public bool IsHandCommunity(Card[] tableCards) { HandEvaluator communityEval = new HandEvaluator(tableCards); int commVal = communityEval.Evaluate(); if (BestHandValue == commVal) { return(true); } return(false); }
public int GetBestHand(Card[] tableCards) { Card[] unionCards = new Card[7]; for (int i = 0; i < tableCards.Length; i++) { unionCards[i] = tableCards[i]; } unionCards[5] = Cards[0]; unionCards[6] = Cards[1]; // need to evaluate Hand HandEvaluator handEval = new HandEvaluator(unionCards); Console.Write(Username + "'s best hand is: "); BestHandValue = handEval.Evaluate(); return(BestHandValue); }