/// <summary> /// Initializes a new instance of the <see cref="MultiWorkerBase" /> class. /// </summary> /// <param name="workerTerminate">The worker terminate module.</param> /// <param name="stopThread">The stop thread.</param> protected MultiWorkerBase(WorkerTerminate workerTerminate, StopThread stopThread) : base(workerTerminate) { Guard.NotNull(() => workerTerminate, workerTerminate); Guard.NotNull(() => StopThread, stopThread); StopThread = stopThread; }
/// <summary> /// Initializes a new instance of the <see cref="Worker" /> class. /// </summary> /// <param name="nameFactory">The name factory.</param> /// <param name="pauseEvent">The pause event.</param> /// <param name="log">The log.</param> /// <param name="messageProcessing">The message processing.</param> /// <param name="workerTerminate">The worker terminate.</param> /// <param name="stopThread">The stop thread.</param> public Worker( IWorkerNameFactory nameFactory, IWorkerWaitForEventOrCancel pauseEvent, ILogFactory log, IMessageProcessingFactory messageProcessing, WorkerTerminate workerTerminate, StopThread stopThread) : base(workerTerminate, stopThread) { Guard.NotNull(() => pauseEvent, pauseEvent); Guard.NotNull(() => log, log); Guard.NotNull(() => nameFactory, nameFactory); _pauseEvent = pauseEvent; _log = log.Create(); _nameFactory = nameFactory; _messageProcessingFactory = messageProcessing; IdleStatus = WorkerIdleStatus.Unknown; }
/// <summary> /// Initializes a new instance of the <see cref="Worker" /> class. /// </summary> /// <param name="nameFactory">The name factory.</param> /// <param name="pauseEvent">The pause event.</param> /// <param name="log">The log.</param> /// <param name="messageProcessing">The message processing.</param> /// <param name="workerTerminate">The worker terminate.</param> /// <param name="stopThead">The stop thread.</param> public Worker( IWorkerNameFactory nameFactory, IWorkerWaitForEventOrCancel pauseEvent, ILogFactory log, IMessageProcessingFactory messageProcessing, WorkerTerminate workerTerminate, StopThread stopThead) : base(workerTerminate, stopThead) { Guard.NotNull(() => pauseEvent, pauseEvent); Guard.NotNull(() => log, log); Guard.NotNull(() => nameFactory, nameFactory); _pauseEvent = pauseEvent; _log = log.Create(); _nameFactory = nameFactory; _messageProcessingFactory = messageProcessing; IdleStatus = WorkerIdleStatus.Unknown; }
/// <summary> /// Initializes a new instance of the <see cref="PrimaryWorker" /> class. /// </summary> /// <param name="nameFactory">The name factory.</param> /// <param name="log">The log.</param> /// <param name="messageProcessing">The message processing.</param> /// <param name="workerTerminate">The worker terminate.</param> /// <param name="workerCollection">The worker collection.</param> /// <param name="stopThread">The stop thread.</param> public PrimaryWorker( IWorkerNameFactory nameFactory, ILogger log, IMessageProcessingFactory messageProcessing, WorkerTerminate workerTerminate, IWorkerCollection workerCollection, StopThread stopThread) : base(workerTerminate, stopThread) { Guard.NotNull(() => nameFactory, nameFactory); Guard.NotNull(() => log, log); Guard.NotNull(() => messageProcessing, messageProcessing); Guard.NotNull(() => workerTerminate, workerTerminate); Guard.NotNull(() => workerCollection, workerCollection); _log = log; _nameFactory = nameFactory; _messageProcessingFactory = messageProcessing; _workerCollection = workerCollection; IdleStatus = WorkerIdleStatus.Unknown; }
/// <summary> /// Initializes a new instance of the <see cref="PrimaryWorker" /> class. /// </summary> /// <param name="nameFactory">The name factory.</param> /// <param name="log">The log.</param> /// <param name="messageProcessing">The message processing.</param> /// <param name="workerTerminate">The worker terminate.</param> /// <param name="workerCollection">The worker collection.</param> /// <param name="stopThead">The stop thread.</param> public PrimaryWorker( IWorkerNameFactory nameFactory, ILogFactory log, IMessageProcessingFactory messageProcessing, WorkerTerminate workerTerminate, IWorkerCollection workerCollection, StopThread stopThead) : base(workerTerminate, stopThead) { Guard.NotNull(() => nameFactory, nameFactory); Guard.NotNull(() => log, log); Guard.NotNull(() => messageProcessing, messageProcessing); Guard.NotNull(() => workerTerminate, workerTerminate); Guard.NotNull(() => workerCollection, workerCollection); _log = log.Create(); _nameFactory = nameFactory; _messageProcessingFactory = messageProcessing; _workerCollection = workerCollection; IdleStatus = WorkerIdleStatus.Unknown; }
/// <summary> /// Initializes a new instance of the <see cref="WorkerBase"/> class. /// </summary> /// <param name="workerTerminate">The worker terminate.</param> protected WorkerBase(WorkerTerminate workerTerminate) { Guard.NotNull(() => workerTerminate, workerTerminate); _workerTerminate = workerTerminate; }
/// <summary> /// Initializes a new instance of the <see cref="WorkerBase"/> class. /// </summary> /// <param name="workerTerminate">The worker terminate.</param> protected WorkerBase(WorkerTerminate workerTerminate) { Guard.NotNull(() => workerTerminate, workerTerminate); _workerTerminate = workerTerminate; _shouldExitLock = new ReaderWriterLockSlim(); }