/// <summary> /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// </summary> private void InitializeComponent() { System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(GradientControl)); this._gradientSlider1 = new DotSpatial.Symbology.Forms.GradientSlider(); this._leverMinimum = new DotSpatial.Symbology.Forms.ColorLever(); this._leverMaximum = new DotSpatial.Symbology.Forms.ColorLever(); this.SuspendLayout(); // // _gradientSlider1 // this._gradientSlider1.LeftHandle.Color = System.Drawing.Color.SteelBlue; this._gradientSlider1.LeftHandle.Position = 0.2F; this._gradientSlider1.LeftHandle.RoundingRadius = 4; this._gradientSlider1.LeftHandle.Visible = true; this._gradientSlider1.LeftHandle.Width = 10; resources.ApplyResources(this._gradientSlider1, "_gradientSlider1"); this._gradientSlider1.Maximum = 1F; this._gradientSlider1.MaximumColor = System.Drawing.Color.Blue; this._gradientSlider1.Minimum = 0F; this._gradientSlider1.MinimumColor = System.Drawing.Color.Lime; this._gradientSlider1.Name = "_gradientSlider1"; this._gradientSlider1.RightHandle.Color = System.Drawing.Color.SteelBlue; this._gradientSlider1.RightHandle.Position = 0.8F; this._gradientSlider1.RightHandle.RoundingRadius = 4; this._gradientSlider1.RightHandle.Visible = true; this._gradientSlider1.RightHandle.Width = 10; this._gradientSlider1.PositionChanging += new System.EventHandler(this.gradientSlider1_PositionChanging); this._gradientSlider1.PositionChanged += new System.EventHandler(this.gradientSlider1_PositionChanged); // // _leverMinimum // this._leverMinimum.Angle = 0D; this._leverMinimum.BackColor = System.Drawing.SystemColors.Control; this._leverMinimum.BarLength = 5; this._leverMinimum.BarWidth = 5; this._leverMinimum.BorderWidth = 5; this._leverMinimum.Color = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(255)))), ((int)(((byte)(0))))); this._leverMinimum.Flip = true; this._leverMinimum.KnobColor = System.Drawing.Color.SteelBlue; this._leverMinimum.KnobRadius = 7; resources.ApplyResources(this._leverMinimum, "_leverMinimum"); this._leverMinimum.Name = "_leverMinimum"; this._leverMinimum.Opacity = 0F; this._leverMinimum.ColorChanged += new System.EventHandler(this.leverMinimum_ColorChanged); this._leverMinimum.ColorChanging += new System.EventHandler(this.leverMinimum_ColorChanging); // // _leverMaximum // this._leverMaximum.Angle = 0D; this._leverMaximum.BackColor = System.Drawing.SystemColors.Control; this._leverMaximum.BarLength = 5; this._leverMaximum.BarWidth = 5; this._leverMaximum.BorderWidth = 5; this._leverMaximum.Color = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(255))))); this._leverMaximum.Flip = false; this._leverMaximum.KnobColor = System.Drawing.Color.SteelBlue; this._leverMaximum.KnobRadius = 7; resources.ApplyResources(this._leverMaximum, "_leverMaximum"); this._leverMaximum.Name = "_leverMaximum"; this._leverMaximum.Opacity = 1F; this._leverMaximum.ColorChanged += new System.EventHandler(this.leverMaximum_ColorChanged); this._leverMaximum.ColorChanging += new System.EventHandler(this.leverMaximum_ColorChanging); // // GradientControl // this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None; this.Controls.Add(this._gradientSlider1); this.Controls.Add(this._leverMinimum); this.Controls.Add(this._leverMaximum); this.Name = "GradientControl"; resources.ApplyResources(this, "$this"); this.ResumeLayout(false); }