSequence coords = new CoordinateListSequence(); coords.Add(self.TopLeft()); coords.Add(self.TopRight()); coords.Add(self.BottomRight()); coords.Add(self.BottomLeft()); coords.Add(self.TopLeft()); // close the polygon return new LinearRing(coords); }