internal void ClearArrayElement() { if (ValueType.IsArrayOrListType()) { if (ValueType.IsArray) { Value = DrawerUtility.CreateInstance(ValueType); } else { ((IList)Value).Clear(); } } }
internal void AddArrayElement() { if (ValueType.IsArrayOrListType()) { object element = DrawerUtility.CreateInstance(ValueType.GetElementTypeInArrayOrList()); if (ValueType.IsArray) { Array array = (Array)Value; ArrayUtility.Add(ref array, element); Value = array; } else { ((IList)Value).Add(element); } } }
internal void OnGUILayout() { foreach (var drawer in layoutDrawers) { LayoutAttribute attr = drawer.GetAttr <LayoutAttribute>(); if (attr.Occasion == LayoutOccasion.Before) { drawer.OnGUILayout(); } } bool isVisible = IsVisible(); if (isVisible) { foreach (var drawer in controlDrawers) { drawer.OnStartGUILayout(); } foreach (var drawer in decoratorDrawers) { drawer.OnGUILayout(); } foreach (var drawer in verificationDrawers) { drawer.OnGUILayout(); } string label = FieldName; if (labelDrawer != null) { label = labelDrawer.GetLabel(); } if (!string.IsNullOrEmpty(label)) { label = UnityEditor.ObjectNames.NicifyVariableName(label); } if (contentDrawer != null) { contentDrawer.OnGUILayout(label); } else if (drawerObject != null) { if (!IsArrayElement) { UnityEditor.EditorGUILayout.LabelField(label); UnityEditor.EditorGUI.indentLevel++; { drawerObject.OnGUILayout(); } UnityEditor.EditorGUI.indentLevel--; } else { UnityEditor.EditorGUILayout.BeginHorizontal(); { UnityEditor.EditorGUILayout.LabelField(label, UnityEngine.GUILayout.Width(25)); UnityEditor.EditorGUILayout.BeginVertical(); { drawerObject.OnGUILayout(); } UnityEditor.EditorGUILayout.EndVertical(); } UnityEditor.EditorGUILayout.EndHorizontal(); } } else if (drawerObject == null) { if (!DrawerUtility.IsTypeSupported(ValueType)) { EGUI.BeginGUIColor(UnityEngine.Color.red); { UnityEditor.EditorGUILayout.LabelField(string.IsNullOrEmpty(label) ? "" : label, $"The type isn't supported.type = {ValueType}"); } EGUI.EndGUIColor(); } else if (Value == null) { UnityEditor.EditorGUILayout.BeginHorizontal(); { UnityEditor.EditorGUILayout.PrefixLabel(label); if (UnityEngine.GUILayout.Button("Create")) { Value = DrawerUtility.CreateInstance(ValueType); if (DrawerUtility.IsTypeSupported(ValueType)) { if (ValueType.IsStructOrClassType() && Value != null) { drawerObject = new DrawerObject(Value); } } } } UnityEditor.EditorGUILayout.EndHorizontal(); } else { EGUI.BeginGUIColor(UnityEngine.Color.red); { UnityEditor.EditorGUILayout.LabelField(string.IsNullOrEmpty(label) ? "" : label, "Unknown Drawer"); } EGUI.EndGUIColor(); } } foreach (var drawer in controlDrawers) { drawer.OnEndGUILayout(); } } foreach (var drawer in layoutDrawers) { LayoutAttribute attr = drawer.GetAttr <LayoutAttribute>(); if (attr.Occasion == LayoutOccasion.After) { drawer.OnGUILayout(); } } }