public void AppendMatch(StringBuilder builder) { AppendRandomPaths(builder); // append sub geenrator match. _subGenerator.AppendMatch(builder); }
public string GenerateRandomMatch() { //_mode = MatchGenerationMode.Match; _stringBuilder.Clear(); _generator.AppendMatch(_stringBuilder); return(_stringBuilder.ToString()); }
public void AppendMatch(StringBuilder builder) { // append a random literal, between 0 characters and 10 in length builder.AppendRandomLiteralString(_random, 10); _subGenerator.AppendMatch(builder); }
public string GenerateRandomMatch() { _stringBuilder.Clear(); _generator.AppendMatch(_stringBuilder); return(_stringBuilder.ToString()); }