// Constructor public AnimalWorld(ContinentFactory factory) { _carnivore = factory.CreateCarnivore(); _herbivore = factory.CreateHerbivore(); }
// Constructor public AnimalWorld(ContinentFactory factory) { carnivore = factory.CreateCarnivore(); herbivore = factory.CreateHerbivore(); }
// Constructor public AnimalWorld(ContinentFactory factory) { _carnivore = factory.CreateCarnivore(); _herbivore = factory.CreateHerbivore(); _problem = factory.CreateProblem(); _giant = factory.CreateGiant(); _giant2 = factory.CreateSmallGiant(); }