コード例 #1
0
 /// <summary>
 /// Initializes a new instance of the <see cref="McIndexPointSnapper"/> class.
 /// </summary>
 /// <param name="index"></param>
 public McIndexPointSnapper(ISpatialIndex index)
 {
     _index = (StRtree)index;
 }
コード例 #2
0
ファイル: STRtree.cs プロジェクト: ExRam/DotSpatial-PCL
 /// <summary>
 ///
 /// </summary>
 /// <param name="container"></param>
 public AnonymousYComparerImpl(StRtree container)
 {
     _container = container;
 }
コード例 #3
0
ファイル: Program.cs プロジェクト: peterdn/Geomoir
        private static QuadTree<byte> BuildQuadTree(StRtree Tree, Dictionary<string, byte> Countries, Coordinate TopLeft, Coordinate BottomRight, int MaxDepth, int Depth = 0)
        {
            // Bounding box for this node.
            var envelope = new Envelope(TopLeft, BottomRight);

            // Find all countries whose bounding boxes intersect with this node.
            var coarseResults = Tree.Query(envelope);

            // Of those countries, find those whose geometry actually intersects with this node.
            var fineResults = (from Tuple<string, IGeometry> r in coarseResults select r).Where(r => r.Item2.Intersects(envelope.ToPolygon()));

            // In case of either:
            // 1) No countries intersect, in which case we mark this node as empty. Or;
            // 2) Exactly one country intersects, in which case we mark this node as that country.
            var results = fineResults as IList<Tuple<string, IGeometry>> ?? fineResults.ToList();
            if (results.Count() <= 1)
            {
                var country = results.FirstOrDefault();
                var countryName = country != null ? country.Item1 : "";

                Console.WriteLine("Adding {0}, Depth {1}, {2}x{3}", countryName, Depth, BottomRight.X - TopLeft.X, BottomRight.Y - TopLeft.Y);
                ++_nleafs;
                return new QuadTreeLeaf<byte>
                {
                    Data = Countries[countryName],
                    TopLeft = TopLeft.ToGeomoirCoordinate(),
                    BottomRight = BottomRight.ToGeomoirCoordinate()
                };
            }

            // If we have reached the maximum depth and multiple countries interect
            // with this node, mark it as the country with the largest overlap.
            if (Depth >= MaxDepth)
            {
                byte label = 0;
                // Take country with largest area intersecting.
                var r = (from Tuple<string, IGeometry> t in results orderby t.Item2.Intersection(envelope.ToPolygon()).Area descending select t).First();
                if (r.Item2.Intersection(envelope.ToPolygon()).Area > 0)
                    label = Countries[r.Item1];

                ++_nleafs;
                return new QuadTreeLeaf<byte>
                {
                    Data = label,
                    TopLeft = TopLeft.ToGeomoirCoordinate(),
                    BottomRight = BottomRight.ToGeomoirCoordinate()
                };
            }

            // Split the node into 4 quadrants and recurse on each.
            var middleTop = new Coordinate((BottomRight.X + TopLeft.X) / 2, TopLeft.Y);
            var middleBottom = new Coordinate((BottomRight.X + TopLeft.X) / 2, BottomRight.Y);
            var middleLeft = new Coordinate(TopLeft.X, (BottomRight.Y + TopLeft.Y) / 2);
            var middleRight = new Coordinate(BottomRight.X, (BottomRight.Y + TopLeft.Y) / 2);
            var middle = new Coordinate(middleTop.X, middleLeft.Y);
            return new QuadTreeNode<byte>
            {
                TopLeft = TopLeft.ToGeomoirCoordinate(),
                BottomRight = BottomRight.ToGeomoirCoordinate(),
                Children = new []
                {
                    BuildQuadTree(Tree, Countries, TopLeft, middle, MaxDepth, Depth + 1),
                    BuildQuadTree(Tree, Countries, middleTop, middleRight, MaxDepth, Depth + 1),
                    BuildQuadTree(Tree, Countries, middleLeft, middleBottom, MaxDepth, Depth + 1),
                    BuildQuadTree(Tree, Countries, middle, BottomRight, MaxDepth, Depth + 1)
                }
            };
        }
コード例 #4
0
ファイル: STRtree.cs プロジェクト: yangkf1985/DotSpatial
 /// <summary>
 ///
 /// </summary>
 /// <param name="container"></param>
 public AnonymousYComparerImpl(StRtree container)
 {
     _container = container;
 }
コード例 #5
0
ファイル: Program.cs プロジェクト: peterdn/Geomoir
        // Loads a shapefile (*.shp), i.e. downloaded from http://www.naturalearthdata.com/,
        // adds each polygon to an R-tree, and adds each country name to a dictionary.
        private static void ProcessShapeFile(string ShapeFilePath, out StRtree Tree, out Dictionary<string, byte> Countries)
        {
            Countries = new Dictionary<string, byte>();
            Countries.Add(string.Empty, 0);

            using (var p = Shapefile.OpenFile(ShapeFilePath))
            {
                Tree = new StRtree(p.NumRows());

                for (int i = 0; i < p.NumRows(); ++i)
                {
                    var row = p.GetFeature(i);
                    var country = row.DataRow["name"].ToString();
                    checked
                    {

                    }
                    if (!Countries.ContainsKey(country))
                        Countries.Add(country, checked((byte)Countries.Count));

                    var shape = row.ToShape();
                    var geometry = shape.ToGeometry();

                    Tree.Insert(geometry.Envelope, new Tuple<string, IGeometry>(country, geometry));
                }
            }

            Tree.Build();
        }