/// <summary> /// Set the display units on the axis. This is for value axis. /// </summary> /// <param name="BuiltInUnit">Built-in unit types.</param> /// <param name="ShowDisplayUnitsLabel">True to show the display units label on the chart. False otherwise.</param> public void SetDisplayUnits(C.BuiltInUnitValues BuiltInUnit, bool ShowDisplayUnitsLabel) { this.BuiltInUnitValues = BuiltInUnit; this.ShowDisplayUnitsLabel = ShowDisplayUnitsLabel; }
/// <summary> /// Set the major unit for date axes. /// </summary> /// <param name="MajorUnit">A positive value. Suggested range is 1 to 999999999 (both inclusive).</param> /// <param name="MajorTimeUnit">The time unit.</param> public void SetDateMajorUnit(int MajorUnit, C.TimeUnitValues MajorTimeUnit) { this.iMajorUnit = MajorUnit; this.vMajorTimeUnit = MajorTimeUnit; }
/// <summary> /// Set the minor unit for date axes. /// </summary> /// <param name="MinorUnit">A positive value. Suggested range is 1 to 999999999 (both inclusive).</param> /// <param name="MinorTimeUnit">The time unit.</param> public void SetDateMinorUnit(int MinorUnit, C.TimeUnitValues MinorTimeUnit) { this.iMinorUnit = MinorUnit; this.vMinorTimeUnit = MinorTimeUnit; }
/// <summary> /// Show the chart legend. /// </summary> /// <param name="Position">Position of the legend. Default is Right.</param> /// <param name="Overlay">True if the legend overlaps the plot area. False otherwise.</param> public void ShowChartLegend(C.LegendPositionValues Position, bool Overlay) { this.ShowLegend = true; this.Legend.LegendPosition = Position; this.Legend.Overlay = Overlay; }