コード例 #1
0
 private void HandleLongTap(TouchInfo touchInfo)
 {
     if (GestureType != GestureType.LongTap)
     {
         return;                                     //check that this is the gesture type this listener is listening for
     }
     if (!HasValidTarget(touchInfo))
     {
         return;                                     //if this is not a global listener -> check that is a valid gameObject and the correct touchInfo target
     }
     if (DebugComponent)
     {
         DDebug.Log(string.Format("OnLongTap on {0}: {1}", gameObject.name, touchInfo), this);
     }
     TriggerListener(touchInfo);
 }
コード例 #2
0
 private void HandleSwipe(TouchInfo touchInfo)
 {
     if (GestureType != GestureType.Swipe)
     {
         return;                                        //check that this is the gesture type this listener is listening for
     }
     if (!HasValidTarget(touchInfo))
     {
         return;                                        //if this is not a global listener -> check that is a valid gameObject and the correct touchInfo target
     }
     if (touchInfo.Direction != SwipeDirection)
     {
         return;                                        //check that the swipe happened in the direction this listener is listening for
     }
     if (DebugComponent)
     {
         DDebug.Log(string.Format("OnSwipe on {0}: {1}", gameObject.name, touchInfo), this);
     }
     TriggerListener(touchInfo);
 }
コード例 #3
0
 /// <summary> Returns TRUE if this is a global listener or if the touch info happened over the target game object </summary>
 private bool HasValidTarget(TouchInfo touchInfo)
 {
     return(GlobalListener || TargetGameObject != null && touchInfo.GameObject == TargetGameObject);
 }