private void DodajAtak_Click(object sender, RoutedEventArgs e) { Attack attack = new Attack(); _character.Attacks.Add(attack); AttackEditWindow wnd = new AttackEditWindow(attack); if (wnd.ShowDialog() == true) { Refresh(); } }
private void EdytujAtak_Click(object sender, RoutedEventArgs e) { if (listView1.SelectedItem == null) { MessageBox.Show("Wybierz jakiś atak żeby go edytować"); return; } Attack attack = (Attack)listView1.SelectedItem; AttackEditWindow wnd = new AttackEditWindow(attack); if (wnd.ShowDialog() == true) { Refresh(); } }