public override void NewRound() { ante = minAnte; pointsInThePot = 0; player = new BlackjackPlayer ("Dojo Jedi", 200); dealer = new BlackjackDealer (); pointsInThePot = NumPlayers * ante; player.RemovePoints (ante); dealer.RemovePoints (ante); Stock.RestockDeck (); player.DealHand (Stock); dealer.DealHand (Stock); }
/** Runs the unit test. */ public override void RunTests() { Debug.Print("Testing the BlackjackDealer class\n" + CardGame.ConsoleLine ('*') + "Creating dealer and printing ToString ()...\n\n"); var dealer = new BlackjackDealer(); Debug.WriteLine(dealer); //< Debug.Write and Debug.WriteLine will call the dealer.ToString() function. Talk about nifty!!! */ Debug.WriteLine ("Done testing the BlackjackDealer class..."); }