public static QuadTreeGizmosDrawer DrawGizmos(QuadTree tree) { GameObject gObj = new GameObject("QuadTree Drawer"); QuadTreeGizmosDrawer drawer = gObj.AddComponent <QuadTreeGizmosDrawer>(); drawer.m_QuadTree = tree; return(drawer); }
public static void DestroyGizmos(QuadTreeGizmosDrawer drawer) { GameObject.Destroy(drawer.gameObject); }