/// <summary> /// Initialization of the package; this method is called right after the package is sited, /// so this is the place where you can put all the initialization code that rely on services /// provided by VisualStudio. /// </summary> /// <param name="cancellationToken"> /// A cancellation token to monitor for initialization cancellation, which can occur when VS /// is shutting down. /// </param> /// <param name="progress">A provider for progress updates.</param> /// <returns> /// A task representing the async work of package initialization, or an already completed /// task if there is none. Do not return null from this method. /// </returns> protected override async Task InitializeAsync(CancellationToken cancellationToken, IProgress <ServiceProgressData> progress) { // When initialized asynchronously, the current thread may be a background thread at // this point. Do any initialization that requires the UI thread after switching to the // UI thread. await this.JoinableTaskFactory.SwitchToMainThreadAsync(cancellationToken); await PreviewWindowCommand.InitializeAsync(this); }
/// <summary> /// Initializes the singleton instance of the command. /// </summary> /// <param name="package">Owner package, not null.</param> public static async Task InitializeAsync(AsyncPackage package) { // Switch to the main thread - the call to AddCommand in PreviewWindowCommand's // constructor requires the UI thread. await ThreadHelper.JoinableTaskFactory.SwitchToMainThreadAsync(package.DisposalToken); OleMenuCommandService commandService = await package.GetServiceAsync(typeof(IMenuCommandService)) as OleMenuCommandService; Instance = new PreviewWindowCommand(package, commandService); }
//Assembly CurrentDomain_AssemblyResolve(object sender, ResolveEventArgs args) //{ // if (args.Name.StartsWith("DocPrevGen")) // return Assembly.Load(DocPreview.Resources.Resource1.DocPrevGen); // else // return null; //} #region Package Members /// <summary> /// Initialization of the package; this method is called right after the package is sited, so this is the place /// where you can put all the initialization code that rely on services provided by VisualStudio. /// </summary> protected override void Initialize() { PreviewWindowCommand.Initialize(this); base.Initialize(); }
/// <summary> /// Initializes the singleton instance of the command. /// </summary> /// <param name="package">Owner package, not null.</param> public static void Initialize(Package package) { Instance = new PreviewWindowCommand(package); }