public void SaveAndCreateUserDefinedGame() { var newSavedGame = new SaveGame(); newSavedGame.Name = "New Saved Game"; newSavedGame.Source = SavedGameSource.UserDefined; newSavedGame.CardNames = new List<string> { "Bridge", "Duke", "Great Hall", "Harem", "Ironworks", "Masquerade", "Nobles", "Pawn", "Scout", "Upgrade" }; var savedGames = new SaveGameManager(new MockSaveGameRepository()); savedGames.Save(newSavedGame); }